Microsoft
Microsoft Computer Applications
From creating and editing workbooks in Microsoft Excel to designing presentations using Microsoft PowerPoint and documents in Microsoft Word, this is your one-stop, must-have resource for lessons on Microsoft Office (2010).
Queen of Heaven School
Computer Curriculum
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Beauty and Joy of Computing
Building Your Own Blocks
Isn't building with blocks an activity for toddlers? The third lab of a five-part unit teaches young computer scientists how to create their own block instructions for programming. They use these blocks to create geometric figures, spell...
Curated OER
Our Computers, Ourselves: Imagining the Digital Lives of Authors and Characters
The guiding question for this lesson is "Do computers and their contents shape who we are?" Open with a selection of Apple's commercials to introduce stereotypes and people's relationships with their computers. Then, read the attached...
Code.org
Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
Beauty and Joy of Computing
Building an App
Create your own app with the first lab of a five-part unit. Future computer scientists learn the basics of programming a game application. They use a given software program to design an app where users try to click on a moving...
Curated OER
Algebra 2 Desmos Graphing Project
Encourage class members to get creative with functions. Pairs write their names and draw pictures using a graphing application with a collaborative graphic project. The resource provides the requirements for the project, as well as a...
Curated OER
Computer Applications: Using Paint Shop Pro
Students refine their knowledge of HTML, placing special emphasis on using graphics in their pages. They become familiar with the program Paint Shop Pro and develop original graphics using Paint Shop Pro that they can use on their own...
Curated OER
Columbus Day / Computer
Help your class explore holidays and important people. They will use a computer to find out important information on Christopher Columbus. The will research his voyages, ships, and history of that time period. They will then incorporate...
Curated OER
Digital Storytelling
Scholars of all ages can use the various tools of technology to construct and illustrate a story. Utilizing this resource, learners work with a partner to brainstorm and draft a story based on personal experience. They use computer...
Curated OER
Navajo Pottery: Beautiful Objects
Young potters make their very own version of the classic Navajo Pottery. With helpful worksheets and applicable cross-curricular activities, the instructional activity is an enriching way to mold both your clay and the...
Curated OER
Real World Math Book
Fourth graders create their own story problem from an idea list and solve it. They draw a picture to help in solving their problem. Students build a diorama to illustrate their story problem. They work in class to solve story problems...
Curated OER
Learning With Paint And Literature: "Today I Feel Silly"
Students draw a picture related to the book "Today I Feel Silly" using a computer drawing program. They listen to the story and answer discussion questions, view drawings on the teacher's Paint website, and create an illustration of...
Curated OER
Learning With Paint And Literature: "The Magic School Bus Gets Cold Feet"
Students create an illustration of their favorite part of the book "The Magic School Bus Gets Cold Feet" using a computer drawing program. They listen to the story and answer discussion questions, view drawings on the teacher's Paint...
Google
Art: Graffiti
Your principal won't mind graffiti, as long as it's on a virtual wall. Scholars use the Scratch block-based computer language to write a program on graffiti. The program lets users place certain designs on a wall.
Google
Art: Paint with Tera
Here's a creative resource that definitely isn't paint by numbers. As the fourth in and eight-part Art series, learners create a paint program using the Scratch block code. By completing the activity, class members come to understand the...
Curated OER
Nuclear Chemistry Project
Radiation has numerous real-world applications, some of which are relatively safe while others can be extremely hazardous. In this nuclear chemistry project, young scientists choose a practical use of nuclear reactions to...
Curated OER
Immigration and Ancestors
We are all immigrants to this country and the study of immigration can help students connect to history in a personal way. Students will listen to audio clips from the Ellis Island web site, discuss the treatment of immigrants in the...
Curated OER
Build Your Dream Science Lab
Would your ideal science lab be filled with bubbling beakers and zapping Tesla coils? Or would it contain state-of-the-art computer technology and data analysis? Dream big with an innovative lesson that connects math and language...
Curated OER
Coordinate Plane
Students use computer applets to demonstrate three dimensional coordinate planes. In this coordinate planes lesson plan, students play a coordinate game and a maze game.
Code.org
Beyond Buttons Towards Apps
Explore how people use event-driven programming in games with a activity that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
Beauty and Joy of Computing
Sprite Drawing and Interaction
Discover how to program objects to move on a screen. In the second lab of a five-part unit, each learner uses block instructions to program a sprite to follow their mouse (cursor). They investigate how to use these same block...
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