PhysEdGames
Skunk Tag
Choose two taggers to be the "skunks." Set up five hula hoops in the gym; one in each corner and one in the middle. The hoops in the corners are the safe zones for the players while the middle hoop is the skunk's home. The skunks start...
PhysEdGames
Fresher
Split the class in half. Set up two cones on opposite ends of the gym, using the gym lines as boundaries. These are the jails. The object of the game is to tag another player that is "older" (not in age) than another. The "fresher" a...
PhysEdGames
Hospital Tag
Begin the game by setting up the two opposite corners of the gym as hospitals, while assigning two taggers. Choose two people as ambulance drivers, and they will use the scooters as ambulance beds (scooters are connected with a mat on...
PhysEdGames
Everybody's It
Everyone is a tagger in this gym game. If a tagger tags someone else, then that person must sit down. The only way for that person to be back in the game is if the person that did the tagging is tagged by someone else.
PhysEdGames
Mat Tag
Choose two people to be taggers and give them each a dodgeball. Spread out the four mats in the shape of a diamond baseball on the gym floor. Assign an equal number of players to each mat. When signaled, runners run continuously to the...
PhysEdGames
Scooter Tag
Have the class spread out around the gym while seated on their scooters. Have a few individuals be the taggers signified by a different color scooter or wearing a penny. If classmates get tagged by a tagger, then they must spin around...
PhysEdGames
Secret Agent Tag
Have the whole class sit down on the floor with their eyes closed. Pick a few people to be the "bad guys," which are the taggers, and a few people to be the "secret agents," which are the freers, by tapping them once or twice on the...
PhysEdGames
Streets and Alleys
Assign one person as the cat and another person as a mouse. Have the rest of the class line up in equal rows and lines forming a 5x5 or 4x5 grid. Call out "streets" and the students forming rows hold hands and connect. Call out "alleys"...
PhysEdGames
Strikeball
Groups form a circle with each person's feet spread shoulder width apart and touching the person's next to them. Drop a ball in the middle of the circle. The object of the game is for players to keep the ball from leaving the circle...
PhysEdGames
Commandos
First create a starting line and ending line in the gym. After divvying up the class into equal teams, each team lines up in a straight row behind the starting point. Each player is lined up behind the other on their team. When you yell...
PhysEdGames
4-Side Warmup
Write four exercises on separate sheets of paper and hang them in the four corners of the gym. Include the name of the exercise and the number of reps for each. Assign class members to each corner. Instruct athletes to complete each...
PhysEdGames
Crows and Cranes
After separating the class into two teams—crows and cranes—each team lines up in the middle line of the gym with their backs facing each other. If the teacher yells out "cranes!" then all the cranes run to their side of the gym while the...
PhysEdGames
Pass and Score Tag
Give two taggers a pool noodle and two freers a foam ball. If runners get tagged, then the freers must free them by throwing the ball to them. The trick is freers can't move when they throw, and runners must catch the ball to be free....
PhysEdGames
Mental Math Warm-Up
Use a simple warm-up that has pupils solving math equations to determine the number of reps for a certain exercise. Learners use mental math to solve basic equations. Next, they must do the same number reps of whatever exercise you...
PhysEdGames
Hit and Run
After partnering up each person, give the pair a ball. One person gets the ball first, while the other person runs around. The person with the ball tries to chase down their partner and hit them with the ball. Then, the roles reverse....
Phys Ed Games
Field Hunters
Warm up a physical education class with a game of Field Hunters. Participants scour a field to collect as many objects as they can in a limited amount of time.
Phys Ed Games
The Reaction Game
Put learners into equal groups with a cone in the middle of each group. Start by calling out a command, whether its touching the nose or toes, balancing on one foot, jump around, doing arm circles, etc. Then, when the students hear "GO!"...
Phys Ed Games
The Number Game
With the entire class spread around the playing area, set a timer and have kids run, skip, hop, or jump around the area. When the timer stops, yell out a number. The students must form a group of that number, and whomever doesn't have a...
PhysEdGames
Line Math
Call out an equation and have team members walk, run, or jog to the answer in a line. Then, the next player in line goes. This non-competitive game is good for reinforcing math skills that have answers under 10.
PhysEdGames
Rock, Paper, Scissors Champs
The goal of the activity is for participants to win as many rounds of Rock Paper Scissors as they can. Pupils spread out across the gym and play rock paper scissors with random people. The player that loses must get behind the person who...
PhysEdGames
Steal the Ball
Put all the balls (same type of ball) in the middle of the basketball court. One person from each team must run to the center of the court and bring back the ball to their team's hula hoop. If using soccer balls, players must dribble;...
PhysEdGames
Bump Tag
Partner up the class. Break up one set of partners and assign one as a chaser and the other as a flee'er. The flee'er runs around the gym away from the chaser. If the flee'er is tagged, then he become the chaser. If the flee'er makes it...
PhysEdGames
Mystery Tag
When the chosen person yells "Face the wall!" everyone on the opposite end faces the wall while the tagger counts down from five and hides behind an exercise mat. When the tagger gets to zero, everyone runs across the gym to the other...
PhysEdGames
Fitness Relays
After separating the class into equal teams, the first player in each line runs to the opposite end of the gym to the fitness mat. Then, they do a certain number of reps of a certain exercise