CK-12 Foundation
Frequency Tables to Organize and Display Data: Favorite Films
What information can your class determine if they know the number of people attending movie showings? Using the information about the number of people at each screening, learners develop a frequency table. The pupils analyze the type of...
CK-12 Foundation
Function Rules for Input-Output Tables: Soda Sugar Function Table
Examine the relationship between the input and output variables in a table of values. As learners build an input-output table using online manipulatives, they begin to identify patterns. They answer questions about these patterns...
CK-12 Foundation
Bar Graphs, Frequency Tables, and Histograms: Comparing Heights
Become a master at creating visual displays. Using a provided list of heights, users of the interactive create a bar graph and a histogram. They answer a set of challenge questions based on these data representations.
CK-12 Foundation
Line Plots from Frequency Tables: Sleep Cycles
Demonstrate the ease of using a frequency table. An interactive lesson allows learners to create a frequency table efficiently. Challenge questions ask your classes to analyze the data represented in the frequency table.
CK-12 Foundation
Function Rules for Input-Output Tables: Tickets at an Arcade
This is the ticket to learning about function rules! Using online manipulatives, scholars build a table of values and then answer questions about the related function. They examine the relationship between the input and output values and...
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Evaluate Limits Using Graphs and Tables: Where Is That Limit?
Limits are made easy through graphs and tables. An easy-to-use interactive lets users change a function on a coordinate plane. They relate graphs and tables to the limit at a specific value.
CK-12 Foundation
Polynomials and Factoring: Classification Table
It all depends upon the terms. Pupils use the interactive table to sort polynomials. The scholars determine the names for the types of polynomials based on the number of terms.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 1
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine!
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Conversion of Decimals, Fractions, and Percents
Five questions—true or false and multiple-choice—challenge mathematicians to convert decimals, fractions, and percents. An interactive table displays how to write a portion of shapes in a variety of ways. A discussion question concludes...
CK-12 Foundation
Evaluate Limits Using Graphs and Tables: Evaluate the Limits
Discontinuities in the graph? No worries. Pupils investigate the limit of a function given graphically using an interactive. The graph has removable and jump discontinuities.
CK-12 Foundation
Basic Inverse Trigonometric Functions: Ladder
Lean a ladder against the wall to create an angle. Class members use an interactive application to determine the angle a ladder makes with the ground. Individuals respond to five questions using inverse trigonometric functions.
CK-12 Foundation
Understand and Create Histograms: Histograms
Tally ho! Represent the frequency of ages at school. Pupils finish a tally chart to match the frequencies of ages at school. Using the frequencies, the learners create a histogram. With the aid of the histogram and the frequency table,...
CK-12 Foundation
Frequency Polygons: Constructing a Frequency Polygon
Connect the dots on frequency. Given a distribution table of scores on an assessment, learners create a frequency polygon by moving points on a graph to the correct frequency. The pupils use the display to answer questions about the...
CK-12 Foundation
Circles Not Centered at the Origin: Room Rearranging
Where does a circular table fit best? Individuals move a circle representing a table into different quadrants of a room. Pupils determine which equation of the circle will place the table in the appropriate quadrant. A discussion...
CK-12 Foundation
Values Written as Powers: Binary Numbers 17 to 24
Boost mathematicians' proficiency of binary numbers 17 to 24 with an interactive comprised of six questions—multiple-choice, true or false, and a discussion. A color-coded table reveals binary equivalents to aid in the problem-solving...
CK-12 Foundation
Values Written as Powers: Binary Numbers 9 to 16
Challenge mathematicians to crack the binary code with an interactive that focuses on numbers nine to 16. A table reveals exponential equations to aid in answering multiple-choice questions. A discussion question gauges comprehension.
CK-12 Foundation
Using Quadratic Equations to Solve Problems: Pizza Slice!
Get the most out of a pizza. Class members use an interactive to simulate cutting a pizza to determine the maximum number of slices possible. The pupils create a set of data points and determine the equation that models the relationship.
CK-12 Foundation
Existence: One-to-One Functions and Inverses
One-to-one means the answer is simple, right? Given four graphs, pupils use a vertical line to test each graph to find out if they are one-to-one. By using the resource, learners realize that not all one-to-one relations are functions....
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.