+
Handout
Read Write Think

Persuasive Techniques in Advertising

For Students 9th - 12th Standards
Ever wonder if that miracle product in the commercial is really a miracle? Chances are, the only miraculous part is how many people the advertisers are able to convince to buy it! Class members look over short descriptions of techniques...
+
Activity
Scholastic

What’s the Good Word? Etymology Project Guidelines

For Teachers 6th - 9th Standards
Who named the shapes, or the days of the week? Should words be removed from the dictionary if they're no longer commonly used? Are there too many words in the English language? Language arts students explore these and additional...
+
Lesson Plan
Canadian War Museum

Analyzing Propaganda Posters

For Teachers 7th - 9th Standards
Understanding propaganda is very similar to understanding advertising's influence on an audience. Teach learners all about effective propaganda tactics by analyzing posters from World War I. Pupils work together to make their own posters...
+
Lesson Plan
1
1
California Academy of Science

Nuclear Energy: What's Your Reaction?

For Teachers 6th - 10th Standards
OSHA confirms that rules governing worker safety at nuclear power plants ranks higher than worker safety in offices. Scholars must consider safety, cost, alternatives, and other factors before recommending whether a town should build a...
+
Lesson Plan
Microsoft

Final Independent Project

For Teachers 6th - 8th
Finally ... the final project. As a culminating activity for the nine-part Intro to CS with MakeCode unit, scholars create a program within Minecraft that incorporates skills from the unit. They consider how to survive in the wild and...
+
Lesson Plan
Microsoft

Artificial Intelligence

For Teachers 6th - 8th
There's nothing artificial about an informative lesson. The eighth of nine parts in the Intro to CS with MakeCode series focuses on artificial intelligence. Scholars learn how artificial intelligence is making its way into society before...
+
Lesson Plan
Microsoft

Arrays

For Teachers 6th - 8th
Zoos are just elaborate arrays. Scholars learn the meaning of arrays and how to create them in Minecraft. Applying this knowledge, they write a program to create a zoo within the game's world. They also complete an independent project...
+
Lesson Plan
Microsoft

Functions and Parameters

For Teachers 6th - 8th
Let's hope your program functions correctly. An informative and fun instructional activity teaches pupils about functions and parameters, both in the real world and in computer coding. A set of activities challenges them to apply their...
+
Lesson Plan
Microsoft

Conditionals

For Teachers 6th - 8th
The conditions are ripe to learn about conditionals. Young computer scientists consider conditionals in their daily lives, then apply their knowledge to computer coding. The fifth of nine parts in the Intro to CS with MakeCode uses...
+
Lesson Plan
Microsoft

Iteration

For Teachers 6th - 8th
Learn to code, play, then repeat. The fourth of nine installments in the Intro to CS with MakeCode unit focuses on how to apply iterations in Minecraft. Scholars use the Agent feature and have it dance and build a farm.
+
Lesson Plan
Microsoft

Variables

For Teachers 6th - 8th
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
+
Lesson Plan
Microsoft

Coordinates

For Teachers 6th - 8th
What are your coordinates? After learning about coordinate systems in the real world, scholars see how a three-dimensional coordinate system works in Minecraft. They write a program to produce a compass rose and conduct an activity where...
+
Lesson Plan
Microsoft

Events and Event-Driven Programming

For Teachers 6th - 8th
Make the lesson an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline lesson, then use...
+
Lesson Plan
Google

Friends: Create a Company

For Teachers 5th - 9th
Create a company, advertise it, and hope it grows. The seventh of eight parts in the Google CS First Friends unit challenges future business leaders to apply computer coding to create an advertisement for a company. After pairs come  up...
+
Lesson Plan
Google

Friends: Texting Story

For Teachers 5th - 9th
Sometimes it's okay to text in school. Young computer scientists work in the Scratch program to write a text message conversation among friends. They use different sprites within the program to represent each side of the conversation to...
+
Lesson Plan
Google

Friends: Imaginator

For Teachers 5th - 9th
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
+
Lesson Plan
Education Fund

Fear the Scarce Resources

For Teachers 7th - 12th Standards
In a life or death situation, what resources would you choose to survive—and why? A zombie attack simulation teaches learners the concepts of scarcity and resources in regards to economics. The hands-on activity requires individuals to...
+
Lesson Plan
2
2
California Academy of Science

Our Hungry Planet: Design Thinking Challenge

For Teachers 6th - 10th Standards
Scholars investigate an issue associated with food systems and design their own solutions. Working collaboratively, they follow each step in the design process to complete the 10th lesson of the 13-part Our Hungry Planet series.
+
Lesson Plan
1
1
California Academy of Science

Fresh Solutions: Design Thinking Challenge

For Teachers 6th - 10th Standards
How do people transport fresh water long distances to ensure everyone has access to it? The final lesson in the 10-part Fresh Solutions unit encourages individuals to design their own solution, or solutions, to that very problem. Groups...
+
Lesson Plan
Alliance Theater

The Jungle Book Post-Show STEAM Lesson

For Teachers 4th - 8th
An ecosystem is really just the flow of energy through many different living organisms. A study of Rudyard Kipling's The Jungle Book leads to an environmental science activity in which learners study how various factors can affect...
+
Activity
Orlando Shakes

It’s a Wonderful Life: Study Guide

For Teachers 9th - 12th Standards
George Bailey learns that it truly is a wonderful life when he discovered how many lives he has touched—not to mention how many new generations of lives the story touches every year. A study guide on It's a Wonderful Life  introduces...
+
Lesson Plan
Berklee College of Music

Create Your Own Afro-Latin Groove

For Teachers 9th - 12th
The backbone of Latin American music is the beat! Young musicians work on blending Afro-Latin rhythms and beat patterns before incorporating the major pentatonic, minor pentatonic, and blues scales in their own compositions.
+
Lesson Plan
Mascil Project

Closed Greenhouses

For Teachers 9th - 12th Standards
Controlling the efficiency of a greenhouse is a mathematical task. A collaborative project challenges learners to create an efficiency plan for a closed greenhouse. Using algebraic equations, they consider a set of constraints, design...
+
Lesson Plan
Mascil Project

Design and Build Your Own Vacuum Cleaner, Hair Dryer or Toy Car

For Teachers 6th - 8th Standards
No vacuum cleaner? No problem, just build your own. Scholars apply knowledge of currents to build a model of either a vacuum clear, a hair dryer, or a toy car. While the class completes the activity, instructors consider gender...