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US Department of Commerce
Using Fractions to Compare Amusements Parks By States
Amuse learners with a lesson on amusement parks and fractions. Using provided census data on the number of amusement parks in each state, third graders represent the fraction of states that fall within a certain range. They create a...
Teach Engineering
Amusement Park Ride: The Ups and Downs in Design
Groups design the ultimate roller coaster by considering potential and kinetic energy. They test their designs using marbles and then go on to rate each group's design based on aesthetics, loop diameter, and cost.
US Department of Commerce
Changes in My State
So much can change in seven years. Young statisticians choose three types of businesses, such as toy stores and amusement parks, and use census data to determine how the number of those businesses in their state changed between 2010 to...
Teach Engineering
Edible Rovers (High School)
Design and build a rover ... then eat it? This activity has groups of two design and build Mars rovers. The teams determine what instruments they want to include with their rover and plan a budget. They calculate the cost of the body of...
Teach Engineering
Egg-cellent Landing
The classic egg-drop experiment gets a new bounce with an activity that asks pairs to design a lander similar to one used to land a rover on Mars within a fixed budget. The activity provides a great introduction to the idea of...
Google
Probability Project: Design Your Own Game
Designing a game is the focus of this probability lesson. Groups develop and build a unique game, including directions for how to play, a calculation of the expected value of winning, and a personal reflection. The plan provides a...
Curated OER
A Tour of Jaffa
Use the age-old Traveling Salesman Problem to introduce Hamilton circuits to your young travelers. Individuals then plan an efficient route to visit all the places they want to go.