Lesson Plan

Art: Paint with Tera

Here's a creative resource that definitely isn't paint by numbers. As the fourth in and eight-part Art series, learners create a paint program using the Scratch block code. By completing the activity, class members come to understand the use of variables in computer programming.

6 Views 3 Downloads
Instructional Ideas
  • Have the class try out each other's programs
Classroom Considerations
  • It is helpful if pupils have experience with Paint or a similar program
  • Participants should be familiar with the concept of iterations from previous installments
Pros
  • Very detailed instructions for teachers and club members
  • Includes suggested timeline to keep the class on track
Cons
  • None