Activity
Teach Engineering

Automatic Floor Cleaner Computer Program Challenge

For Teachers 6th - 8th
Have your class use the engineering design process to program a vacuum robot. Using computer engineering concepts, teams program an automatic floor cleaner to traverse designated patterns. 
Lesson Plan
TryEngineering

Arduino Blink Challenge

For Students 6th - 12th
Who knew turning a light on and off could be so complicated? In the lesson, pupils use Arduino boards to learn about computer codes and programs. They program an Arduino to make a light turn on and off at certain time intervals.
Activity
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1
Teach Engineering

Computer Simulation of the Sonoran Desert Community

For Students 9th - 12th
See how changes in initial populations and parameters affect a biological community. Individuals use a special software program to simulate a desert community with five species. They adjust initial populations to see how the community...
Activity
College Board

AP® Computer Science A: Magpie Chatbot Lab Student Guide

For Students 11th - 12th
How is your computer or phone able to talk to you? Explore the tasks needed for a computer to understand human voice input and then write code for a Chatbot with this lab guide.
Activity
Computer Science Unplugged

The Intelligent Piece of Paper

For Teachers 3rd - 12th
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands...
Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Activity
Computer Science Unplugged

Marching Orders—Programming Languages

For Teachers 4th - 8th
Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
Activity
Computer Science Unplugged

Twenty Guesses—Information Theory

For Teachers 4th - 8th
How do we determine how much information to include and what can be left out? By playing a game of 20 questions, the class generates the best strategies for finding a number. They then move on to guessing the next letter in a short...
Activity
Computer Science Unplugged

Battleships—Searching Algorithms

For Teachers 4th - 12th
How does a computer perform a search in order to find data? The lesson begins with a demonstration on finding one number out of 15. Pairs then play three games of Battleship by using different search techniques. The lesson...
Lesson Plan
Curated OER

Techno Author

For Teachers 2nd - 3rd
Here is a great way to explore language arts by completing a computer activity with classmates. Youngsters read a fairy tale in class and analyze where the beginning, middle and end are. They create their own story using clip art and...
Activity
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Teach Engineering

Android App Development

For Teachers 9th - 12th
Building an accelerometer app for your Android device. Groups develop an app that uses the accelerometer on an Android device. The purpose of the activity is to reinforce the programming design. The post activity assessment challenges...
Lesson Plan
Curated OER

Turn It Upside Down: Introduction to Computer-Aided Design

For Teachers 9th - 12th
High schoolers explore a computer-aided design program. Students chart out roller coaster design, computer graphics and architecture. High schoolers focus on understanding the connections between mathematics, science, technology and...
Lesson Plan
TryEngineering

Give Binary a Try!

For Teachers 9th - 12th Standards
Digital, analog, and now binary clocks? The activity teaches individuals how to interpret binary code. They use an online software program to read binary clocks.
Lesson Plan12:18
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Teach Engineering

Storing Android Accelerometer Data: App Design

For Teachers 9th - 12th
There's an app for that! Pupils learn to build an app that will store data on an Android. The lesson introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an example that uses the...
Lesson Plan
Microsoft

Variables

For Teachers 6th - 8th
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Lesson Plan
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Teach Engineering

Android Acceleration

For Teachers 9th - 12th Standards
Prepare to accelerate your Android. Pupils prep for the upcoming activity in this third installment of a four-part series. The lesson plan progresses nicely by first introducing different types of acceleration to the class. The teacher...
Lesson Plan
Curated OER

Using Data from Sensors

For Teachers 6th - 12th
Beginning with a discussion about using technology to collect data, this resource includes a video about the next Mars rover as an example. Young scientists are taught that filtering is necessary before collected data can be analyzed....
Lesson Plan
Curated OER

Embracing Diversity

For Teachers 9th - 12th
Young scholars explore and use different computer programs for collecting data. In this technology based lesson plan, students set up a survey and use the Excel and Lotus software to collect data.
Lesson Plan
Curated OER

Basic Multiplication Facts - MathKeys Software

For Teachers 3rd - 4th
Students explore multiplication concepts.  In this multiplication lesson plan, students define "array" and draw several arrays to represent multiplication number sentences.  Students construct arrays on the computer using...
Lesson Plan
Curated OER

Mondrian - Primary/Secondary Color Study

For Teachers 7th - 12th
Utilizing computer software, learners demonstrate the color spectrum. They investigate the life of the artist Piet Mondrian and define his style of artwork. Then they use Photoshop to recreate some of his designs while discovering the...
Lesson Plan2:39
Code.org

Star Wars: Building a Galaxy with Code

For Teachers 6th - 12th
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
Lesson Plan
College Board

AP® Computer Science: A Picture Lab Student Guide

For Students 11th - 12th
How do you modify digital pictures? In this lab learners write methods that modify digital pictures. They how to traverse a two-dimensional array of integers or objects, and are introduced to nested loops, binary numbers,...
Interactive
Khan Academy

Challenge: Flower Grower

For Students 6th - Higher Ed
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
Interactive
Khan Academy

Challenge: SmileyFace

For Students 6th - Higher Ed
Two smiley faces are better than one. The interactive lesson challenges pupils to use methods to alter a program to make it more efficient. Individuals use the new code to create multiple smiley faces that speak. The engaging activity is...