Worksheet
Davis School District

Computer Parts

For Teachers 6th - 12th
What is inside a computer? Give your budding computer scientists a worksheet that has them label parts of a computer. They use a link included on the sheet to label basic input/output systems, video cards, drives, case fan, and more....
Lesson Plan
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Name Parts of a Computer and Terms for Interface Elements

For Teachers K - 2nd
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Activity
Teach Engineering

Computer Simulation of an Artificial Neural Network

For Teachers 9th - 12th Standards
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
Handout
T. Smith Publishing

Computer Basics for Kids Worksheet

For Students 3rd - 6th Standards
This informational reading worksheet can be used in your literacy or computer class.  Students learn the basic components of computers then test their knowledge with multiple choice and fill-in-the-blank questions.
Lesson Plan
TryEngineering

Computing in the Cloud

For Teachers 3rd - 12th
What and where is "the cloud"? The lesson plan teaches scholars about the history of cloud computing and about its current uses. It also teaches how to install a multiple guest OS in a host OS and how to use cloud computing services.
Lesson Plan
Ontario

Animation Programming—Computer Studies

For Teachers 7th - 10th
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Activity
Smithsonian Institution

What's the Code? Coding Robot Movements Using Sound

For Teachers 4th - 8th
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
Unit Plan
Annenberg Foundation

America's History in the Making: Using Digital Technologies

For Teachers 6th - 12th Standards
How can digital technology of today link us to the events of the past? Scholars use technology to uncover the vast number of historical resources available in lesson 12 of a 22-part America's History in the Making series. Using databases...
Lesson Plan
Institute of Electrical and Electronics Engineers

Virtual Reality and Anaglyph Stereoscopic Technology

For Students 6th - 9th Standards
Experiment with 3-D glasses to learn about stereo images and virtual reality. Scholars look at various images to determine if green/red or red/cyan glasses are preferable. They determine distances between images using the 3-D glasses and...
Unit Plan
Buffalo State

A Five Day Approach to Using Technology and Manipulatives to Explore Area and Perimeter

For Teachers 3rd - 6th Standards
Young mathematicians build an understanding of area and perimeter with their own two hands in a series of interactive geometry lessons. Through the use of different math manipulatives, children investigate the properties of...
PPT
Biology Junction

DNA Technology

For Students 9th - 12th Standards
One of the first biotechnology breakthroughs occurred in 1982 with the creation of synthetic insulin. Young scientists learn about DNA technology with a presentation and accompanying worksheet. It focuses on DNA extraction and...
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Code.org

Controlling Memory with Variables

For Teachers 9th - 12th
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Lesson Plan
Microsoft

Variables

For Teachers 6th - 8th
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Lesson Plan12:18
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Teach Engineering

Storing Android Accelerometer Data: App Design

For Teachers 9th - 12th
There's an app for that! Pupils learn to build an app that will store data on an Android. The lesson introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an example that uses the...
Lesson Plan
NASA

Hurricanes and Hot Towers with TRMM

For Teachers 6th - 8th
Take cover because a wild presentation on hurricanes is about to make landfall in your classroom! An outstanding PowerPoint presentation is the centerpiece of this instructional activity. Not only does it provide information and...
Lesson Plan
Microsoft

Events and Event-Driven Programming

For Teachers 6th - 8th
Make the lesson plan an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline lesson plan,...
Lesson Plan
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Kenan Fellows

Engineering Skills Through Problem Based Learning

For Teachers 9th - 12th
Navigate the ups and downs of learning about energy. Future engineers consider how potential and kinetic energy apply to roller coasters. They design a roller coaster of their own and then use computer design software to showcase their...
Lesson Plan
Institute of Electrical and Electronics Engineers

Arduino Blink Challenge

For Teachers 9th - 12th Standards
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Lesson Plan
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Brigham Young University

Computer Age

For Teachers 6th - 12th
Theater arts class members get a chance to see how professionals employ tech tools. As they sketch, render, build models, and prepare presentations of the set design for a current show, learners either visit a professional theater or by...
Unit Plan
Harvard University

Creative Computing

For Teachers K - 12th
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Lesson Plan
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Teach Engineering

Will It Fly?

For Teachers 5th - 7th
Go fly a kite, then fly a plane! The 19th part of a 22-part unit on aviation looks at the way kites and gliders help aid in the understanding of flight. Pupils discuss how engineers used kites to influence airplane designs.
Lesson Plan
Code.org

Looping and Simulation

For Teachers 9th - 12th
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping. 
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson plan of the series. They begin building a simple digital assistant and work on...