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Achievement Strategies
Unit/Chapter Design Template
A thorough lesson plan template allows teachers to design balanced and standards-based lessons for any grade. The template includes spaces for unit vocabulary and concepts, objectives, and additional resources.
Mathematics Vision Project
Geometric Figures
Logical thinking is at the forefront of this jam-packed lesson, with young mathematicians not only investigating geometric concepts but also how they "know what they know". Through each activity and worksheet, learners wrestle with...
Mathematics Vision Project
Module 1: Getting Ready Module
This fabulous resource is a must-have for any algebra teacher's arsenal of lessons. Developing the idea of equations and use of variables from basic physical scenarios, learners gain valuable intuition in the structure and meaning of...
Council for the Curriculum, Examinations and Assessment
Learning about Learning
Encourage your sophomores to become life-long learners with the series of activities contained in this packet. Class members set goals, review personal targets, identify strategies to improve their study skills, and develop an...
Achieve
Corn and Oats
How much land does a parcel hold? How much fertilizer does it take for a field of corn? Pupils answer these questions and more as they apply ratio reasoning and unit analysis.
Curated OER
Build Your Dream Science Lab
Would your ideal science lab be filled with bubbling beakers and zapping Tesla coils? Or would it contain state-of-the-art computer technology and data analysis? Dream big with an innovative lesson that connects math and language...
Mathematics Vision Project
Linear and Exponential Functions
Provide a continuous progression to linear and exponential functions. Pupils continue to work with the discrete functions known as sequences to the broader linear and exponential functions. The second unit in a series of nine provides...
Shodor Education Foundation
Spread of Disease
Control the spread of a contagious disease. An applet allows pupils to run a simulation on the spread of a disease. Rules govern how the disease is spread and the length of time it takes to recover. Learners view the spread visually and...
Kenan Fellows
Reading Airline Maintenance Graphs
Airline mechanics must be precise, or the consequences could be deadly. Their target ranges alter with changes in temperature and pressure. When preparing an airplane for flight, you must read a maintenance graph. The second lesson of...
EngageNY
Analyzing Data Collected on Two Variables
Assign an interactive poster activity to assess your class's knowledge and skill concerning data analysis. The teacher reference provides solid questions to ask individuals or groups as they complete their posters.
Curated OER
Dinosaur and DNA Days
Biology stars extract DNA samples from beef thymus and then examine its properties. They use enzymes to digest the DNA samples, and then use electrophoresis to separate fragments. Finally, they discuss methods and principles of...
Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Caesar Cipher
Caesar ciphers hide secret missives. A simple interactive lets users encode and decode hidden messages. The cipher method here is the Caesar shift.
Shodor Education Foundation
Simple Coordinates Game
Let coordinate pairs show you the way home. Scholars plot houses on a coordinate plane with given coordinates using an interactive app. Alternatively, they can identify the coordinates of houses already plotted on a coordinate plane.
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Function Flyer
Fly through graphing functions with the Function Flyer. Young mathematicians use an interactive to graph different types of functions. A set of exploration questions has users investigate patterns in functions.
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Whole Number Cruncher
Time to crunch the numbers! Young scholars use an interactive number cruncher to practice operations with whole numbers. They input a number and watch as the number cruncher produces the output and then use the data pairs to determine a...
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...