Teach Engineering
Straw Bridges
Pairs work as engineering teams to design and build model bridges from drinking straws and tape. In this third segment in a series of 10, teams compete in an attempt to build the strongest bridge. To help with the design, the groups...
Teach Engineering
Bridging the Gaps
The London Bridge should not have fallen down. And here's why. After a brief history of bridges and the three main types, class members are introduce to the concepts of tension and compression, the two main forces acting upon bridges.
Teach Engineering
Automatic Floor Cleaner Computer Program Challenge
Have your class use the engineering design process to program a vacuum robot. Using computer engineering concepts, teams program an automatic floor cleaner to traverse designated patterns.
Teach Engineering
Show Me the Money
Class members learn how to estimate the total costs involved to design and build a bridge by including design, material, equipment, and labor costs. The activity includes a discussion about the trade-off between cost and aesthetics.
Teach Engineering
Portable Wheelchair Ramp Challenge
Ramp up the engineering design process in your classroom with an activity that challenges teams to design, build, and test a small-scale portable wheelchair ramp. The class develops design requirements, and teams test their designs using...
Teach Engineering
Thinking Green!
Encourage your class to solve local environmental issues. Groups brainstorm environmental issues that are affecting the community, choose one they want to solve, and design a product or service to solve their chosen issue. They then...
Teach Engineering
Design and Build a Rube Goldberg
Let's see how complicated we can make this simple task. The last activity associated with a 10-part series has groups design and build a Rube Goldberg machine. Teams determine a simple task to accomplish and use the engineering design...
Teach Engineering
The Magician's Catapult
Class members work in pairs to build a catapult to launch a grape a given distance. The catapult project, a compound machine, reinforces pupils' understanding of simple machines.
Teach Engineering
Machines and Tools (Part 2)
Which pulley system will give us a whale of a good time? Teams compare the theoretical and actual mechanical advantages of different pulley systems. They then form a recommendation for how to move a whale from an aquarium back to the ocean.
Teach Engineering
A Simple Solution for the Circus
Class members are challenged to design a device that will move a circus elephant into a train car. Groups brainstorm ideas that use simple machines to load the elephant. They then choose one of their ideas, sketch a plan, and present it...
Teach Engineering
Egg-cellent Landing
The classic egg-drop experiment gets a new bounce with an activity that asks pairs to design a lander similar to one used to land a rover on Mars within a fixed budget. The activity provides a great introduction to the idea of terminal...
Teach Engineering
Come On Over Rover
Introduce your class to the steps that occur in the manufacturing of parts, the assembly, and the testing of a Mars rover. Pupils learn about fabrication techniques and tolerances in the manufacturing process.
Teach Engineering
Protecting Our City with Levees
Teams use the design process to design, build, and test a model levee to protect the town from a wall of water. A handout provides a price list for the materials learners can use to build their levee within a budget.
Teach Engineering
Edible Rovers
The good thing about building this rover is you get to eat it afterwards. Pairs determine rover parts they want to include in their design based upon their cost and usefulness. The teams design their rovers, build them from edible...
Teach Engineering
Dress for Success
Dressing for success is not always about looking sharp. Sometimes it is about staying warm and dry. Present your class with an activity that challenges groups of pupils to design a layered material for blizzard conditions. The teams test...
Teach Engineering
Package Those Foods!
Designing the right package — it's more than a pretty picture. Challenge small groups to design a food package. They must consider the type of food they are packaging and the package's ability to control the physical and chemical changes...
Intel
Understanding the Design Process
Can you build a better mousetrap? Broken into two sessions, this plan introduces learners to the design process. The first session has pupils look at the world through a design perspective by redesigning everyday objects. In the second...
NASA
Marsbound! Mission to the Red Planet
It's time to go to Mars. Using the provided cards and mat, groups design a mission to Mars. The cards contain information about the different components of the launch and warn about a few mishaps that might occur along the way.
Practical Action
The Wind Power Challenge
Up it goes! Groups must design and build a windmill able to lift a weight. The packet includes discussion points to use prior to the build that cover topics such as variables, fairness, and the design process.
Teach Engineering
Optimize! Cleaner Energy Options for Rural China
What are the trade-offs when looking to get the most benefit from an energy source? Small groups compare the cost-to-emission levels of several energy sources by looking at the information graphically. The groups utilize this information...
NASA
Lunar Colonization
A five-lesson unit challenges teams to design a complex to allow people to colonize the Moon. The teams first work in order to understand the challenge before becoming experts. Expert teams learn about different aspects needed to survive...
PBS
Hands-On Engineering Challenges to Bolster Your Electricity, Sound, and Force Units
Need some activities to go along with your unit? A collection of hands-on activities from PBS offers opportunities to add to your electricity, sound, and force units. The electricity activities revolve around building a pinball-type...
Institute of Electrical and Electronics Engineers
Water Rocket Launch
How do rockets fly? Teams design, build, and launch a rocket made from a two-liter bottle to explore forces on a rocket such as Newton's Laws of Motion. During the design phase, young engineers draw a diagram of their rocket and include...
NASA
On Target
NASA's LCROSS mission is dropping a probe into a lunar crater. Groups design a system to travel down a zip line and drop a marble onto a target in the classroom. The groups then modify their designs based upon testing.