Crash Course
Equal Protection: Crash Course Government and Politics #29
One of the first public signs of equal protection under the law came with the Brown v. Board of Education court case in 1954. Learners use a short video clip to analyze the role equal rights play in the US court system. They research...
Learning Games Lab
Overcoming Academic Struggles
Hear from students and professors about how to overcome academic struggles in higher education. They discuss supports most college campuses have in place and how to benefit from courses that may be difficult. Speakers also provide...
PBS
Pass the Past
Prepare your class members for history and geography exams with an educational game that not only tests content knowledge, but also requires students to demonstrate their reading comprehension skills.
Freecloud Design
Mathmateer
Three, two, one...liftoff! Elevate math skills to new heights while having a blast. A great resource that combines entertainment and education for children of all ages.
One Billion
Math, Age 3-5
Jump start children's math education with this fun basic skills resource. Offering dozens of different touch-and-swipe activities with colorful graphics, this program is perfect for all young learners.
PBS
Career Connections | Bookkeeping and Accounting
Keeping track of the finances is the job of the accountant and the bookkeeper. Find out what skills add up to make it in the world of ledgers and numbers.
TED-Ed
The Distracted Mind
Drivers are four times more likely to crash while talking on the phone, and 23 times more likely while texting. This is a valuable video for adolescents to watch, as it reviews the dangers of inattention blindness while driving and...
PhysEdGames
Speedway!
Get teams running around the perimeter of a court like a racetrack speedway. One person from each team—the number of teams depends on class size—runs around the "speedway" in the same direction, making it back to their team with a...
PhysEdGames
Animal Relays
Run like a lion! As the teacher calls out an animal, one person from each team runs to the cone at the opposite end of the gym like the animal that was called. Then run back and high-five the next person in line signaling them to go....
PhysEdGames
Fitness Relays
After separating the class into equal teams, the first player in each line runs to the opposite end of the gym to the fitness mat. Then, they do a certain number of reps of a certain exercise
PhysEdGames
Mystery Tag
When the chosen person yells "Face the wall!" everyone on the opposite end faces the wall while the tagger counts down from five and hides behind an exercise mat. When the tagger gets to zero, everyone runs across the gym to the other...
PhysEdGames
Steal the Ball
Put all the balls (same type of ball) in the middle of the basketball court. One person from each team must run to the center of the court and bring back the ball to their team's hula hoop. If using soccer balls, players must dribble;...
PhysEdGames
Line Math
Call out an equation and have team members walk, run, or jog to the answer in a line. Then, the next player in line goes. This non-competitive game is good for reinforcing math skills that have answers under 10.
PhysEdGames
Freeze and Melt
Freeze tag! Have the class spread out around the playing area. Select some players to be freezers and un-freezers. Give freezers a blue ball and un-freezers a red ball. If a runner gets tagged with a blue ball, then they become a...
PhysEdGames
4-Side Warmup
Write four exercises on separate sheets of paper and hang them in the four corners of the gym. Include the name of the exercise and the number of reps for each. Assign class members to each corner. Instruct athletes to...
PhysEdGames
Hop, Skip, Gallop
Begin by having the class line up on one end of the gym floor. Ask the class what is the easiest way to get from one side of the gym to the other. Obviously, by walking. So together they walk across to the other side of the gym. The...
PhysEdGames
Knock'em Downers and Pick'em Uppers
Set up several cones, pylons, or pins around the gym floor. Split that class into two equal groups. Assign one team as the knock'em downers and the other team as the pick'em uppers. Each team does exactly what their name implies....
PhysEdGames
Red-Light Green-Light
Choose a person to be the stoplight. Have everyone else line up on the opposite side of the gym. If "green light" is called out, the players run toward the stoplight person until they hear "red light," which means stop. Anyone that does...
PhysEdGames
Secret Agent Tag
Have the whole class sit down on the floor with their eyes closed. Pick a few people to be the "bad guys," which are the taggers, and a few people to be the "secret agents," which are the freers, by tapping them once or twice on the...
PhysEdGames
Continuous Tag
Assign a tagger, and everyone else as runners. The tagger will tag people at random. Persons tagged must go to the other side of the gym court to perform a skill. Once they are done, they can go back in the game.
PhysEdGames
Blob Tag
Have the class line up on one side of the gym. Choose one person to be the tagger. When the tagger yells "blob tag!" then the whole class runs across the gym while trying not to get tagged. Anyone that's tagged, now becomes part of the...
PhysEdGames
Mat Tag
Choose two people to be taggers and give them each a dodgeball. Spread out the four mats in the shape of a diamond baseball on the gym floor. Assign an equal number of players to each mat. When signaled, runners run continuously to...
PhysEdGames
Fresher
Split the class in half. Set up two cones on opposite ends of the gym, using the gym lines as boundaries. These are the jails. The object of the game is to tag another player that is "older" (not in age) than another. The "fresher" a...
PhysEdGames
Team Ball Tag
Divvy the class into equal teams and give each team a set of the same colored pinnies. Have players spread out around the gym and give each player a ball. The object of the game is to tag another team player with the ball. When a player...
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