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We found 65 resources with the concept computer applications
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TeachEngineering: Android Acceleration Application
Introduce young engineers to the software development design process used in app building. After watching a video tutorial, groups are challenged to build an accelerometer app for an Android device and design an app utilizing the GPS...
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2009 AP® Computer Science A Free-Response Questions
Coding and decoding is part of the work. Pupils and teachers use the released questions from 2009 to gather information on how topics show up on the AP Computer Science exam. The four questions range from the array data structure to...
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Star Wars: Building a Galaxy with Code
Welcome to the code side. The interactive instructional activity introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The...
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Career Connections | Software Developer Dayton
Like coding and 3-D design, like working with computers and with people? A career as a software developer might be in your future. Find out what's involved by watching a short video narrated by a software developer.
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Career Connections | Prosthetist Dayton
Like a challenge? Not afraid of seeing blood? Have good interpersonal skills? Try looking into a job as a prosthetist. A lower-limb prosthetist discusses his unusual pathway to a career that enables him to design and fit artificial limbs.
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Career Connections | CNC Die Shop Machinist
Ever wonder where they get all those little parts that go into machines that make stuff? Welcome to the world of the Computer Numerical Control (CNC) die shop machinist. A short video looks at the training and education required for a...
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Developing a Trigonometry Phone App
What's one more app? After reviewing how to calculate missing side lengths or angle measures in a right triangle, pupils create instructions for a phone app to do all of the tedious work. They must consider all nine cases of known...
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Computer Curriculum
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
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How to Manage Your Time More Effectively (According to Machines)
The good news: you can run your life like a computer runs its schedule. The bad news: computers are not always the best at running their schedules. Learn more about schedulers within operating systems and what happens when something goes...
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The Singularity, Skynet, and the Future of Computing: Crash Course Computer Science #40
Are you ready for The Singularity? The last installment of a computer science playlist examines the future of computing. The video looks at the startling rate of advances in computing, sometimes referred to as the singularity, in...
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Map of Computer Science
Like all other sciences, computer science has many branches. An informative video provides a brief overview of computer science. It breaks the discipline into three major areas: theoretical computer science, computer engineering, and...
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Practice PT – Improve Your App
The last installment of a 21-part unit is a practice performance task that asks class members to design an app using skills from the unit. Scholars take one of the previous apps from the unit and modify it by adding elements and making...
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Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
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Functions with Return Values
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function.
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Processing Arrays
Scholars use a playing card activity to help them develop a program to find the minimum value of a list. They learn to use for loops to write code that will process lists.
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Image Scroller with Key Events
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson of the series. They learn to refactor code and remove redundancies after modifying code.
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Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
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Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
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While Loops
Bring your pupils in the loop with while loops. Scholars learn how to modify conditional statements to produce while loops in the 14th lesson of the series. They use flowcharts to understand loops and then program some examples of loops.
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Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
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Compound Conditional Logic
Scholars explore compound conditional logic and learn to use the Boolean operators AND, OR, and NOT within conditional statements by incorporating these operators to improve a previously created app.
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Introduction to Conditional Logic
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson. They also learn about nested conditionals in the 11th lesson of...
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Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
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Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...