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Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
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Activity
American Museum of Natural History

Make Your Own Dino Stationary

For Students 6th - 12th Standards
Scholars follow five steps to create dinosaur-themed stationery using basic computer skills.
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Lesson Plan
Curated OER

The History of Computers

For Teachers 6th - 8th
Students study the people and inventions related to computers. They research famous people for each invention they created and create a timeline of the inventor and his inventions. They present an oral presentation about the person for...
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Lesson Plan
National First Ladies' Library

Opening the Olympic Games

For Teachers 3rd - 5th
Learners examine the history of the Olympic Games, including the opening ceremonies. In small groups, they create Olympic flags using symbols that represent their country and communities. In phase two of the lesson, students work in...
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Lesson Plan
PBS

Arguing over Area

For Teachers 2nd - 3rd Standards
With the help of the Area Officers and Perimeter Patrol, you learners will develop a better understanding of area and its relationship to perimeter. First, they view a video clip from Cyberchase, and then they visit a website to test...
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Lesson Plan
Curated OER

Fair Game?

For Teachers 6th - 12th
Students evaluate possible gender stereotypes perpetuated by computer games, particularly those designed for girls. They design a prototype for a gender bias-free computer game that would appeal to both males and females.
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Unit Plan
Visa

Hall of Fame Lesson Module — Financial Football

For Teachers 11th - Higher Ed
Kick off an engaging review on personal finance with an online football game. Financial Football incorporates both football strategies and economic knowledge in an interactive format, allowing future CFOs to answer a variety of questions...
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Lesson Plan
Science 4 Inquiry

Eukaryotic Cells: The Factories of Life

For Teachers 6th - 12th Standards
Eukaryotes include humans, animals, and plants. Scholars learn about the parts of eukaryotic cells. They design models of a store and match the correct function of each part to the function of a part of the cell. They review their...
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Lesson Plan
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Purdue University

Simple Machines

For Teachers 3rd Standards
What's the best way to use a simple machine to solve a real-world problem? Scholars construct their own simple and complex machines to explore the concepts of work and force. They discuss examples of simple machines they have found in...
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Lesson Plan
Curated OER

It's Just a Game?

For Teachers 6th - 12th
Students consider their attitudes toward concrete and abstract violence in the media before developing hypotheses that assess the effect of gender and age on people's attitudes toward such violence and designing a survey to test those...
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Lesson Plan
Curated OER

Allosaur Survival Game

For Teachers 9th - 12th
Students uses this game to see how difficult survival is even for a fierce predator, especially when it is young. It stresses: How much energy it takes to keep a large animal alive or a small one growing, The differences in the fauna...
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Lesson Plan
Curated OER

Stump the Dump Maze Game

For Teachers 3rd - 5th
Students complete reading Because of Winn-Dixie individually or as a class. As students reunite Opal and Winn-Dixie in this timed reading comprehension maze game, they demonstrate their understanding of the novel's plot, theme, and...
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Lesson Plan
Discovery Education

The Everyday Science of Sports

For Teachers Pre-K - Higher Ed
Physical science juniors will enjoy this sensational enrichment on aerodynamics, especially if they are also sports fans! With a focus on physical features and behaviors, collaborative groups make observations on five different golf...
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Lesson Plan
Curated OER

Human Body Series - Digestive System

For Teachers 3rd - 5th Standards
With articles entitled, "What's Puke?" and "What is a Fart?" this digestive system lesson plan is sure to be a gas! Elementary anatomists do a belly dance to illustrate how food moves through the digestive system and then design a board...
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Lesson Plan
Curated OER

Comparing Fractions

For Teachers 4th - 5th
The best way to teach students how to compare fractions is using visual means. This instructional activity suggests a variety of ways to help learners understand this concept using a SMART Board, Kidspiration, videos, computer games, and...
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Lesson Plan
Curated OER

Fractals and the Chaos Game

For Teachers 9th - 12th
High schoolers explore the concept of fractals. In this fractals lesson, students play the "Chaos Game" via an applet. High schoolers place dots on the screen to recognize that they have created Sierpinski's Triangle.
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Lesson Plan
Curated OER

Designing Future Houses

For Teachers 5th - 8th
Learners discuss houses of the future and imagine future house designs. They create a floor plan, architectural drawing, and write a short description about their future house.
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Lesson Plan
Code.org

The Need for Addressing

For Teachers 9th - 12th
You sunk my battleship via the Internet? Groups of three play a modified game of Battleship using the Internet Simulator. Team members determine how to address messages, so each player knows who the message is for, and refine their text...
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PPT
Positively Autism

Boxcar Sight Words

For Teachers Pre-K - 3rd
These colorful pages are sure to engage learners fascinated by trains. It was designed expressly for learners with autism. Nine common sight words are printed on the sides of different colored boxcars parked in a train yard.
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Activity
Beauty and Joy of Computing

Building an App

For Students 8th - 12th
Create your own app with the first lab of a five-part unit. Future computer scientists learn the basics of programming a game application. They use a given software program to design an app where users try to click on a moving sprite as...
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Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
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Lesson Plan
Google

Friends: Imaginator

For Teachers 5th - 9th
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
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Lesson Plan
Bowland

Pointzero: Confined

For Teachers 6th - 8th Standards
Groups plan their escape carefully. Three three-tiered puzzles help a story character escape their situation, each involving integer sequences, transformations, and geometric constructions. The teacher resource includes slides and...
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Lesson Plan
Curated OER

Designing the Future of Technology

For Teachers 6th - 7th
Conduct research focused on improving a current technology by having students work in groups to investigate improvements that could be made to a particular piece of technology. They list the current problems and attempt to develop...

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