Curated OER
Design in Production
High schoolers are introduced to product design. In this social studies and technology lesson plan, students examine the historical role of mass production in the development of American business and industry and then apply their...
Teach Engineering
Design Step 4: Engineering Analysis
What is the main difference between an engineer and a technician? This is one of the driving questions in a plan that proves that analysis at every step of development is crucial to the engineering design process. The instructional...
Teach Engineering
Design Step 2: Research the Problem
How do you get started designing a product to meet your engineering design goals? Here, learners gain understanding of an important aspect of the engineering design process: background research. Through brainstorming and worksheets,...
Curated OER
Protective Design
Over 3 or 4 class periods your young designers will create a wearable garment that provides some sort of protection from a danger in everyday life. In this fashion design lesson, young scholars investigate fear in our society and...
Teach Engineering
Design Step 5: Construct a Prototype
Enough with the talking, let's build something! In the fifth step in the engineering design process, young engineers build a prototype to test their ideas. The instructional activity walks them through the process of evaluating it...
Discovery Education
Market Research and Design: The Headphone Challenge
Watch augmented reality bring classrooms to life. Scholars work in groups to design, build, and market a new pair of headphones meant for children under three. They use an augmented reality app to show their headphones in action as they...
American Physiological Society
Sit On It
How do product designers come up with the variety of things we see in stores and on TV every day? They identify a need, then create something that meets that need. Sounds simple, right? A two-week instructional activity puts seventh...
Curated OER
Designing a Real Life Ecosystem!
Students research abiotic and biotic factors concerning the concept of an ecosystem. Record and analyze data collected. Write a lab report in proper and scientific format with thinking and analytical skills. Work as a cooperative team.
Curated OER
Logo Design Basics: School ID
Students design a new logo for their school. In this graphic design instructional activity, students learn the fundamentals of logo design and how to incorporate the needs of the client in design development. Students design a new school...
Curated OER
Logo Design Basics: Your Name Here
Students become familiar with the fundamentals of graphic design to develop a logo. In this logo design lesson plan, students generate their own two logos using their own name and a personal hobby as inspiration. Students select their...
Curated OER
Entrepreneurship: Creating Products and Systems That Meet the Needs of Your Clients
There is no better way to learn about a subject than with a hands on project. Middle schoolers design and create a product that meets the needs of fictitious clients. They view a PowerPoint, consider how the Western marketing style is...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Curated OER
Design Your Own Building
Students explore the use of design principles in the real world. They evaluate how problems can be solved using design principles. In groups, students design the floor plan for a building of their choice.
Institute of Electrical and Electronics Engineers
Get it Write
In an effort to practice engineering design, STEM classes break out into teams and endeavor to make a working ink pen. To prepare, they read about writing implements through history, patents, and viscosity of liquids. Armed with this...
Curated OER
Group Product-Pitch Presentation
Are you just about to teach persuasion in your class? If so, you should consider this short unit. In small groups, learners create a product, develop a magazine ad for the product, and pitch this product to the class using a visual...
California Academy of Science
Fresh Solutions: Design Thinking Challenge
How do people transport fresh water long distances to ensure everyone has access to it? The final lesson in the 10-part Fresh Solutions unit encourages individuals to design their own solution, or solutions, to that very problem. Groups...
California Academy of Science
Our Hungry Planet: Design Thinking Challenge
Scholars investigate an issue associated with food systems and design their own solutions. Working collaboratively, they follow each step in the design process to complete the 10th lesson of the 13-part Our Hungry Planet series.
Curated OER
Cell Game
Make a prototype of a game based on cell biology. Researching game design and working in groups to create a game will activate knowledge of cell biology. The review task will help students learning as they test out the games and their...
Curated OER
Costume Exploration
What a great lesson, upper graders are sure to love. They explore costume design and the relationships between theatre, culture, and history. They research three time periods, write a response about two of them, then create a composit...
Indiana Department of Education
The Represented World: Communication—Packaging
Challenge your classes to design and market a new product. Collaborative groups use geometry skills to create packaging for their products. Finally, they plan a marketing strategy to present to a marketing specialist.
Curated OER
High School Bag Design
Learners design a bag that they would personally use to carry needed items to school. In this bag design lesson, students observe real bags and assess needs and wants for a new bag. Learners brainstorm design solutions and render their...
Teach Engineering
Chair Design
Can you design the perfect chair? Scholars apply the engineering design process to design and build a prototype of a new type of chair from wires. They test their designs with a wooden artist model or stuffed animal.
Discovery Education
Clutter Cutter
Challenge young learners to cut the clutter with this fun engineering project. As employees of a home and office supply company, young engineers are asked to develop devices that organize everyday items. After participating in a...
Curated OER
The Who, What, and Y of Design
Students discover how large national chain stores create product lines that appeal to Generation-Y consumers. After learning in-depth about Target's new Dorm Room line, students create their own Generation-Y inspired product line.