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Flagstaff Arts & Leadership Academy
PowerPoint Project “All About Me”
Get to know each individual while implementing technology practice and use. Each pupil creates a presentation about him or herself that follows a concrete list of requirements. While presenting, the instructor and peers rank the...
ReadWriteThink
Promoting Student Self-Assessment
Keep class members accountable for their own learning with a series of differentiated instruction strategies. From rubrics created by pupils to learning contracts written at the beginning of the year, the resource offers multiple ways...
Curated OER
House Project
Make young mathematicians' dreams a reality with this fun drawing project. Given the task of designing their dream home, students create drawings and physical models that demonstrate their understanding of proportion and scale.
Curated OER
Dr. Seuss and Read Across America
What important facts about Dr. Seuss influenced the Read Across America movement...? This is the driving question of a research project that requires scholars to find information about Dr. Seuss' life and work. Class...
Curated OER
Caribbean Adventures: Research and Desktop Publishing
If you want an interesting way to teach about the Caribbean that incorporates technology, this might be your answer. Class members conduct a WebQuest to gather information about Caribbean islands and create a travel brochure using...
Teach Engineering
Energy Storage Derby and Proposal
Small groups use the engineering design process to build and test a vehicle capable of carrying 250 grams a distance of five meters. The design must allow for the storage of potential energy and turn it into motion,...
Discovery Education
Market Research and Design: The Headphone Challenge
Watch augmented reality bring classrooms to life. Scholars work in groups to design, build, and market a new pair of headphones meant for children under three. They use an augmented reality app to show their headphones in action as they...
Curated OER
Product of the Future Activity
Students predict what computers, games, or products be like in 2030. They think about and design futuristic products.