Interactive
McGraw Hill

Orbital Velocity Interactive

For Students 9th - Higher Ed
Why does it take Pluto 90,000 days to orbit the sun, but it only takes Mercury 88 days? An interactive lesson helps pupils find a connection between the speed of orbit and distance a planet is from the sun. The simulation allows for...
Interactive
CK-12 Foundation

Angular Velocity: 200 Meter Dash

For Students 10th - 12th
Do curves slow runners down or help their speed? Pupils simulate a 200-meter dash to calculate the angular and linear velocity of a runner. They then determine whether the runner is faster around the curved section of the track...
Interactive
CK-12 Foundation

Angular Speed Simulation

For Students 9th - 12th Standards
Can you time the speed of your car perfectly so you only hit green lights? The challenge in the simulation is to alter the timing of the lights or the speed of the car in order to do just that. Scholars learn about angular speed as they...
Interactive3:05
Scholastic

Study Jams! Newton's Second Law: Acceleration

For Students 6th - 9th Standards
Become a pinball wizard by understanding acceleration. Mia and Sam define acceleration for the audience and touch on the property of inertia. Get your physical science class up to speed by showing this little video, reviewing the...
Interactive
Shodor Education Foundation

Incline

For Students 7th - 10th Standards
Study velocity while examining graphical representations. As scholars work with the animation, they discover the effect the height of an incline has on the velocity of the biker. They make conclusions about the slope of the...
Interactive
CK-12 Foundation

Cliff Diver

For Students 6th - 12th
Cliff diving is more than an adrenaline rush ... it's a lesson in physics! Scholars adjust the height of a cliff and plot the resulting velocity and position over time on graphs. They also can incorporate air resistance to monitor the...
Interactive
CK-12 Foundation

Dungeon Simulation

For Students 9th - 12th Standards
Tommy is stuck in a dungeon and can only escape if you can discover the correct formula for velocity! Through trial and error, scholars enter the velocity required for Tommy to reach the elevator at the proper time. Then they extrapolate...
Interactive
Physics Classroom

Free Fall

For Students 9th - 12th Standards
Scholars must understand freefall before they learn how objects like airplanes fly. They apply knowledge of velocity and acceleration to predict speed and direction as part of a larger series on vectors and projectiles.
Interactive
Physics Classroom

Trajectory - Angle Launched Projectiles

For Students 9th - 12th Standards
Horizontal and vertical speeds change as projectiles move through space. As part of a series on vectors and projectiles, scholars create vector diagrams to compare these speeds at various locations. They they determine the values for...
Interactive
Physics Classroom

Position-Time Graphs - Conceptual Analysis

For Students 9th - 12th Standards
Increasingly, colleges and employers want applicants with strong conceptual analysis skills, so give them some practice! Applying these skills to position-time graphs encourages synthesis of knowledge. To complete an installment of a...
Interactive
CK-12 Foundation

Elevator

For Students 6th - 12th Standards
Do you weigh slightly less when an elevator first starts its descent? The simulation teaches the change in the force based on the acceleration, constant speed, or deceleration of an elevator. Scholars control the mass and acceleration...
Interactive
Physics Classroom

Law Enforcement - Hit-and-Stick Collisions

For Students 9th - 12th Standards
How do police determine the speed of a car that has hit a stopped vehicle? Scholars determine the momentum of the car system both before and after a collision. They identify instances where the law of conservation of momentum appears to...
Interactive
CK-12 Foundation

Bowling Alley

For Students 9th - 12th Standards
Sometimes it appears that a bowling ball slides down the alley rather than rolling, while other times it appears to switch rolling directions at some point. Scholars control the bowling ball size, initial rotation, initial speed, and...
Interactive
CK-12 Foundation

Water Fountain

For Students 9th - 12th Standards
Most water fountains are designed to keep the water inside the fountain, but how are they designed to shoot up and out without the water leaving the fountain? Scholars vary the launch angle, fountain height, launch speed, and...
Interactive
CK-12 Foundation

Newton's Cannon

For Students 9th - 12th
Gravity does more than keep our feet on the ground — it holds a satellite in orbit, too. Help learners understand the effects of gravity on an orbiting object through a simulation activity. Individuals adjust a launch speed and watch as...
Interactive
Curated OER

AC Waveforms

For Students 10th - Higher Ed
In this AC waveforms learning exercise, students answer ten questions about AC voltage, frequencies of waveforms and they interpret diagrams of AC voltage.
Interactive
Curated OER

Square Roots and Quadratics.

For Students 9th - 11th
In this algebra instructional activity, students solve for the square root and calculate and solve roots. There are 10 questions with an answer key.
Interactive
Curated OER

Where Will Your Home be in a Million Years?

For Students 5th - 10th
For this house movement worksheet, students look at the gps website given and locate where their home may be and what climate change will take place in a million years. Students complete 9 questions.
Interactive
PBS

Pbs Learning Media: Virtual Car: Velocity and Acceleration

For Students 9th - 10th
Take control of a virtual car and learn how vectors are used to represent velocity and acceleration in this interactive activity developed for Teachers' Domain.
Interactive
Physics Aviary

Physics Aviary: Velocity Vector in 3 D

For Students 9th - 10th Standards
A program that will randomly move an object from one location to another in three-dimensional space. You must determine the three components of the velocity vector that is created by this movement and also the speed of the object during...
Interactive
Georgia State University

Georgia State University: Hyper Physics: Earth Orbit Velocity

For Students 9th - 10th
A discussion and statement of an equation for orbital speed. An interactive JavaScript form allows the user to investigate the relationship between orbital height and orbital speed. A very good opportunity to practice and receive...
Interactive
Physics Aviary

Physics Aviary: Distance, Time and Speed Challenge

For Students 9th - 10th
This game is designed to help students mentally figure out distances, speeds or time for objects moving at constant speed. A video will help with use of the program: https://www.youtube.com/watch?v=3nWhvhO6pXo&feature=youtu.be
Interactive
Physics Aviary

Physics Aviary: Thermal Speed Lab

For Students 9th - 10th
This lab is designed to have students learn the factors affecting the RMS velocity for a sample of gas. The student will be able to set the temperature of the environment and the mass of the particles.
Interactive
Shodor Education Foundation

Shodor Interactivate: Incline

For Students 9th - 10th
This applet allows the user to make observations about the relationship between speed and position and how both of these are affected by initial velocity and the incline on which the biker is traveling.

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