CK-12 Foundation
Linear Pairs: Angles and Lines in a Perspective Drawing
Gain some perspective on linear pairs. Aspiring mathematicians adjust the vanishing point on a perspective drawing. They see the effect on linear pairs of angles and answer five challenge questions based on their observations.
CK-12 Foundation
Linear Pairs
Pair up this resource with a lesson on linear pairs. Scholars solve for missing variables and values of angles in linear pairs. They use an interactive to help with this endeavor.
CK-12 Foundation
Supplementary Angles: Spiderweb Angles
The itsy, bitsy spider went up the virtual wall. An interactive allows users to change the angles in a spider web. They must attend to supplementary angles as they answer challenge questions throughout the interactive.
CK-12 Foundation
Complementary Angles: Corner Kick
Soccer is all about angles. Young mathematicians use an interactive to correctly position the path of a soccer ball so that it reaches the goal. They consider complementary angles when answering a set of challenge questions.
CK-12 Foundation
Complementary Angles
Here's an interactive that complements your lesson plans. Users of the resource adjust one of the angles in a complementary set to see how it affects the other. A set of challenge questions assesses understanding.
CK-12 Foundation
Angle Pairs: Angle Measurements
As one changes, so does the other. Scholars use an interactive to see how changes in the measure of one angle of a complementary or supplementary pair of angles affect the measure of the other angle. They answer a set of challenge...
CK-12 Foundation
Multi-Step Equations
It's important to know why each step in solving an equation works. Scholars order the steps and reasons when solving a multi-step equation. Solutions require using the distributive property, combining like terms, and using properties of...
CK-12 Foundation
Single Variable Division Equations: Paper Car Tires
Don't tire of solving equations, mix up your lesson! A virtual interactive has users drag paper tires to toy cars. Solving a one-step equation lets them find how many cars can be made from a given number of tires.
CK-12 Foundation
Mental Math for Addition and Subtraction Equations: Marble Bag Collector
Don't lose your marbles as your learn about addition and subtraction equations. Pupils investigate the relationship between addition and subtraction by using an interactive. They drag different color marbles into a box and identify the...
CK-12 Foundation
Multi-Step Equations with Like Terms: Shipments
Who doesn't like boxes of money? A drag-and-drop interactive lets users separate variables and constants to combine like terms. They answer a set of challenge questions based on the results of the interactive.
CK-12 Foundation
Two-Step Equations with Subtraction and Multiplication: Cupcake Equation
Solving equations is a piece of cake. Young mathematicians use an interactive to create a bar model to representing a situation involving cupcakes. They use the model to solve for the cost of a cupcake.
CK-12 Foundation
Two-Step Equations with Addition and Multiplication: T-Shirt Equation
Interactive bar models make solving equations fairly easy. Scholars use an interactive to adjust a bar model representing an equation. This model helps solve the equation.
CK-12 Foundation
Equations with Variables on Both Sides: Rubber Ducky Math
Rubber ducky, you're the one ... to help solve equations. Young mathematicians use an interactive to set up a situation involving rubber ducks. This helps users visualize and solve an equation with variables on both sides.
CK-12 Foundation
Solving Real-World Problems Using Multi-Step Equations: Bowling Ball Delivery
How many bowling balls can a truck carry? A slider interactive changes the weight of boxes and the number of bowling balls per box. Investigating with this slider lets users find the maximum number of bowling balls.
CK-12 Foundation
Linear Inequalities: Concert Tickets
Profit from this resource on linear inequalities. A slider interactive lets users see how the profit on band ticket sales changes with the number of tickets. A set of challenge questions provides some situations for learners to consider.
CK-12 Foundation
Problem Solving Plan, Mental Math: The Perfect Lemonade 2
Drink in this resource. Young problem solvers investigate a different way of looking at the problem of filling four liters of water from a three-liter cylinder and a five-liter cylinder. Isometric grids help with this understanding.
CK-12 Foundation
Problem Solving Plan, Mental Math: The Perfect Lemonade 1
Find the perfect amount of water for lemonade. Scholars solve the famous problem of measuring four liters of water using a three-liter container and a five-liter container. An interactive allows users to see each step of the solution.
CK-12 Foundation
Applications Using Linear Models: Scuba Diving
Dive into this resource on rates of change and linear models. Pupils use two sliders in an interactive to adjust water temperature and depth. They use a given linear equation to calculate the rate of change in water temperature per unit...
Consortium for Ocean Leadership
Measure for Measure
How does your class measure up? Young scientists create a scale drawing of the JOIDES Resolution in a collaborative activity. The lesson incorporates mathematical principles with deep-sea exploration to focus on enhancing measurement...
CK-12 Foundation
One-Step Equations and Inverse Operations: Additive Inverse
Reinforce properties while solving equations. Learners often ignore properties even as they try to apply them. A well-designed lesson emphasizes the role of additive inverses when solving equations.
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.