Code.org
Practice PT - Design a Digital Scene
The final performance task for the unit requires class members to utilize what they have learned to create a personal digital scene. Groups work together to develop a scene and then, using top-down design, break the scene into manageable...
Code.org
Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Google
Animation: Studio Logo
Logos just make a club seem more fun. Scholars incorporate knowledge from previous lessons in the unit to write a computer program in the Scratch block-based language. Their program should help design a logo for the CS First studio. A...
Code.org
Practice PT - Tell a Data Story
Show your class how it all comes together. The last lesson in a unit of 15 has individuals take everything they learned in the data section to analyze the class-generated data. The pupils find a story they want to tell that appeals to...
Code.org
HTTP and Abstraction on the Internet
Introduce your class to the layers of abstraction of the Internet with a activity on the HTTP protocol. Pupils review previous lessons on levels of the Internet, then investigate new high levels by examining the HTTP traffic on their own...
Code.org
Creating Summary Tables
Let the computer summarize all that data. Pairs work together to learn how to create pivot tables by following directions in the online module. They then utilize the data collected from the beginning of the unit to create their own...
NOAA
Plate Tectonics II
Mid-ocean ridges, rift valleys, island arcs, mountain ranges, earthquakes, volcanoes ... there are so many features associated with plate tectonics. The 14th installment of a 23-part NOAA Enrichment in Marine sciences and Oceanography...
National Wildlife Federation
Yesterday: Our Energy Needs Over Time
How has our relationship to energy changed over time? An engaging exploration challenges learners to create a timeline showing human energy needs and uses over time. Scholars review what timelines are, choose a 50-year period in history...
NOAA
Into the Deep
Take young scientists into the depths of the world's ocean with the second lesson of this three-part earth science series. After first drawing pictures representing how they imagine the bottom of the ocean to appear, students investigate...
Curated OER
Alice Computer Programming
Students explore multimedia components. In this science inquiry lesson, students read "Invitation to the Game" by Monica Hughes and they use the Alice Computer Programming System to better understand population dynamics.
Curated OER
An Eye on Science
Students investigate the human eye and its parts. They read and discuss various books about eyes and sight, draw a rough draft of an eye diagram, and create a final draft of their eye diagram including labeled parts using Kid Pix...
Curated OER
Computer Activities: Countries of the World
Students research a country. In this research and computers lesson, students select a country and research various aspects about it including the capital city, the flag and fun facts. Students create slides about their country and then...
Curated OER
Science Safari: Energy Resources
Students discover how scientific methods are integral to the creation of energy. In this energy resources lesson, students follow the provided procedures to learn how science impacts energy production.
Curated OER
Altering Text Size, Color, and Font
Students explore computer text. In this word processing and computer lesson, students practice changing color, font, and the size of their text with guided instruction from the teacher.
Curated OER
Digital Science Experiments
Students listens to an iPod and a voice recorder, in which the teacher provides the experiment instructions. They listen to the directions first, then they observe and record their experiments steps and results using a digital camera and...
Code.org
Functions with Return Values
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function.
Drexel University
Learning Roomba Module 3: Controlling Movement
Look at it go. The resource, the third in a series of five using a Roomba, explains the different types of movements a Roomba makes, then challenges pupils to create computer codes that will cause the Roomba to travel specific paths.
Teach Engineering
Java Code: Does It Work? Test and Test Again
Testing software code can sure test one's patience. Future programmers learn about the importance of testing when writing code for computer software. They access the CodingBat website to test programs written in Java using three test...
NASA
Science Fiction Story
A lesson allows you to go back in time and see the big bang actually happen. Bazinga! In reality, pupils research the Big Bang Theory and theorize what it would be like to go back in time and see it happen. There are four different...
Curated OER
Canada's Role in Astronomy and Space Science
Ninth graders, in groups, research a Canadian astronaut, developing a profile of their astronaut for presentation in a learning center. They visit the other groups' centers to explore more astronauts.
Code.org
Sending Bits in the Real World
A bit optional. How do computers transmit in the real world? Pupils research a device that is used in transmitting bits, then individuals create a poster that presents the information they have learned about their device.
Code.org
What is Big Data?
Find out why Big Data is a big deal in the first installment of a 12-part unit that introduces young computer scientists to Big Data and demonstrates how it is useful. In pairs, class members research a big data tool to uncover the...
Kenan Fellows
Balancing Equations Using Matrices
Matrices help solve systems of equations in chemistry, computer graphics, circuitry, probability, and more. The second lesson in a seven-part series focuses on using matrices to balance chemical equations. Pupils rely on the Law of...
Foundation for Water & Energy Education
How Can Work Be Done with Water Power? Activity C
Third in a set of lessons regarding reservoirs, dams, and hydropower, this involves a two-day hydropower plant simulation. Collaborative groups build, maintain, and finance the plant. The transparency of the reservoir setup can be...
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