CK-12 Foundation
Unit Circle: Medieval Castle Defense
Who needs a plan — let trigonometry protect you! Pupils determine the angle of an approaching enemy to a village wall. The scholars determine the exact value of trigonometric functions for the angle. Class members use trigonometry to...
CK-12 Foundation
Linear Systems with Addition and Subtraction: Fill in the Boxes 1
Eliminate a color by dragging shapes. The interactive provides a graphical color display that allows for pupils to solve a linear system by elimination. Learners combine figures following set rules for positive and negative shapes. The...
CK-12 Foundation
Polynomials and Factoring: Classification Table
It all depends upon the terms. Pupils use the interactive table to sort polynomials. The scholars determine the names for the types of polynomials based on the number of terms.
CK-12 Foundation
Combinations: Making the Team
Determine how many three-player teams you can make from five players. Pupils drag dots representing players to create a list of teams they can form with a limited number of players. They then find out the number of teams one...
CK-12 Foundation
Combination Problems: Friends at a Party
Friend or stranger? Can there be less than three in a group? The interactive asks learners to prove that for seven people at a party, at least three of them are either mutual friends or mutual strangers. Pupils determine the number of...
CK-12 Foundation
Mutually Inclusive Events: Card Game
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
CK-12 Foundation
Discrete Random Variables: Roll the Dice!
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Expected Value: Win a Dollar
Spin a wheel, land on a color ... and win. Learners create a graph to display the probabilities of the amount of money they can win by spinning a colored wheel. The pupils use the dollar amounts and their probabilities to calculate the...
CK-12 Foundation
Expected Value: Playing Darts
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To...
CK-12 Foundation
Coterminal Angles: Full Circle
Take a terminal side for a spin. Pupils use an interactive to investigate angles of rotation that share the same terminal side. Scholars create coterminal angles and calculate what other angle sizes share the same final position.
CK-12 Foundation
Slope-Intercept Form of Linear Equations: Cable Car Tracks
Get on track to learn about slope-intercept form. Scholars use an interactive to position a line along the tracks of cable car. Applying knowledge of slope and intercepts, they write the slope-intercept form of the equation for the line.
Education Development Center
Making Sense of Unusual Results
Collaboration is the key for this equation-solving lesson. Learners solve a multi-step linear equation that requires using the distributive property. Within collaborative groups, scholars discuss multiple methods and troubleshoot mistakes.
CK-12 Foundation
Permutations: Podiums
Add a winning resource to your library. A self-paced interactive has users create a sample space for all possibilities of arranging first- and second-place winners on a podium. The results lead to the realization that permutations...
CK-12 Foundation
Midpoint and Segment Bisectors: Finding Treasure with Geometry
Send your class on the hunt for a buried treasure and apply geometry skills along the way. An engaging lesson uses direction and midpoint locations to find the location of a treasure. Videos provide background information to complete the...
CK-12 Foundation
Permutations and Combinations Compared: Colored Candies
Here's a sweet resource on sample spaces. An enticing interactive allows users to list all possibilities for the flavors of candy given to a friend. Scholars must also determine whether permutations or combinations are more...
Education Development Center
Sum of Rational and Irrational is Irrational
Sometimes the indirect path is best. Scholars determine whether the sum of a rational number and an irrational number is irrational. Reading a transcript of a conversation between classmates leads to an indirect proof of this concept.
CK-12 Foundation
Linear Pairs
Pair up this resource with a lesson on linear pairs. Scholars solve for missing variables and values of angles in linear pairs. They use an interactive to help with this endeavor.
CK-12 Foundation
Polygon Classification in the Coordinate Plane
Classify this resource into the "Use" pile. Scholars use an interactive coordinate plane to plot polygons given coordinates for the vertices. They use properties to classify each polygon and answer a few challenge questions regarding the...
CK-12 Foundation
Conjectures and Counterexamples: An Extra Slice!
Class members will eat up an enticing interactive that lets users change the location of cuts made into a pizza to adjust the number of created slices. They create a counterexample for a conjecture on the number of slices.
CK-12 Foundation
Properties of Equality and Congruence: Justifying Algebraic Steps
No need to justify using this resource. Learners drag justifications for each step of solving an equation in an interactive. To see if they are correct, all they need to do is use a slider and the correct answers appear.
CK-12 Foundation
Linear Equations: Deep Dish Pizza
Explore the volume of solids with a real-life connection. Learners calculate the volume of a deep-dish slice of pizza to determine its price. They model the slice as a part of a cylinder and create a formula for calculating the cost.
CK-12 Foundation
Absolute Value: Picket Fence Painting
Painting a fence can be useful for more than just making your yard look good. A slider interactive has young mathematicians adjust the number of white fence panels. This activity helps in understanding how absolute value equations...
CK-12 Foundation
Parallelogram Proofs: Quadrilaterals that are Parallelograms
What conditions must be met for a quadrilateral to be a parallelogram? A slider interactive allows individuals to move the vertices of a quadrilateral. They answer questions that prove whether a given quadrilateral is a parallelogram.
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