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45 reviewed resources

Videos (Over 2 Million Educational Videos Available)
The Secret World of Animal Sleep 101 Sleepless on the Savanna Video
3:42
The Secret World of Animal Sleep 101...
The Circulatory System Part 1: The Heart Video
8:55
The Circulatory System Part 1: The Heart
Defining Gravity Video
3:11
Defining Gravity
Other Resource Types ( 45 )
Lesson Planet

High School Balanced Packet 1 Assessment Tasks

For Students 9th - 12th Standards
Are you looking for assessment tasks for Algebra 1, Algebra 2, or geometry? Check out this collection of 20 assessment tasks designed for high schoolers. Problems are presented with an open-ended format allowing students to use multiple...
6 Items in Collection
Lesson Planet

Statistics Fun: Probability

For Teachers 9th - 12th Standards
A six-video collection hands viewers the key to understanding conditional probability. It's all in the context of the problem presented! Marbles, dice, Venn diagrams, and a tree diagram show how to calculate conditional probability, how...
36 Items in Collection
Lesson Planet

Statistics and Probability: High School Common Core Math

For Teachers 9th - 12th Standards
Statistically, the better the Common Core collection the better the lesson planning goes, right? Here is a collection that hits every standard represented in the Common Core Statistics and Probability section. The probability is high...
Lesson Planet

Three Shots

For Teachers 9th - 12th Standards
To foul or not to foul, that is the basketball question. High schoolers look at the probability that fouling out a player and allowing free throws yields a better outcome than allowing the original shot. The resource provides a teacher's...
Lesson Planet

Modeling Conditional Probabilities 1: Lucky Dip

For Teachers 9th - 12th Standards
Check out this detailed lesson plan on conditional probability!  Learners work individually and also collaboratively to analyze the fairness of a game and justify their reasoning. it includes detailed notes and many helpful suggestions...
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Development of Disease and Infection

For Teachers 9th - 12th Standards
It's all in the cards. Using cards to simulate a disease's attack on the immune system, pupils develop an understanding of how the immune system and pathogens react to each other and why at times the pathogen wins. Groups play a game to...
Lesson Planet

Introductory Statistics

For Students 9th - Higher Ed Standards
Statistically speaking, the content covers several grades. Featuring all of the statistics typically covered in a college-level Statistics course, the expansive content spans from sixth grade on up to high school. Material comes from a...
Lesson Planet

Module 8: Probability

For Teachers 9th - 12th Standards
It's probably a good idea to use the unit. Young mathematicians learn about conditional probability using Venn diagrams, tree diagrams, and two-way tables. They also take into consideration independence and the addition rules.
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Rolling for the Big One

For Students 9th - 12th Standards
Knowing math helps you win games. Learners apply conditional probability concepts in an engaging performance task. After playing a game in which players roll a 10-sided polyhedron and then try to place the digits to get the highest...
12:00
Lesson Planet

Probability Part 1: Rules and Patterns: Crash Course Statistics #13

For Students 9th - 12th Standards
Probability is all about patterns and rules. An instructive video explores the tenets of probability. It starts with basic probability, moves on to compound probability, and explores the addition and multiplication rules for probability. 
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Something's Rotten in the City of Verona

For Students 9th - 12th Standards
Data is a powerful tool that your class can use for both good and evil! Help your classes become knowledgeable consumers of information through a game-based exploration. Learners examine a method of determining the reliability of a...
Lesson Planet

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
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Two Colors Applet

For Students 7th - 12th Standards
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...
Lesson Planet

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
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Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Lesson Planet

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Lesson Planet

Buffon's Needle

For Students 7th - 12th Standards
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
Lesson Planet

Experimental Probability

For Students 7th - 12th Standards
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
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Coin Toss

For Students 7th - 12th Standards
Are your young mathematicians having a hard time making heads or tails of probabilities? It's no toss up—here is a resource that's sure to straighten them out! Learners run the interactive to toss a coin a different number of times....
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Simple Monty Hall

For Students 6th - 12th Standards
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
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Conditional Probability: Colorful Cubes

For Students 9th - 12th Standards
An interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners use...
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Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
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Conditional Probability: Candy Store

For Students 9th - 12th Standards
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
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Don't Be a Square

For Teachers 9th - 11th Standards
If Parseltongue is a genetic trait, what is the probability a wizard will inherit the ability to speak Parseltongue? Scholars investigate magical and biological genetics with Punnett squares.