Activity1:01
Phys Ed Games

Jump Jump Fit

For Students 5th - 8th
Looking for cardio fitness to do with the class? Promote a little competition and positive cardio fitness. While one partner is jumping rope, the other partner is jumping from lily pad to lily pad, both keeping track of the number if...
Activity1:40
Phys Ed Games

Army and Navy

For Students 2nd - 8th
Youngsters follow commands in a warm-up game. When Army is shouted out, players run to one side of the gym. When they hear Navy, players run to the other side of the gym. If hit the deck is called out, the class lays on...
Activity1:00
Phys Ed Games

Classy Moves

For Students 2nd - 8th
Choose a leader to stand in the middle of a circle of students. The leader does any sort of move for 20 seconds, including tuck jumps, jumping jacks, silly dance moves, push-ups, burpees, etc. The rest of the class must mimic the leader...
Activity0:54
Phys Ed Games

Card Suit Pickup

For Students 2nd - 8th
Calling all spades, diamonds, hearts, and clubs! Four teams compete against one another to collect all 52 cards in a deck. Each team lines up on one side of the gym, opposite of the deck of cards. Each team member takes turns running to...
Activity1:43
PhysEdGames

Hourglass Relay

For Students 3rd - 8th
Have the class run continuously in the shape of an hourglass with the hourglass relay activity. Four lines stand in four opposite corners and run to respective lines making the shape of an hourglass. They high five the first person in...
Activity1:04
PhysEdGames

Fitness Ball Run

For Students 2nd - 8th
Think back-to-front sprints with a ball! Pupils jog around in a straight line while carrying a ball. The leader in the line passes the ball back to the person behind them and so on and so forth until it gets to the last person in...
Activity1:12
PhysEdGames

Bean-Bag Relays

For Students K - 8th
Divvy up the class into equal groups. First person in line on each team runs to the opposite end of the gym, around the cone, and back to their line. They pass off the bean bag to the next person and sit at the end of the line.
Activity2:59
PhysEdGames

Bump Tag

For Students 2nd - 7th
Partner up the class. Break up one set of partners and assign one as a chaser and the other as a flee'er. The flee'er runs around the gym away from the chaser. If the flee'er is tagged, then he become the chaser. If the flee'er...
Activity1:22
PhysEdGames

Rock, Paper, Scissors Champs

For Students 2nd - 8th
The goal of the activity is for participants to win as many rounds of Rock Paper Scissors as they can. Pupils spread out across the gym and play rock paper scissors with random people. The player that loses must get behind...
Activity1:05
Phys Ed Games

The Number Game

For Students K - 6th
With the entire class spread around the playing area, set a timer and have kids run, skip, hop, or jump around the area. When the timer stops, yell out a number. The students must form a group of that number, and whomever doesn't have a...
Activity1:30
Phys Ed Games

The Reaction Game

For Students K - 6th
Put learners into equal groups with a cone in the middle of each group. Start by calling out a command, whether its touching the nose or toes, balancing on one foot, jump around, doing arm circles, etc. Then, when the students...
Activity0:45
PhysEdGames

Mental Math Warm-Up

For Students 1st - 8th
Use a simple warm-up that has pupils solving math equations to determine the number of reps for a certain exercise. Learners use mental math to solve basic equations. Next, they must do the same number reps of whatever exercise...
Activity1:53
PhysEdGames

Pass and Score Tag

For Students 2nd - 6th
Give two taggers a pool noodle and two freers a foam ball. If runners get tagged, then the freers must free them by throwing the ball to them. The trick is freers can't move when they throw, and runners must catch the ball to be free....
Activity1:03
PhysEdGames

Crows and Cranes

For Students 2nd - 8th
After separating the class into two teams—crows and cranes—each team lines up in the middle line of the gym with their backs facing each other. If the teacher yells out "cranes!" then all the cranes run to their side of the...
Activity0:54
PhysEdGames

Commandos

For Students 1st - 8th
First create a starting line and ending line in the gym. After divvying up the class into equal teams, each team lines up in a straight row behind the starting point. Each player is lined up behind the other on their team. When...
Activity0:51
PhysEdGames

Strikeball

For Students K - 8th
Groups form a circle with each person's feet spread shoulder width apart and touching the person's next to them. Drop a ball in the middle of the circle. The object of the game is for players to keep the ball...
Activity1:13
PhysEdGames

Hit and Run

For Students 1st - 8th
After partnering up each person, give the pair a ball. One person gets the ball first, while the other person runs around. The person with the ball tries to chase down their partner and hit them with the ball. Then, the roles reverse....
Activity2:15
PhysEdGames

Streets and Alleys

For Students 2nd - 8th
Assign one person as the cat and another person as a mouse. Have the rest of the class line up in equal rows and lines forming a 5x5 or 4x5 grid. Call out "streets" and the students forming rows hold hands and connect. Call out "alleys"...
Activity0:36
PhysEdGames

Everybody's It

For Students 1st - 8th
Everyone is a tagger in this gym game. If a tagger tags someone else, then that person must sit down. The only way for that person to be back in the game is if the person that did the tagging is tagged by someone else. 
Activity0:51
PhysEdGames

Scooter Tag

For Students K - 8th
Have the class spread out around the gym while seated on their scooters. Have a few individuals be the taggers signified by a different color scooter or wearing a penny. If classmates get tagged by a tagger, then they must spin around...
Activity1:04
PhysEdGames

Line Tag

For Students K - 5th
Have the class spread out on the gym floor, choosing a line to stand on of their choice. The object of the game is to stay on the line and not get tagged. The taggers and freers must also stay on the lines. If a player is tagged, they...
Activity1:35
PhysEdGames

Hospital Tag

For Students 2nd - 6th
Begin the game by setting up the two opposite corners of the gym as hospitals, while assigning two taggers. Choose two people as ambulance drivers, and they will use the scooters as ambulance beds (scooters are connected with a mat on...
Activity0:48
PhysEdGames

Robot Tag

For Students 1st - 5th
Assign a few players to be "bad robots," and the rest of the class is "good robots." Place three Hula hoops in the middle of the gym to represent the 10-second "charging station," or safe area. Set up a cone square on one end of the gym....
Activity0:59
PhysEdGames

Keeper of the Castle

For Students 2nd - 8th
Set up four Hula Hoops in each corner of the gym that will be used as a base for each team. Use the center circle of the gym as the "castle" with a bunch of "treasure" in it. The treasure consists of a variety of pieces of...

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