Interactive
Scholastic

Study Jams! Find Probability

For Teachers 4th - 7th Standards
Sam bought tickets for a school raffle and wants to know if he has a good chance of winning. Help him find out with this step-by-step presentation on basic probability. Examples clearly model how to find the probability of simple events...
Interactive
Scholastic

Study Jams! Probability as a Fraction

For Students 4th - 7th Standards
Pick a card, any card... and then follow along with this step-by-step presentation as Sam from the Study Jams! crew determines what chance he has of drawing a jack from a deck of cards. This context serves to clearly model how fractions...
Interactive
CK-12 Foundation

Conditional Probability: Colorful Cubes

For Students 9th - 12th Standards
An interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners...
Interactive
Shodor Education Foundation

Experimental Probability

For Students 7th - 12th Standards
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Interactive
CK-12 Foundation

Geometric Probability: Dartboard

For Students 6th - 12th Standards
Get your class on target with probability using an exciting resource. The interactive presents three square dartboards with different target areas, which are combinations of square units. Pupils determine the probabilities of randomly...
Interactive
CK-12 Foundation

Conditional Probability: Candy Store

For Students 9th - 12th Standards
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
Interactive
CK-12 Foundation

Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
Interactive
CK-12 Foundation

Complement Rule for Probability: Changes in an Election

For Students 7th - 12th Standards
Pupils determine the probability of one mayoral candidate winning given the other's chance. The interactive provides a circle graph to help visualize each candidate's percentages of winning.
Interactive
CK-12 Foundation

Definition of Probability: It's in the Bag!

For Students 6th - 8th Standards
It's not in the bag. An interactive provides the probability of picking a certain color marble from a bag after several marbles have been removed. Young mathematicians learn about dependent events from this resource.
Interactive
CK-12 Foundation

Measurement of Probability

For Students 6th - 8th Standards
Stockings make your legs warmer and math more enjoyable. A drag-and-drop interactive has pupils take stockings out of drawers to calculate probabilities. This includes dependent events where the probabilities depend on previous stocking...
Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
Interactive
CK-12 Foundation

Empirical Probability: Scoring

For Students 6th - 8th
Learners use an interactive to determine the probability that a soccer player will score a goal. Given data over the course of several days, they determine probabilities for several different situations.
Interactive
CK-12 Foundation

Expected Value: Creating a Discrete Probability Distribution Table

For Students 11th - 12th Standards
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
Interactive
CK-12 Foundation

Numerical Computations: Counting Out Probability

For Students 6th - 8th Standards
Keep your heads up while counting. Pupils use an interactive to create a table with the possible outcomes of flipping three coins and then determine the probabilities of getting certain combinations of heads and tails.
Interactive
CK-12 Foundation

Measurement of Probability: Basketball Throw

For Students 6th - 9th Standards
Future mathematicians use an interactive to see how changing the size of a basketball court and the size of a region in the court affects the probability that a ball will randomly fall within the specified region. No calculations are...
Interactive
Shodor Education Foundation

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Interactive
Curated OER

Experimental Probability

For Students 9th - 11th
For this algebra worksheet, students solve word problems of the possibility of an event occurring using experimental probability. There are 10 questions with an answer key.
Interactive
CK-12 Foundation

Counting Events: Flipping Unfair Coins

For Students 7th - 12th Standards
Who said life was fair? An interactive uses an area diagram to represent the probabilities of flipping unfair coins. Pupils use the diagram to calculate the probabilities of outcomes of flipping the two coins. The scholars must decide...
Interactive
Curated OER

Probability and Statistics Pre-Test

For Students 8th - 9th
In this statistics and probability interactive activity, students answer ten multiple choice questions by applying the principles of probability.
Interactive
CK-12 Foundation

Additive and Multiplicative Rules for Probability: Red Dress? Blue Dress? Both!

For Students 7th - 12th Standards
The sum of the parts is greater than the whole. An interactive uses a Venn-like model to show the percentage of females from a survey that have a blue dress, a red dress, or both. The pupils determine the numbers in each category...
Interactive
CK-12 Foundation

Computing Probabilities for the Standard Normal Distribution: The FDA and Food Safety

For Students 9th - 12th Standards
To recall or not to recall, that is the question. Using provided data, pupils calculate the percent of people that may fall ill on average. The scholars determine the standard deviation based upon the mean and the empirical rule,...
Interactive
Shodor Education Foundation

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Interactive
PHET

Plinko Probability

For Students 6th - 11th Standards
It's a good thing the resource dropped into your radar. Young mathematicians use an app that randomly drops balls through a Plinko game and into bins. They compare the distribution to that of an ideal binomial distribution.
Interactive
Shodor Education Foundation

Two Colors Applet

For Students 7th - 12th Standards
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...

Other popular searches