Unit Plan
Intel

Forensics: Get a Clue

For Teachers 6th - 8th Standards
Although the methods are all scientific, forensic science was started by police officers rather than scientists, who relied on observation and common sense. Young detectives use many tools to solve crimes around the school in a...
Lesson Plan
Curated OER

The Game is Afoot - A Study of Sherlock Holmes

For Teachers 5th
Mystery is an exciting genre for young readers to investigate. The plots are so intriguing! Here is a series of lessons featuring Sherlock Holmes stories that invite learners to enter the world of the mystery genre.  Based on what...
Lesson Plan
Curated OER

Games on Echolocation

For Teachers 1st - 6th
Get a little batty with life science! This fun simulation game replicates how bats use echolocation to hunt moths in their native Hawaiian habitat. After creating blind folds and discussing some basic principles of echolocation, students...
Lesson Plan
Illustrative Mathematics

Eight Circles

For Teachers 6th - 9th Standards
We are used to finding the area of a circle by plugging the radius into an equation. Here, learners are required to go further to find multiple areas and calculate the difference. They must detect a pattern in order to figure out the...
Unit Plan
ConnectED

Crime Scene Investigation

For Teachers 9th - 12th Standards
How exactly does a crime scene investigation work? The resource, a unit on criminology, covers everything from the deductive reasoning skills needed for detectives to DNA fingerprinting, all the way to how to gather evidence and bring...
Lesson Plan
Curated OER

Radiation Comparison Before and After 9-11

For Teachers 9th - 12th Standards
Using the NASA website, class members try to determine if changes could be detected in cloud cover, temperature, and/or radiation measurements due to the lack of contrails that resulted from the halt in air traffic after the attacks...
Lesson Plan
Curated OER

House and Holmes: A Guide to Deductive and Inductive Reasoning

For Teachers 6th - 12th
Test your pupils' reasoning skills with several activities and a quick mystery to solve. Learners watch and analyze a few video clips that demonstrate reasoning in action, practice deduction with an interactive and collaborative...
Lesson Plan
Teach Engineering

What Does Light See?

For Teachers 10th - 12th
The second installment of a seven-part series focuses on the refraction of light and how it affects the colors we see. Learners consider how this concept connects to biosensors for cancer detection.
Lesson Plan
EngageNY

Newton’s Law of Cooling

For Students 9th - 10th Standards
As part of an investigation of transformations of exponential functions, class members use Newton's Law of Cooling as an exponential model to determine temperature based on varying aspects. The resource makes comparisons between...
Interactive
Shodor Education Foundation

Sequencer

For Students 9th - 12th Standards
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Interactive
Shodor Education Foundation

Graph Sketcher

For Students 9th - 12th Standards
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Interactive
Shodor Education Foundation

Box Plot

For Students 9th - 12th Standards
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Interactive
Shodor Education Foundation

Experimental Probability

For Students 7th - 12th Standards
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Interactive
Shodor Education Foundation

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Interactive
Shodor Education Foundation

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Interactive
Shodor Education Foundation

Plop It!

For Students 6th - 12th Standards
Build upon and stack up data to get the complete picture. Using the applet, pupils build bar graphs. As the bar graph builds, the interactive graphically displays the mean, median, and mode. Learners finish by exploring the changes in...
Interactive
Shodor Education Foundation

Measures

For Students 6th - 12th Standards
Take a look at data from a statistical lens. An interactive allows pupils to enter data set, labeling the data including the units used. Manipulating the applet, learners select the statistics to calculate that include total, mean,...
Interactive
Shodor Education Foundation

Polar Coordinates

For Students 11th - Higher Ed Standards
Polar opposites might not work together—but polar coordinates do! The interactive provides learners the opportunity to graph trigonometric and algebraic functions using polar coordinates. The program takes either individual data points...
Interactive
Shodor Education Foundation

Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Interactive
Shodor Education Foundation

Life

For Students 9th - 12th Standards
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Interactive
Shodor Education Foundation

Regression

For Students 9th - 12th Standards
How good is the fit? Using an interactive, classmates create a scatter plot of bivariate data and fit their own lines of best fit. The applet allows pupils to display the regression line along with the correlation coefficient. As a final...
Interactive
Shodor Education Foundation

Scatter Plot

For Students 8th - 12th Standards
What is the relationship between two variables? Groups work together to gather data on arm spans and height. Using the interactive, learners plot the bivariate data, labeling the axes and the graph. The resource allows scholars to create...

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