Intel
Understanding the Design Process
Can you build a better mousetrap? Broken into two sessions, this plan introduces learners to the design process. The first session has pupils look at the world through a design perspective by redesigning everyday objects. In the second...
WindWise Education
How Can I Design Better Blades?
Small groups use information they have learned about blade construction to design, build, and test their own concepts. The teams compete in order to determine which design has the best average power output.
American Chemical Society
Norbert Rillieux, Thermodynamics and Chemical Engineering
The man who invented the earliest examples of chemical engineering was an American-born, French-educated, free man of color before the Civil War, and went on to translate Egyptian hieroglyphics. There is something of interest for almost...
NASA
Feel the Heat
Pupils examine how solar energy can supply power and heat on the lunar surface. As groups design and build a solar-powered water heating system, they test their system to determine the change in temperature of the water and redesign it...
Teach Engineering
Android App Development
Building an accelerometer app for your Android device. Groups develop an app that uses the accelerometer on an Android device. The purpose of the activity is to reinforce the programming design. The post activity assessment challenges...
NASA
Roving on the Moon
Take a rover out for a test drive. The challenge is to build a rubber-band-powered rover out of cardboard. Individuals or groups work at making modifications to a prototype rover to increase its efficiency.
Tech Museum of Innovation
Ant-Man Saves the Day
Provide Ant-Man with a flying device to aid in fighting crime. The first installment of a five-part unit has learners designing and building a flying device for Ant-Man. They write a narrative essay describing the engineering process...
PBS
Hands-On Engineering Challenges to Bolster Your Electricity, Sound, and Force Units
Need some activities to go along with your unit? A collection of hands-on activities from PBS offers opportunities to add to your electricity, sound, and force units. The electricity activities revolve around building a pinball-type...
Teach Engineering
Edible Rovers (High School)
Design and build a rover ... then eat it? This activity has groups of two design and build Mars rovers. The teams determine what instruments they want to include with their rover and plan a budget. They calculate the cost of the body of...
Teach Engineering
Edible Rovers
The good thing about building this rover is you get to eat it afterwards. Pairs determine rover parts they want to include in their design based upon their cost and usefulness. The teams design their rovers, build them from edible...
TryEngineering
Program Your Own Game
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Center for Learning in Action
Challenge with Solids, Liquids, and Gases
There's a container for every matter—liquid, solid, and gas. Pupils design three different containers, each with the capability to hold one of the states of matter, and share their design with the class.
NASA
Launch It
Launching a rocket with a balloon—that sounds crazy! The class brainstorms design characteristics of a rocket. Individuals build a balloon launcher and a rocket straw. Using the air stored in a balloon, the individuals launch their...
NASA
Touchdown
Individuals design and build a set of shock absorbers to protect their astronauts when they land. Using a limited amount of supplies, pupils build a system that will keep two large marshmallows from flying out of a cup when it lands...
NASA
Heavy Lifting
Astronauts need a way to lift heavy objects. Pupils design and build a crane out of cardboard and determine ways to improve their cranes based upon the outcomes of testing.
NASA
On Target
NASA's LCROSS mission is dropping a probe into a lunar crater. Groups design a system to travel down a zip line and drop a marble onto a target in the classroom. The groups then modify their designs based upon testing.
Teach Engineering
Where Are the Plastics Near Me? (Mapping the Data)
The last activity in a nine-part series has teams create a Google Earth map using the data they collected during a field trip. Using the map, groups analyze the results and make adjustments to the map to reflect their analysis. A short...
Teach Engineering
Tippy Tap Plus Piping
Getting water to a tap requires an understanding the fundamentals of fluid flow. Groups design, build, and test a piping system to get water from the source — a five gallon bucket — to a tippy tap. The objective is to be able to fill...
Towson University
Mystery Tubes
How do scientists know they're right? Truth be told, they don't always know. Explore the scientific process using mystery tubes in an insightful activity. Young scientists discover how to approach and solve problems in science, how ideas...
Teach Engineering
The Mighty Heart
Have your class follow the step-by-step directions in this resource to dissect a sheep heart and gain a better understanding of this amazing organ. Working in small groups, pupils look for specific parts of the heart during their...