Curated OER
Using Computer for Statistical Analysis
Students use the computer and S'COOL data for statistical analysis.
Curated OER
Number Sense and Numeration
Students add and subtract integers. In this algebra activity, students discuss number sense as they sort numbers in the correct order. They analyze and label numbers differentiating between rational and irrational numbers.
Curated OER
Drug and Alcohol Prevention
Seventh graders investigate the influence of alcohol and/or drugs. They prepare a written report on the chosen topic related to drugs and/or alcohol. Students utilize technology to share the information about alcohol and/or drugs with an...
Curated OER
Human Computer Game
Students view the "Parts of a Computer" Power Point presentation then they view the inside of a computer and break down each operating system and its job. They compare and contrast the difference between human and computer parts that...
Curated OER
Parts of a Computer
Learners, after identifying the parts of a computer, and categorizing the parts by functions (input, output, process, and storage), explore how all the parts of a computer work together. They compare/contrast the differences between...
Curated OER
Computer Applications - 6
Pupils become familiar with the course requirements and class procedures. They develop a list of ways that the computer has changed modern society and review the Board of Education policies regarding computer and Internet use by students.
Sprite Box
Lightbot Jr 4 Coding Puzzles
Learning how to write computer code has never been so much fun! Given control of their very own robots, children create simple programs in order to solve a series of challenges and develop their problem solving skills.
Teach Engineering
Exploring Bone Mineral Density
Bone up on bone density. The second installment of the seven-part series has pupils read articles on two different websites to learn about bone density and its measurement, as well as X-rays and other imaging tools. A quiz assesses their...
Smithsonian Institution
What's the Code? Coding Robot Movements Using Sound
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
TryEngineering
Computing in the Cloud
What and where is "the cloud"? The instructional activity teaches scholars about the history of cloud computing and about its current uses. It also teaches how to install a multiple guest OS in a host OS and how to use cloud computing...
Curated OER
Egg Carton Binary Numbers
Learners take the abstract concept of binary representation and create a more tactile and concrete approach. Using egg cartons, they create a physical representation of binary numbers. The egg cartons become a tool to assist students in...
Drexel University
Learning Roomba Module 3: Controlling Movement
Look at it go. The resource, the third in a series of five using a Roomba, explains the different types of movements a Roomba makes, then challenges pupils to create computer codes that will cause the Roomba to travel specific paths.
Code.org
Using Simple Commands
Turtles might be slow, but class will zoom by when your pupils build a program in which reptiles draw a grid. Using App Lab and JavaScript, class members build a program to find the most efficient way to draw an image of a...
Code.org
Functions with Return Values
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function.
Teach Engineering
Energy Skate Park
Skate through a simulation on energy with an a activity that uses a computer simulation of a skater to reinforce the concept of conservation of energy. The resource guides pupils through scenarios using the computer simulation to...
Code.org
Image Scroller with Key Events
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th instructional activity of the series. They learn to refactor code and remove redundancies after modifying code.
Facebook
Public Wi-Fi
Sometimes free Wi-Fi comes with a hefty price tag! Networking novices examine the components of a Wi-Fi network during a digital citizenship lesson from an extensive series. Groups work together to map out a day's worth of Internet...
Middle Tennessee State University
The Invention of the Telephone
All of the people in your class would agree that life would be different without the invention of the telephone! Study Alexander Graham Bell's most famous and influential invention through the primary source document of his...
Beauty and Joy of Computing
Conditional Blocks
If you use the resource, then pupils will understand conditional block instructions. In the first lab of a six-part unit, pupils learn how to use conditional statements (if/then) in block instructions for computer programming. They apply...
Institute of Electrical and Electronics Engineers
Coloring Discrete Structures
What's the least number of colors needed to color a U.S. map? The lesson begins by having pupils view a video clip on continuous and discrete phenomenon, then launches into an activity reminiscent of Zeno's paradox. A separate video...
Computer Science Unplugged
Computing: Databases Unplugged
How do databases store and retrieve information? The activities in the resource provide fundamental concepts of databases by introducing an approach that teaches the basics without using computers. The pupils act as the actual data...
Union County Vocational Technical Schools
Engineering Drawing
Knowing the basics of drafting allows individuals to create drawings that show all the views and measurements necessary to allow others to visualize the original object. Pupils gain experience by drawing three orthographic views of...
Krzysztof Haft-Szatynski
Move the Turtle
Turtles are not known to be speedy movers, but have you ever tried to get them to move in a specific direction? How about getting them to move in a perfect circle? With this app, young computer programmers have to be on their toes to...
Code.org
Introduction to Data
Data, data everywhere. Challenge your class to begin thinking about data, the ways people collect information, and what we can learn from this data. Class members discuss sources of data and then individuals answer questions in the...