Unit Plan
Queen of Heaven School

Computer Curriculum

For Teachers K - 8th
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Activity
Teach Engineering

Computer Simulation of an Artificial Neural Network

For Teachers 9th - 12th Standards
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
Activity
Beauty and Joy of Computing

Building an App

For Students 8th - 12th
Create your own app with the first lab of a five-part unit. Future computer scientists learn the basics of programming a game application. They use a given software program to design an app where users try to click on a moving...
Lesson Plan
ESL Kid Stuff

Past Tense Activities - Irregular Verbs: Part 2

For Teachers 3rd - 9th
The second part of a two-part lesson on irregular past tense verbs prompts language learners to add four more verbs to the list of twelve they have been working with.
Lesson Plan
ESL Kid Stuff

Past Tense Activities - Irregular Verbs: Part 1

For Teachers 3rd - 9th
As part of a series of resources designed for English learners, a language arts instructional activity prompts kid engage in activities and exercises that focus on the past tense of irregular verbs.
Activity
Smithsonian Institution

What's the Code? Coding Robot Movements Using Sound

For Teachers 4th - 8th
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
Activity
Computer Science Unplugged

Beat the Clock—Sorting Networks

For Teachers 2nd - 12th Standards
Can multiple computers sort a list faster than one? Using a network drawn with chalk outside, groups move through the decision network to sort numbers. A series of extension questions come with the lesson and can be used in the same...
Lesson Plan
TryEngineering

Arduino Blink Challenge

For Students 6th - 12th
Who knew turning a light on and off could be so complicated? In the instructional activity, pupils use Arduino boards to learn about computer codes and programs. They program an Arduino to make a light turn on and off at certain time...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Assessment
Code.org

Practice Performance Task - Security and Hacking in the Real World

For Teachers 9th - 12th
Young computer scientists create a visual artifact that represents their research into a computing innovation in the world of cybersecurity. They then work individually to write an essay on the impact of technology on cybersecurity.
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 1: Best First Draft of an Informational Essay

For Teachers 8th Standards
Writers work to create drafts of their end-of-unit assessments relating to A Mighty Long Way and Little Rock Girl 1957. Using computers to create the first versions of their essays, writers emphasize ideas and evidence before focusing...
Lesson Plan
1
1
Teach Engineering

Java Code: Does It Work? Test and Test Again

For Teachers 9th - 12th
Testing software code can sure test one's patience. Future programmers learn about the importance of testing when writing code for computer software. They access the CodingBat website to test programs written in Java using three test...
Lesson Plan
Kenan Fellows

Assembly Required and the Design Process Too!

For Teachers 9th - 12th Standards
Do your part to make manufacturing more manageable. A capstone project challenges each group to identify and research a manufacturing process for a product. To complete the activity, they create a presentation for business and community...
Handout
Ergonome

Preventing Computer Injury

For Students K - 12th
Do your hands cramp up after a long day of typing? Learn the proper and ergonomic ways to type on a keyboard with a helpful "hand" book. From relaxing elbows and wrists to massaging and stretching tired hands, the strategies in the book...
Lesson Plan
Institute of Electrical and Electronics Engineers

Arduino Blink Challenge

For Teachers 9th - 12th Standards
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 2: Revise Essay Drafts

For Teachers 8th Standards
Positive feedback is a great way to improve writers' skills. Scholars receive their draft essays back with teacher comments and start the revision process. Next, they prepare to begin their final drafts at home.
Lesson Plan
EngageNY

End of Unit 2 Assessment, Part 1:Drafting the Argument Essay

For Teachers 8th Standards
An informative resource instructs pupils on how to write their essay drafts about the theme of control in Shakespeare's A Midsummer Night's Dream. Next, scholars complete an Exit Ticket, listing their three favorite characters from the...
Lesson Plan
3
3
Alabama Department of Archives and History

"Scottsboro Boys": A Trial Which Defined an Age

For Teachers 9th - 12th Standards
Here's a must-have resource. Whether your focus is racism, the Great Depression, the "Scottsboro Boys" trial, or part of a reading of To Kill A Mockingbird, the information contained in the seven-page packet will save hours of...
Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Lesson Plan
Google

Friends: Create a Company

For Teachers 5th - 9th
Create a company, advertise it, and hope it grows. The seventh of eight parts in the Google CS First Friends unit challenges future business leaders to apply computer coding to create an advertisement for a company. After pairs come...
Activity
Computer Science Unplugged

Ice Roads–Steiner Trees

For Teachers 4th - 12th
As an introduction to Steiner Trees, class members are challenged to find the shortest paths to connect multiple points. The teacher introduces the problem by showing how to connect three points. Groups then go outside and construct a...
Activity
Beauty and Joy of Computing

Sprite Drawing and Interaction

For Students 8th - 12th
Discover how to program objects to move on a screen. In the second lab of a five-part unit, each learner uses block instructions to program a sprite to follow their mouse (cursor). They investigate how to use these same block...
Lesson Plan
ESL Kid Stuff

Adverbs

For Teachers 3rd - 9th
Run quickly. Walk slowly. Jump high. As part of their study of English parts of speech, language learners engage in a series of activities designed to introduce them to the descriptive power of adverbs.
Lesson Plan
NOAA

What's the Big Deal?

For Teachers 9th - 12th Standards
Who knew that a possible answer to Earth's energy resource problems was lurking deep beneath the ocean's surface? Part four of a six-part series introduces Earth Science pupils to methane hydrate, a waste product of methanogens. After...

Other popular searches