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Scholastic
Frindle Lesson Plan
"Who says a pen has to be called a pen? Why not call it a frindle?" Inspired by this quote from the award-winning novel written by Andrew Celements, this lesson plan allows children to invent their own...
Houghton Mifflin Harcourt
Smart Solutions: English Language Development Lessons (Theme 6)
Smart Solutions is the theme of a unit created to meet the needs of English language earners. Through a series of lessons, scholars follow a routine—move, speak, and listen— to cover topics including stores, shops, celebrations, pets,...
Haut Gap Middle School
Root Words
Scholars demonstrate their knowledge of root words aqua and aud, and develop vocabulary skills by completing of a chart, handout, and worksheet using creative thinking skills, a dictionary, and a thesaurus.
Novelinks
The Tempest: A-Z Book Project
Create a picture dictionary for one of William Shakespeare's most famous plays. After readers finish The Tempest, they assign each letter of the alphabet to a concept or character, and add a description and evidence from...
Houghton Mifflin Harcourt
Around Town: Neighborhood and Community: English Language Development Lessons (Theme 3)
Here is a unit designed to support English language development. Scholars speak, move, and write to learn more about topics that focus on community and local concepts. The series of lessons aids to reinforce concepts...
Curated OER
The House
Oú est la cuisine? Several activities are suggested here to develop and further vocabulary acquisition for your beginning French speakers. They draw pictures of different rooms in a house and place objects around the room. Then, using...
Prestwick House
Connotative vs. Denotative Meanings
Besides the dictionary definition, words also carry the added weight of meanings that are inferred or implied, meanings conferred on words, or connotations. To gain an understanding the importance of connotation, class members...
Houghton Mifflin Harcourt
That’s Amazing!: English Language Development Lessons (Theme 3)
That's Amazing! is the theme of an English language development unit created by Houghton Mifflin. Following a speak, look, move, and listen routine, scholars delve into topics; seasons, weather, animals, landforms, telling...
Shodor Education Foundation
Plop It!
Build upon and stack up data to get the complete picture. Using the applet, pupils build bar graphs. As the bar graph builds, the interactive graphically displays the mean, median, and mode. Learners finish by exploring the changes in...
Curated OER
Candide: Word Squares
Readers of Voltaire’s satire create a word square for vocabulary drawn from Candide. The first box contains the word, the second a picture or illustration of the word. The definition is written in the third box, and learners write a...
BBC
Walking with Dinosaurs
Breath new life into your class's study of dinosaurs with this extensive collection of materials. Offering everything from a printable T-rex mask, word searches, and connect-the-dots activities to informational handouts, hands-on...
Novelinks
The Tempest: Vocabulary Bingo
Bingo! Practice vocabulary from William Shakespeare's The Tempest with a fun matching game. As you call out the definitions, class members mark the new vocabulary words that match and try to get five in a row.
Code.org
Lossy Compression and File Formats
I'm compressed. Groups do a rapid research of different file types to determine what kind of compression the formats use and how it works. They share their information with the rest of the class until everyone has all the information for...
Utah Education Network (UEN)
7th Grade Poetry: I Am Poem
A study of Alfred Noyes's poem "The Highwayman" opens a activity about narrative poetry. Scholars read the poem and compare it to the animated video version using a worksheet. Learners look at models and use a template to craft an "I Am"...
EngageNY
Grade 10 ELA Module 4: Unit 2, Lesson 6
What decisions might an author make about the structure of a play? Pupils participate in an evidence-based discussion about Shakespeare's choices in Macbeth. Next, scholars analyze the effect of Shakespeare's structural choices in Act 2,...
Pimsleur
Dining Out in Brazil
Learn about Brazilian food and pick up some Portuguese vocabulary along the way. After studying the vocabulary, class members complete the provided worksheets. They then work in pairs to write sentences and play a vocabulary game as a...
Curated OER
Dragonwings: Explore Chapters 1-5
If you are beginning Laurence Yep's Dragonwings, this will provide activities for the first five chapters. The objectives include making connections to oneself and the world, organizing information and events, vocabulary acquisition,...
Houghton Mifflin Harcourt
Silly Stories: Challenge Activities (Theme 1)
This packet, the first in the series of support materials for the Houghton Mifflin Harcourt thematic units on silly stories, contains enrichment activities for learners who have mastered the basic concepts of the lessons.
Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...