PBS
Curious George: Sand and Soil
Two sensory tables—wet and dry—allow scholars to use their sense of sight, touch, and smell to observe the changes when the dirt mixes with water. A short video relates the STEM learning experience to a fun video clip where Curious...
PBS
Curious George: Blowing in the Wind
A lesson all about wind begins with a short video featuring the loveable monkey, Curious George. Scholars take part in thoughtful discussion then set forth to identify objects that wind can move. They record their findings on a chart and...
PBS
Curious George: Fan and Blow
What kind of wind works best to make things move? After watching a short video from Curious George, super scientists answer the question by testing various wind-making tools. Learners observe, record, and share their findings.
PBS
Curious George: Five Senses
Curious scholars make like Curious George and use their five senses to identify mystery objects. After a brief discussion, learners watch an engaging Curious George video in preparation for an activity. Scholars visit three tables that...
NASA
Lava Layering: Making and Mapping a Volcano
Looking for an out-of-this-world volcanic activity? Geologists study Earth's volcanic history and the neighboring planet Mars by modeling volcanic eruptions, lava flows, and building a shield volcano. Participants use graph paper and...
NASA
Exploring Exoplanets with Kepler
Calculate the movement and properties of planets like professional astronomers! Scholars use Kepler's third law to find Mercury and Venus's distance from the sun. Using changes in brightness of distant stars and Kepler's third law,...
NASA
How to Do a Science Fair Project
Build problem-solving skills with science! Step-by-step videos walk investigators through each stage of completing a science fair project. Scientists learn to formulate a testable question, design an experiment, collect data, draw...
NASA
Water Filtration Challenge
Can the class think like the scientists on the International Space Station? Engineers design, test, collect data, and improve a water filtration device similar to a system found on the ISS. Participants use pH strips, optional...
NASA
Design a Crew Exploration Vehicle
Make a splash from space. Participants use the engineering design process to create a waterproof space exploration vehicle capable of an upright landing. Young engineers test and modify designs as needed and participate in a group...
NASA
Build a Satellite
Shake, rattle, and explore space with satellites. Engineers learn how satellites work before designing, building, and testing their own models. Groups engage in quality assurance reviews with colleagues to improve their designs, and the...
NASA
Feel the Heat
Heat water up like a NASA engineer. Using the engineering design process, investigators create a system to trap and move heat through a water-filled tube. Designers participate in a post-activity discussion that highlights the role of...
NASA
Marsbound! Mission to the Red Planet
Changing one aspect of a mission impacts all the others. Learners consider a list of criteria as they develop their own science questions related to Mars and design a solution while considering all the important systems: computer,...
NASA
What Tools Would You Take to Mars?
Having the right tool for the job is a must. Young space explorers design their own missions to Mars by deciding what they would like to learn about the planet. At the end, they draw and write about the tools they need to accomplish...
NASA
Parachute Design
Bring the science of space exploration to the classroom. Young learners explore the mechanics of the parachute-landing mechanisms on the Mars Rover. They design and build their own parachute models and test their ability to land a probe...
NASA
Explore Mars With Scratch
Learn what it takes to explore Mars in the comfort of a classroom. Individuals experiment with computer programming using a free online resource while learning about the factors affecting Mars Rover explorations. They create a...
NASA
Collecting Light: Inverse Square Law Demo
Light, distance, and mathematics come together to help scientists plan for space missions. Groups examine the relationship between distance from the sun and light availability in a hands-on exploration activity. They model the inverse...
NASA
Code a Mars Sample Collection Video Game
Video game designer meets science in a lesson examining the science of space exploration. Young learners use online software to create a video game that mimics the process of sample collection on Mars. They must make appropriate...
Bonneville
Design and Engineer Solutions
What's the best way to collect all that trash? A culminating activity has scholars use the knowledge and skills from the unit to design a solution to the plastic trash island problem. They use 3-D pens or a 3-D printer to build models of...
Bonneville
The Problem of Plastic Trash Islands
Trash collection can be a hassle, especially out in the ocean. The second of four parts in the Adrift in a Sea of Plastic unit has pupils research plastic trash islands in marine ecosystems. They investigate why they occur and potential...
Workforce Solutions
Simple Machine Scavenger Hunt
How are simple machines used in professional settings? To find out, scholars examine various pictures, cross-reference a list of simple machines, and write or verbally share how those items are used in specific jobs.
Workforce Solutions
A Colony for Lunar Living
Two lessons explore the possibility of living on the moon. First, scholars read various scenarios to identify which careers would best transfer to life in space. Finally, pupils examine a website to locate items made for outer space,...
Workforce Solutions
Newton's Laws
Two lessons explore the connection between energy transformation and a given job. In lesson one, small groups role-play a scenario that showcases the energy transformations that may take place during a job-specific task. The second...
Workforce Solutions
On the Job
Four lessons spotlight a variety of professions while boosting listening and observational skills and making inferences. Lesson one challenges pupils to group cards based on a commonality then justify the relationship they see. Lesson...
Bonneville
Bioreactor Water Circulation System
Make those microbes warm up water. Pupils first investigate water pumps, then design a water circulation system that uses solar energy. A bioreactor in the system takes energy from compost and helps heat water.