Code.org
Practice PT - Design a Digital Scene
The final performance task for the unit requires class members to utilize what they have learned to create a personal digital scene. Groups work together to develop a scene and then, using top-down design, break the scene into...
Discovery Education
Design a Shoe
If the shoe doesn't fit, design a new one. Discovery Education challenges pupils to put the engineering process in action by designing a shoe. Groups design and build a shoe prototype based upon the client...
Teach Engineering
Above-Ground Storage Tanks in the Houston Ship Channel
Introduce your class to storage tank failures caused by major storms with an activity that looks at how the concepts of Archimedes' Principle and Pascal's Law affect the storage tanks along the Houston Ship Channel. The background...
Jason Learning
Tech in the Cycle
It might not be easy, but it is worth recycling electronics. Small groups determine the percentage of the materials that make up an iPad 2 and display the information in a circle graph. They then research the recycling process for...
Teach Engineering
Projections and Coordinates: Turning a 3D Earth into Flatlands
Introduce your class to map projections and coordinates, the basics for the work done in a GIS, with an activity that uses Google Earth to challenge learners to think about the earth's shape.
Teach Engineering
Nanotechnology as a Whole
It's a small (nanotechnology) world after all! The first segment of a six-part series gives an overview of nanotechnology, its principles and applications, and shares some of the engineering applications of nanotechnology. A...
Rochester Institue of Technology
Meal Picking
Scholars explore systems design and its relation to meal picking by using computer simulations to test systems designs. They learn about the Pick-to-Light System and calculate average picking times.
Rochester Institue of Technology
Ergonomic Packing
Pupils revisit the concepts of ergonomics and order picking examined in previous lesson and use the results of a simulation to brainstorm ergonomic designs for medical supply stations.
Teach Engineering
Graphing Equations on the Cartesian Plane: Slope
Slopes are not just for skiing. Instructors introduce class members to the concept of slope and teach them how to calculate the slope from a graph or from points. The lesson also includes the discussion of slopes of parallel and...
Teach Engineering
Density and Miscibility
The liquids did not mix — so what do density columns have to do with it? The seventh part in a series of nine provides the theoretical explanation of why density columns do not mix. The lesson covers the topics related to...
Curated OER
Solving a Simple Maze
It is a-maze-ing how lost one can get. Teams reconstruct a simple maze and solve it. Participants create an algorithm that a robot would follow in order to solve the maze as well. The activity includes an extension directing pupils to...
Teach Engineering
Capillarity – Measuring Surface Tension
How do cohesion and adhesion work together? The third installment of a nine-part series teaches young scientists the difference between adhesion and cohesion. They also learn how cohesion and adhesion work together to cause capillary...
Teach Engineering
Superhydrophobicity – The Lotus Effect
Discover and demonstrate the Lotus Effect and superhydrophobic surfaces with the eighth installment of a nine-part series that teaches scholars about surfaces that exhibit superhydrophobicity. The lesson continues also describes...
Teach Engineering
Forms of Linear Equations
Linear equations are all about form. The fifth part in a unit of nine works with the different equivalent forms of linear equations. Class members become familiar with each form by identifying key aspects, graphing, and converting...
Science NetLinks
Green Roof Design
Green roofs aren't just eco-friendly — they are literally green with trees. Groups learn about the concept of green roofs in order to be able to design one. The groups design a 5,000-square-foot green roof for a fictional apartment row...
College Board
AP® Computer Science A: Elevens Lab Student Guide
Looking for a project to use in an AP® Computer Science class? Engage learners with a simple solitaire game called Elevens. Through these activities, learners break down the task and write the code for a game. Sign in to your College...
Teach Engineering
Android Acceleration
Prepare to accelerate your Android. Pupils prep for the upcoming activity in this third installment of a four-part series. The lesson progresses nicely by first introducing different types of acceleration to the class. The teacher...
Teach Engineering
Design Step 1: Identify the Need
What exactly does an engineer do? Learners find out through a lesson that asks them to solve a problem that affects a target population. Aspiring engineers learn the steps of the engineering design process as they apply it...
Teach Engineering
Design Step 2: Research the Problem
How do you get started designing a product to meet your engineering design goals? Here, learners gain understanding of an important aspect of the engineering design process: background research. Through brainstorming and worksheets,...
Teach Engineering
Design Step 4: Engineering Analysis
What is the main difference between an engineer and a technician? This is one of the driving questions in a plan that proves that analysis at every step of development is crucial to the engineering design process. The lesson...
TryEngineering
Data Representation: Millions of Colors
How many colors do you know? The instructional activity teaches scholars how digital devices use binary and hexadecimal representations to store colors. They learn how millions of colors are available on these devices.
TryEngineering
Sorting Socks is Algorithm Complexity
Use hosiery to teach computer science. Scholars use socks to develop a set of algorithms. They find ways to find a particular sock from a set and ways to sort socks. Finally, they use their algorithms to consider time complexity.
TryEngineering
Recursion: Smaller Sibling Pyramids
Get siblings to do your work. Scholars learn how to perform summations of arithmetic sequences in an innovative lesson. They use iterations, smaller siblings (tail-end recursion), and the divide-and-conquer approach.
TryEngineering
Solving a Simple Maze
Solve a maze ... from a robot's point of view. In the instructional activity, your scholars build a small, simple maze from cardboard and then find a route from the start point to the finish point. They write an algorithmic process that...
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