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American Institute of Physics
When Computers Wore Skirts: Katherine Johnson, Christine Darden, and the “West Computers”
Did you know that people, known as computers, performed the complex calculations that are now done by electronic computers? Three of these human computers, Katherine Johnson, Christine Darden, and Melba Roy Mouton are featured in a...
PBS
Code Creators
The lesson is real—even if the computer code isn't. Scholars learn about pseudocode, which simulates computer code using everyday language. They write pseudocode for simple actions, then have classmates guess the action from the written...
Teach Engineering
Computer Simulation of an Artificial Neural Network
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
Curated OER
Our Computers, Ourselves: Imagining the Digital Lives of Authors and Characters
The guiding question for this lesson plan is "Do computers and their contents shape who we are?" Open with a selection of Apple's commercials to introduce stereotypes and people's relationships with their computers. Then, read the...
Curated OER
Test-Driving Computers
A new form of standardized testing? Learners evaluate arguments for and against the use of computer-based standardized tests in schools. They express their views through discussion and explore the views of others through the creation and...
Curated OER
An Electronic Self-Portrait Lesson Plan - A Unit for Middle School
Using a photo of themselves for inspiration, learners create a multi-media self-portrait. A digital image of each child is taken, it is uploaded into the computer where is can be experimented with in a digital format. Young artists then...
National Woman's History Museum
Getting with the Program
A seven-step lesson introduces the emergence of computer sciences and the contributions women made to the profession after World War II. Several science experiments offer pupils a hands-on learning experience that showcases parabolas,...
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Smithsonian Institution
What's the Code? Coding Robot Movements Using Sound
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
Microsoft
Events and Event-Driven Programming
Make the lesson an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline lesson, then use...
Microsoft
Microsoft Computer Applications
From creating and editing workbooks in Microsoft Excel to designing presentations using Microsoft PowerPoint and documents in Microsoft Word, this is your one-stop, must-have resource for lessons on Microsoft Office (2010).
Curated OER
Computers: Case Construct
Students write a computer program that can receive two numbers and allows the user to decide to add, subtract, or multiply them together. Once solved, they discuss the sample solution using a case construct. Students discover when it is...
Computer Science Unplugged
Twenty Guesses—Information Theory
How do we determine how much information to include and what can be left out? By playing a game of 20 questions, the class generates the best strategies for finding a number. They then move on to guessing the next letter in a short...
Code.org
Hard Problems – Traveling Salesperson Problem
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Google
Fashion and Design: Fashion Walk
Strut your stuff, just on a computer and not on a fashion runway. Scholars program a fashion show animation using block-based computer coding. They learn how to apply different code blocks in writing their programs.
Code.org
Personal Innovations
Here's a resource designed to serve as an introduction to a computer science course. Groups brainstorm an innovation that may improve technology or use technology to solve a problem. The plan guides the teacher through the introduction...
Code.org
Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Google
Friends: Imaginator
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
Code.org
Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...
Google
Friends: Create a Company
Create a company, advertise it, and hope it grows. The seventh of eight parts in the Google CS First Friends unit challenges future business leaders to apply computer coding to create an advertisement for a company. After pairs come...
Google
Friends: Texting Story
Sometimes it's okay to text in school. Young computer scientists work in the Scratch program to write a text message conversation among friends. They use different sprites within the program to represent each side of the conversation to...
Google
Storytelling: Your Innovation Story
Explore a trailblazing way to talk about innovation. Using the Scratch coding program, young computer scientists create innovations and write stories to accompany them. They include some of the add-ons they mastered throughout the unit.
Google
Animation: Studio Logo
Logos just make a club seem more fun. Scholars incorporate knowledge from previous lessons in the unit to write a computer program in the Scratch block-based language. Their program should help design a logo for the CS First studio. A...
Curated OER
Immigration and Ancestors
We are all immigrants to this country and the study of immigration can help students connect to history in a personal way. Students will listen to audio clips from the Ellis Island web site, discuss the treatment of immigrants in the...
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