Interactive
2
2
Judicial Learning Center

The Appeal Process

For Students 6th - 12th Standards
Why doesn't the Supreme Court hear testimony from witnesses? How do they complete an entire proceeding in less than two hours? A helpful lesson guides scholars of criminology through these and other questions by explaining how appeals...
Interactive
2
2
Judicial Learning Center

The Power of Judicial Review

For Students 6th - 12th Standards
Marbury v. Madison is arguably the most important landmark case in the history of the Supreme Court. A fact-filled lesson provides background information about the case and two others related to the concept of judicial review. Scholars...
Interactive
2
2
Judicial Learning Center

Your Day in Court

For Students 6th - 12th Standards
Whether out of choice or necessity, people want to know what will happen on a typical day in court. A helpful lesson walks scholars in the field of criminology through the trial process from opening statements to the final verdict. 
Interactive
2
2
Judicial Learning Center

Why Study Landmark Cases?

For Students 6th - 12th Standards
Why study landmark Supreme court cases? A helpful lesson offers a brief but valuable argument for the importance of these cases in the field of criminology. It introduces scholars to some key terms necessary for studying court cases and...
Website
University of North Carolina

Letters of Recommendation

For Students 9th - Higher Ed Standards
Letters of recommendation play a key role in the college admissions process. A handout on the topic, part of a series on specific writing assignments, helps applicants through the process of choosing recommenders and requesting a letter....
Website
University of North Carolina

Audience

For Students 9th - Higher Ed Standards
Challenging pupils' perspectives by having them walk in the shoes of the reader. An informative resource discusses how to identify an audience and anticipate their needs before writing an upcoming argumentative essay. 
Handout
ProCon

Gun Control

For Students 9th - 12th Standards
According to some estimates, there are more guns than people in the United States. Learners decide if America should enact more gun control laws. They analyze information about gun deaths in the United States by year, read about the...
Website
Free Management Library

Free Management Library: Basic Guidelines to Problem Solving and Decision Making

For Students 9th - 10th
Introduces problem-solving, suggesting that the word "opportunity" replace the word "problem." Describes the 7 steps in the process. Includes other links.
Website
Mind Tools

Pmi Weighing the Pros and Cons of a Decision

For Students 9th - 10th
Defines and explains the PMI Decision Making System, which improves upon the weighing pros and cons method to make a decision.
Website
Other

E Rulemaking Program: Let Your Voice Be Heard

For Students 9th - 10th
You can make a difference in the federal decision making process. Search by date, category, or government agency and read recent governmental regulations. Assess these regulations firsthand and provide feedback to the people who matter.
Website
Other

The Consumerist

For Students 9th - 10th
The Consumerist, a subsidiary of Consumer Reports, accepts tips from consumers to cover stories people want to hear or should become aware of based on consumers interests.
Website
Mind Tools

Force Field Analysis

For Students 9th - 10th
Defines and describes the force field analysis decision-making process. This process is particularly useful when a change is to be implemented.
Website
Indiana University

Indiana University: Plants in Motion

For Students 9th - 10th
Plants grow and change on a time scale that is too slow for us to observe in real time. Time-lapse photography is a simple technique that allows us to see the movements of plants and clearly demonstrates that plants are living and...
Website
Other

University of Southern California: Pathfinder

For Teachers 9th - 10th
Teachers who commit to play the game with students and participate in a survey can request a complimentary copy of the Pathfinder role-playing card game in which players assume roles as college applicants and work through choices about...