Teach Engineering
Building-Testing-Improving Paper Airplanes: Head's Up!
Take foldables to all new heights. Pupils build and fly different types of paper airplanes in the 14th portion of a 22-part unit on aviation. Groups collect data on distance and flight time for each plane and compare the data from the...
Teach Engineering
Take Off with Paper Airplanes
Let's go fly a kite ... oops, a paper airplane! The 13th segment in an aviation unit of 22 relates the parts of an airplane to paper airplanes. Pupils learn the functions of the control surfaces of a plane to really make their knowledge...
Teach Engineering
Better By Design
Which modification is the best? Using the scientific method, pairs determine the effects of each control surface on the distance of a glider's flight. The activity, section 16 in a 22-part unit on aviation, allows pupils to gain a better...
Teach Engineering
Balsa Glider Competition
Change one variable and try again. Teams build basic balsa gliders and collect data on their flight distances and times. Through collaboration, the team decides on two modifications to make to the basic design and collect data for the...
Teach Engineering
Will It Fly?
Go fly a kite, then fly a plane! The 19th part of a 22-part unit on aviation looks at the way kites and gliders help aid in the understanding of flight. Pupils discuss how engineers used kites to influence airplane designs.
Teach Engineering
Design a Flying Machine
Wrap up the unit in one final design. Pairs use their knowledge of aviation to design new flying machines and record how their designs take into consideration the forces that act upon airplanes. The pupils determine whether their designs...
Teach Engineering
An Inflated Impression of Mars
Help your class understand the magnitude of the distance between Earth and Mars with an activity that asks small groups to use balloons to create scale models of the Earth, Moon, and Mars. Class members figure out the distances between...
Teach Engineering
Airplane Tails and Wings: Are You in Control?
Keep everything under control. The lesson, the 16th segment in a 22-part unit, provides a more detailed look at the parts of a plane, specifically the control surfaces. Pupils learn about the construction of the wings and the tails and...
Discovery Education
Jets in Flight
This Discovery Education activity provides the information needed to understand the basics of flight. Before taking off, young pilots learn the eight stages of the engineering design process. Small groups then design and build an...
Curated OER
Introduction to Flight: A Math, Science and Technology Integrated Project
Seventh graders review graphing procedures and practice locating points using x,y coordinates. Students calculate the areas of the top and bottom surfaces of the airfoil. They construct a test model of the airfoil.
Curated OER
The Shapes of Flight
Learners explore interaction between mathematics, science, and technology as they look at process of researching, developing, testing, and evaluating airplane design. They calculate glide ratio for model paper airplane by using data...
Curated OER
Slush Rush
Students navigate software to help students understand the benefits of computer models. In this computer models lesson, students use computer inquiry tools to record simulated events and how they affect objects such as houses or...
DocsTeach
Patent Analysis: Wright Brothers' Flying Machine
Ideas take flight in an exciting activity exploring the Wright Brothers. Scholars view the Wright Brothers' patent for their flying machine and makes educated guesses as to the purpose of the document. Scholars discuss the purpose of...
Curated OER
Using 3-D Models for Code Validation with FoilSim
Students use FoilSim to complete the activity to create tables of data sets comparing the lift values for a 3-D model of a symmetrical wing section to the values predicted by the FoilSim software.
Curated OER
Math: Will The Airplane Get Off the Ground?
Students use data from real-life models to calculate and compare the force required for an airplane of a given weight to become airborne. They use a graphing calculator to evaluate data and use the World Wide Web to access data.
Kenan Fellows
Weight and Balance of an Airplane
A career in aeronautics might be calling your class members. Building from the previous two lessons in the series, learners continue analyzing the mathematics of aeronautics. Groups create a paper airplane using paperclips for balance....
Teach Engineering
Windy Tunnel
Lift—it is about the wing's attack. Using a virtual wind tunnel, pupils investigate wing shape and angle of attack. Learners use worksheets to record their observations and to convert verbal relationships into mathematical equations in...
Curated OER
Maglev Trains
Students explore how Maglev trains work. In this technology lesson, students discuss the pros and cons of Maglev compared to conventional trains. They build a simple Maglev train model.
Curated OER
A New Century of Flight- Part 2
Students explore airlines and flight. In this flight lesson, students discuss the size of aircraft and how that impacts travel. Students view online travel sites to determine fare pricing and record data in a chart.
Scholastic
Drones Take Off
Ever wonder what drones are doing high above us in the sky? This article gives your class an insight to what those robots in the sky are doing. After reading an article on drone technology, pupils are prompted to respond to a variety of...
Kenan Fellows
Reading Airline Maintenance Graphs
Airline mechanics must be precise, or the consequences could be deadly. Their target ranges alter with changes in temperature and pressure. When preparing an airplane for flight, you must read a maintenance graph. The second lesson of...
Institute of Electrical and Electronics Engineers
Wind Tunnel Testing
One of the factors that automotive engineers must consider is wind drag. The less wind drag, the more efficient the car will be. They perform many tests in wind tunnels, then refine their designs and test again. Using simple materials,...
Perkins School for the Blind
Design and Problem Solving
What if you had a design problem you wanted to solve, but were unable to draw because you were unable to see? Teach your learners with visual impairments that they can use Wikki Stix®, a braille ruler, Legos®, and Constructo Straws to...
Teach Engineering
Egg-cellent Landing
The classic egg-drop experiment gets a new bounce with an activity that asks pairs to design a lander similar to one used to land a rover on Mars within a fixed budget. The activity provides a great introduction to the idea of terminal...