Teach Engineering
Cost Comparisons
Our final proposal for the cost of the bridge requested is ... In the last segment in a series of 10, pairs work together to develop a proposal for a city bridge design. The class completes a cost comparison between concrete and steel to...
Teach Engineering
Searching for Bigfoot and Others Like Him
Individuals create a GIS data layer in Google Earth that displays information about where one might find seven different cryptids. The class members research to find data on cryptid sightings they can include in their data layer.
Teach Engineering
Get the Word Out at McDonald's!
To get the word out that the Great Pacific garbage patch (GPGP) contains millions of pounds of non-biodegrading plastics, individuals research the GPGP and write an article for a newsletter. Researchers present their facts in a way that...
Teach Engineering
What is a Nanometer?
Teams learn about the size of a nanometer by measuring objects and converting those measurements. A instructional activity then tests the groups' abilities to use nanometers by having them determine the size of objects that are too small...
Teach Engineering
Magnetic Fluids
Teams work as material engineers to create ferrofluids, whose shape is influenced by magnetic fields. The activity, which is the fourth in the six-part series, has the teams create magnetic ink and use it to write, testing it with a...
Teach Engineering
Applications of Linear Functions
It's not so straightforward — lines can model a variety of applications. Pupils experience linear relationships within the context of science, including Hooke's and Ohm's Laws. Class members got a taste of motion and speed from the...
Teach Engineering
Using Hooke's Law to Understand Materials
Provide a Hooke for a lesson on elasticity with an activity that has groups investigate a set of springs. They use a set procedure to collect data to calculate the spring constant for each spring using Hooke's Law. The groups predict the...
Teach Engineering
Designing a Robotic Surgical Device
The engineering design process meets laparoscopic surgical robots with an activity that is the last part in a series of 10 and brings all the lessons of the unit together. Teams design and build a remotely controlled laparoscopic device....
Teach Engineering
Drawing Magnetic Fields
Class members use a compass and several points to map out the magnetic field of a magnet. Pairs trace the magnetic field lines produced by a permanent magnet by positioning the compass in numerous spots around the magnet to view the...
Teach Engineering
Chromatography Lab
Groups use alcohol and chromatography paper to separate the color components of black ink. The purpose of the activity is to allow the class to become aware that mixtures exist in hidden places.
Teach Engineering
Density Column Lab - Part 1
Mass and density — aren't they the same thing? This activity has groups use balance beams and water displacement to measure several objects. The pupils use the measurements to calculate the density of the objects.
Teach Engineering
Measuring Surface Tension
How do you measure surface tension? The fifth installment of a nine-part series is an experiment where young scientists use tubes of different sizes to measure surface tension. They calculate the average and standard deviation of the...
Teach Engineering
Show Me the Genes
Give your class a chance to show what they know. In the last installment of a seven-part series, pupils summarize and review what they have learned in the series. They present their solutions for creating a biosensor to detect cancer...
Teach Engineering
Coordinates and the Cartesian Plane
The plot thickens to get a functional understanding. After a short review of plotting points on the coordinate plane, class members learn the difference between functions and relations in the second lesson in a series of nine. They show...
Teach Engineering
Club Function
Let's get the herd to follow the rules. The activity associated with the second lesson in the unit introduces the class to the definition of a function. Individuals must gather in groups of zebras and rhinos defined by the general...
Teach Engineering
Matching the Motion
It is not always easy to walk the straight and narrow. In the sixth portion of a nine-part unit, groups actively recreate a graph depicting motion. Individuals walk toward or away from a motion detector while trying to match a given...
Teach Engineering
What Makes Our Bones Strong?
So is that what you meant by rubber legs? The activity has pairs subject a chicken bone to vinegar and observe what happens over a period of days. Individuals then write up a lab report and document their observations and findings.
Teach Engineering
Restriction Enzymes and DNA Fingerprinting
Show your class why restrictions aren't always a bad thing. In the third segment of a four-part series, the instructor develops the idea of restriction enzymes. Pupils learn how scientists use restriction enzymes in DNA analysis and DNA...
College Board
AP® Computer Science: A Picture Lab Student Guide
How do you modify digital pictures? In this lab learners write methods that modify digital pictures. They how to traverse a two-dimensional array of integers or objects, and are introduced to nested loops, binary numbers, interfaces, and...
Teach Engineering
Building an Electromagnet
Your pupils can build their own electromagnet — awesome! The culminating activity in an eight-part series challenges groups to design and build their own electromagnet. The goal of the activity is to build a magnet capable of picking up...
Teach Engineering
Cell Membrane Structure and Function
Teach your class how to get out of a cell — or break in. The third installment in a seven-part series introduces the class to cell membranes and their functions. The lesson plan includes information to present to the class,...
Code.org
Minecraft Hour of Code
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Discovery Education
Make it all Better!
Discover how innovations can help your school and community. In the three-part STEM lesson, scholars learn the meaning of innovation and brainstorm innovations in their schools. They identify issues in their communities and think of...
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.