PBS
Hands-On Engineering Challenges to Bolster Your Electricity, Sound, and Force Units
Need some activities to go along with your unit? A collection of hands-on activities from PBS offers opportunities to add to your electricity, sound, and force units. The electricity activities revolve around building a pinball-type...
TryEngineering
Search Engines
Learn how to find things quickly and efficiently on the Internet. The lesson teaches how search engines work and how to efficiently use them. It includes an activity where groups develop search queries to find sites using given criteria.
Tech Museum of Innovation
Engineering Takes Flight
Groups explore concepts of flight by creating paper airplanes from different types of paper and testing their flight. They use the results to identify the optimal material.
Teach Engineering
What is GIS?
Is GIS the real manifestation of Harry Potter's Marauders Map? Introduce your class to the history of geographic information systems (GIS), the technology that allows for easy use of spatial information, with a resource that teaches...
Teach Engineering
The Temperature Effect
How temperature affects the efficiency of a solar panel is the focus of the third in a series of eight resources that presents how engineers are able to control the temperatures of photovoltaic panels. Class members find out how the...
TryEngineering
Program Your Own Game
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Technical Sketching
Introduction — Surfaces and Edges
How different can 3-D and 2-D really be? An engineering resource provides an explanation about the importance of two-dimensional technical drawings. Several samples show how to create multi-view drawings from pictorials and vice-versa....
Tech Museum of Innovation
Ant-Man Saves the Day
Provide Ant-Man with a flying device to aid in fighting crime. The first installment of a five-part unit has learners designing and building a flying device for Ant-Man. They write a narrative essay describing the engineering process...
Tech Museum of Innovation
Hoop Glider Design Challenge
The fourth installment of a five-part unit has young engineers designing and testing hoop gliders. They adjust the ratio of the front loop and back loop of the glider to determine the best design for the longest flight.
TryEngineering
Arduino Blink Challenge
Who knew turning a light on and off could be so complicated? In the instructional activity, pupils use Arduino boards to learn about computer codes and programs. They program an Arduino to make a light turn on and off at certain time...
University of Washington
Connecting Youth to Quality Health Information
Many teenagers don't have adequate access to health and nutrition information beyond a quick Internet search. Guide them into health advocacy and proficiency with a lesson focused on MedlinePlus as a reliable source for health...
Teach Engineering
Concentrated Solar Power
The seventh segment in an eight-part unit promotes the idea of concentrating the sun to increase the power of a photovoltaic panel. Pupils learn about devices used such as reflectors or lenses.
Teach Engineering
Where Are the Plastics Near Me? (Mapping the Data)
The last activity in a nine-part series has teams create a Google Earth map using the data they collected during a field trip. Using the map, groups analyze the results and make adjustments to the map to reflect their analysis. A short...
Teach Engineering
Quantum Dots and the Harkess Method
The Fantastic Voyage is becoming close to reality. The class reads an article on the use of nanotechnology in the medical field and participate in a discussion about what they read. The discussion method helps class members become more...
Teach Engineering
Maximum Power Point
Investigate the maximum power output of a photovoltaic panel with a instructional activity that introduces the class to the maximum power point. Individuals learn how to determine the maximum power point of a solar panel by using Ohm's...
Teach Engineering
Edible Rovers (High School)
Design and build a rover ... then eat it? This activity has groups of two design and build Mars rovers. The teams determine what instruments they want to include with their rover and plan a budget. They calculate the cost of the body of...
Teach Engineering
Solar Angles and Tracking Systems
The sun will continue to rise in the east and set in the west, no matter what. The first lesson in a series of eight introduces the class to solar angles. It makes connections between a person's latitude and the angle of position of the...
Teach Engineering
Tippy Tap Plus Piping
Getting water to a tap requires an understanding the fundamentals of fluid flow. Groups design, build, and test a piping system to get water from the source — a five gallon bucket — to a tippy tap. The objective is to be able to fill...
Teach Engineering
The Mighty Heart
Have your class follow the step-by-step directions in this resource to dissect a sheep heart and gain a better understanding of this amazing organ. Working in small groups, pupils look for specific parts of the heart during their...
Teach Engineering
Get the Word Out at McDonald's!
To get the word out that the Great Pacific garbage patch (GPGP) contains millions of pounds of non-biodegrading plastics, individuals research the GPGP and write an article for a newsletter. Researchers present their facts in a way that...
Teach Engineering
Edible Rovers
The good thing about building this rover is you get to eat it afterwards. Pairs determine rover parts they want to include in their design based upon their cost and usefulness. The teams design their rovers, build them from edible...
Teach Engineering
Backyard Weather Station
Challenge young meteorologists to apply their knowledge of weather to build their own weather stations. The resource provides the directions to build a weather station that contains a wind vane, barometer, thermometer, and rain gauge....
Teach Engineering
Android App Development
Building an accelerometer app for your Android device. Groups develop an app that uses the accelerometer on an Android device. The purpose of the activity is to reinforce the programming design. The post activity assessment challenges...
Teach Engineering
Searching for Bigfoot and Others Like Him
Individuals create a GIS data layer in Google Earth that displays information about where one might find seven different cryptids. The class members research to find data on cryptid sightings they can include in their data layer.