Name Parts of a Computer and Terms for Interface Elements
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Cincinnati Library
Computers for Beginner
The kids in your class are probably experts at navigating the computer, but do they know the difference between hardware and software? Teach computer skills to any level of computer user with a helpful reference sheet. It...
Queen of Heaven School
Computer Curriculum
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Code.org
Encoding Color Images
Color me green. The fourth lesson in a unit of 15 introduces the class to color images and how to encode color images using binary code and hexadecimal numbers — and they will quickly notice that it is easier to code the...
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Code.org
Image Scroller with Key Events
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson of the series. They learn to refactor code and remove redundancies after modifying code.
Google
Be Internet Awesome
Teach the qualities of a digitally smart citizen with a set of lesson plans created by Google. Along with creating strong passwords, learners explore how to protect their privacy, when to stand up for others against cyberbullying,...
NPR
Young And Brave Lesson Plan
Honor brave young women with a lesson that showcases 30 individuals who's achievements made a lasting impression on our country's history. Here, scholars randomly choose a person to examine from an interactive myseum exhibit then share...
Teach Engineering
May the Magnetic Force Be with You
Class members use mathematics in order to better understand magnetic forces and their interaction on charged particles. After a demonstration of the interaction between a magnet and an electron beam using a CRT computer monitor,...
Harvard University
Creative Computing
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Code.org
Functions with Return Values
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function.
Code.org
Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Code.org
While Loops
Bring your pupils in the loop with while loops. Scholars learn how to modify conditional statements to produce while loops in the 14th instructional activity of the series. They use flowcharts to understand loops and then program...
NPR
Progressive Era Lesson Plan
The women working for equal rights in the early 20th century weren't a part of one large group; rather, they were members of dozens of small groups focused on social reform. Explore the ways groups in the Progressive Era like National...
Buffalo State
A Five Day Approach to Using Technology and Manipulatives to Explore Area and Perimeter
Young mathematicians build an understanding of area and perimeter with their own two hands in a series of interactive geometry lessons. Through the use of different math manipulatives, children investigate the properties of...
Historical Thinking Matters
Spanish-American War: 5 Day Lesson
Nine historical documents, an interactive online notebook, and a fantastic opportunity for historical inquiry await your pupils in this 5-day lesson plan. Class members identify and discuss various causes for the Spanish-American War...
Code.org
Star Wars: Building a Galaxy with Code
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
SurfScore
Kodable
Prepare young scholars for life in the twenty-first century with this introduction to computer coding formatted as a fun problem solving game, this resource is a great way to develop children's sequential thinking...
CK-12 Foundation
Zero Product Principle
Some lessons feature videos, some interactive practice problems, and some have notes and activities. This comprehensive look at factoring and solving polynomial equations using the zero product principle has all of this and more. Though...
Teach Engineering
Storing Android Accelerometer Data: App Design
There's an app for that! Pupils learn to build an app that will store data on an Android. The instructional activity introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an...
Microsoft
Variables
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
American Library Association
Creating 21st Century Superheroes
Create 21st century learners by utilizing technology and library databases. Scholars explore the concept of comic books as literature and create a superhero who could uniquely solve a 21st century global issue. Databases such as SIRS are...
Henry Ford Museum
Physics, Technology and Engineering in Automobile Racing
Start your engines! This five-lesson unit introduces physics and Newton's laws through automobile racing. Each lesson includes background information, a student worksheet, and an answer key. There are also culminating...
EngageNY
Modeling Riverbeds with Polynomials (part 2)
Examine the power of technology while modeling with polynomial functions. Using the website wolfram alpha, learners develop a polynomial function to model the shape of a riverbed. Ultimately, they determine the flow rate through the river.