Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
Shodor Education Foundation
Coin Toss
Are your young mathematicians having a hard time making heads or tails of probabilities? It's no toss up—here is a resource that's sure to straighten them out! Learners run the interactive to toss a coin a different number of times....
Shodor Education Foundation
Overlapping Gaussians
Adjust the overlap to compare probabilities. Using sliders, learners adjust the shape of two Gaussian curves. The interactive calculates the area of the left tail for one curve and the right tail for the other. Pupils set the interactive...
Shodor Education Foundation
Rabbits and Wolves
A change in a parameter can end in overpopulation. The resources gives pupils the opportunity to control the parameters of rabbits and wolves in a natural setting. Using the set parameters, the simulation runs and displays the population...
Shodor Education Foundation
Spread of Disease
Control the spread of a contagious disease. An applet allows pupils to run a simulation on the spread of a disease. Rules govern how the disease is spread and the length of time it takes to recover. Learners view the spread visually and...
Shodor Education Foundation
Two Colors Applet
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...
Shodor Education Foundation
Squaring the Triangle
Teach budding mathematicians how to square a triangle with an interactive that shows a graphical proof of the Pythagorean Theorem. Pupils alter the lengths of the legs using sliders. Using the inputted lengths, the applet displays the...
Shodor Education Foundation
Pythagorean Explorer
Make sure the measurement is right. The interactive provides right triangles with a missing side measurement. Pupils use the given sides and the Pythagorean Theorem to calculate the length of the missing side. After entering the length,...
Shodor Education Foundation
Stem and Leaf Plotter
The key is in the leaves. Pupils enter data to create a stem-and-leaf plot. The resource then displays the plot and calculates the mean, median, and mode of the data. Using the plot and the calculated measures of spread, learners analyze...
Shodor Education Foundation
Skew Distribution
Slide the class into a skewed view. Learners alter the location of the median relative to the mean of a normal curve to create a skew distribution. They compare the curve to a histogram distribution with the same skewness.
Shodor Education Foundation
Normal Distribution
Does the size of the bin matter? The resource allows pupils to explore the relationship between the normal curve and histograms. Learners view histograms compared to a normal curve with a set standard deviation. Using the interactive,...
Shodor Education Foundation
Multi-Function Data Flyer
Explore different types of functions using an interactive lesson. Learners enter functions and view the accompanying graphs. They can choose to show key features or adjust the scale of the graph.
Shodor Education Foundation
Multiple Linear Regression
You'll have no regrets when you use the perfect lesson to teach regression! An interactive resource has individuals manipulate the slope and y-intercept of a line to match a set of data. Learners practice data sets with both positive and...
Shodor Education Foundation
Possible or Not?
What does the graph mean? Pupils view 10 graphs and determine whether they are possible based on their contexts. The contexts are distance versus time and profit versus time.
DiscoverE
Rubber Band Rovers
Get your learners interested in space exploration. Groups design space rovers using design software and then build prototypes of their designs. The farther the rovers can travel, the better. The catch? The rovers must be powered by...
DiscoverE
Helping Hand
Sometimes we all need a helping hand. Scholars get together to lend a hand in creating an assistive device that must be able to grab a hard-to-reach object. Now that's some help we could all use!
Hastings Prince Edward Public Health
My Life—My Health
Teenagers are not too young to incorporate healthy habits into their lives! A detailed lesson plan helps them set goals for nutritional meals, quality sleep, and scheduled physical activity.
Sports Museum
Boston vs Bullies: Facilitator's Guide
Score a big win for your school's environment with top-notch bullying prevention resources! The downloadable materials feature prominent sports figures from the Boston area talking about their experiences with bullying. Appropriate for...
Me and My Shadow
Trace My Shadow
Which creates more digital traces: surfing the Internet in a coffee shop, or using an iPhone to send a text message? The answer may surprise you! An interactive resource prompts users to choose which devices, operating systems, and...
California Academy of Science
Nuclear Energy: What's Your Reaction?
OSHA confirms that rules governing worker safety at nuclear power plants ranks higher than worker safety in offices. Scholars must consider safety, cost, alternatives, and other factors before recommending whether a town should build a...
Country Music Hall of Fame
Ray Charles and Country Music
Ray Charles used the pain and adversity from his life to influence an entire genre of American music. Learn about the musician's daily life, struggles and success, and powerful musical style with a thorough resource.
Discovery Education
Market Research and Design: The Headphone Challenge
Watch augmented reality bring classrooms to life. Scholars work in groups to design, build, and market a new pair of headphones meant for children under three. They use an augmented reality app to show their headphones in action as they...
Curated OER
Bon Voyage: Travel and Exploration
Students use the internet and other media to locate and collect information about travel. They interpret the information they collect and convert American currency to foreign currency. Students create scale drawings of travel cards.