Intel
Biomes in Action
A STEM project-based learning lesson, number four in a series of 10, focuses on human impacts to biomes around the world. Groups work together as environmentalists to research a specific biome, investigating human impacts on it. From...
Intel
Cell-to-Cell
The third in a series of 10 STEM project-based lessons focuses on cells types, functions, and physiology. Through research, discussions, writings, and presentations, groups learn about the difference between plant and animal cells, the...
Intel
Designer Genes: One Size Fits All?
In this STEM group of 10 activities, lesson two focuses on the question, "Just because we can, should we?" when considering genetically engineered food. Classes hear a scenario and, as young scientists and geneticists, must determine if...
Intel
Play Ball!
Math and sports meet on the baseball diamond in the first STEM lesson in a series of six that asks pupils to collect and perform comparative analyses of data specific to baseball. Following the analysis, scholars create a presentation...
BBC
Royal Patronage
The relationship between European royalty and the artists, scientists, and philosophers they support has been a building block in the artistic and technological progress throughout the world. Learn more about patronage throughout the...
BBC
The Monarch's Changing Role
Though the grandeur and elegance of the British palace remains unchanged throughout history, the role of the monarch has shifted from absolute rule to collaboration with a constitutional parliament. Young historians learn about the...
NPR
Suffrage Lesson Plan
Has life changed for American women in the last century, or are there common themes between the lives of 21st century women and the struggle of suffragettes from the 1910s? Explore the ways media reflects the position of women in the...
NPR
Progressive Era Lesson Plan
The women working for equal rights in the early 20th century weren't a part of one large group; rather, they were members of dozens of small groups focused on social reform. Explore the ways groups in the Progressive Era like National...
NPR
This Isn't Right: Women Reform Leaders
The 20th century saw many new possibilities open up to women in America, thanks to many well-known female historical figures — and some women who are not as famous but who are equally accomplished. Learn about the women who contributed...
NPR
Female Olympians Lesson Plan
For every strong and determined female Olympian, there are millions of young girls watching and becoming inspired. Middle and high schoolers learn more about record-breaking and history-making Olympian women with a presentation from the...
Scholastic
Abraham Lincoln: A Time Line Research Project
Though Abraham Lincoln's life was tragically cut short, it was filled with accomplishments and inspiring moments that continue to influence American democracy. Explore the ways the 16th president of the United States made his way from a...
Code.org
Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
Code.org
Compound Conditional Logic
Scholars explore compound conditional logic and learn to use the Boolean operators AND, OR, and NOT within conditional statements by incorporating these operators to improve a previously created app.
Code.org
Introduction to Conditional Logic
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson plan. They also learn about nested conditionals in the 11th...
Code.org
Multi-screen Apps
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
Code.org
Beyond Buttons Towards Apps
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
Tech Museum of Innovation
Human Body Exhibit
Explore human anatomy and physiology using models. Scholars study systems of the human body and design a display for a museum exhibit. To complete the activity, individuals create analogous models of their chosen human body systems.
Intel
Beat the Heat
Explore greenhouse effect and climate change through a 15-day unit. Scholars learn about these STEM concepts by researching, conducting surveys, experimenting, and collaborating with experts in the field. They frequently communicate...
Intel
Fair Games
Who said things were fair? The unit introduces probability and its connection to fairness. The class interacts with activities of chance and plays games to relate them to fairness. Groups design a fair game and develop a presentation....
IMAX
Hubble
Explore what it takes to service the Hubble telescope. In the set of three activities, groups investigate several aspects of the Hubble telescope, including robotic arms used during repairs, spacesuits, and extravehicular activity (EVA)...
Code.org
Minecraft Hour of Code
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Civil War Trust
Civil War Soldier: Experiencing the Battle of Franklin
Fighting a war over home soil makes a living nightmare even more real. Class members describe the experience of a Civil War soldier during the Battle of Franklin, poised right at a major turning point of the war, after researching the...
National Park Service
Civil War to Civil Rights: From Pea Ridge to Central High
Explore how the Civil War impacted the Civil Rights Movement. Class members complete a series of projects for a unit that uses a layered curriculum approach to learning.