Activity
Teach Engineering

Automatic Floor Cleaner Computer Program Challenge

6th - 8th
Have your class use the engineering design process to program a vacuum robot. Using computer engineering concepts, teams program an automatic floor cleaner to traverse designated patterns. 
Interactive
Khan Academy

Project: Build-a-House

6th - Higher Ed
Start with a basic house created in JavaScript code and practice programming with loops as you add rows of windows, grass, flowers, or trees. How about some apples growing in the trees? You get the idea. Your coding students can let...
Interactive
Khan Academy

Project: Make it Rain

6th - Higher Ed
Make it rain on your computer screen with this challenging JavaScript programming project. Modify the existing code of one little drop to create a downpour by using arrays and properties of arrays. But why stop there? How about some...
Interactive
Khan Academy

Challenge: Lined Paper

6th - Higher Ed
Now create your own graph paper with this JavaScript programming activity! First, change the while loop that draws horizontal lines into a for loop. Then, add another for loop that draws the vertical lines. For an added challenge,...
Interactive
Khan Academy

Challenge: Number Analyzer

6th - Higher Ed
The JavaScript program you create will answer a simple question about a number. Is it positive, negative, or zero? Create a Boolean expression and use conditional if statements to test the value and then print the...
Interactive
Khan Academy

Challenge: Calculator

6th - Higher Ed
Calculators aren't all that useful if they don't return the correct results. In this JavaScript programming exercise, beginning JavaScript coders are guided to fix the results returned by the functions so they return correct values....
Interactive
Khan Academy

Welcome to the Computer Science Platform

6th - Higher Ed
You don't need to know how to code in order to teach your students! Show them learning is a lifelong skill by learning along with them. Take this activity for example; the code is on the left, and the result is on the right. Can you...
Interactive
Khan Academy

Challenge: Mouse Tracker

6th - Higher Ed
Create a small but useful little program that allows you move a dot with your mouse and see the coordinates change as the mouse moves.  Starting with a dot that moves with the mouse, add to this program the text of the points...
Interactive
Khan Academy

Challenge: Recipe Card

6th - Higher Ed
Anyone hungry? Create a recipe object in this coding activity. Include a title, number of servings, and ingredients. All of this adds up to one delicious practice opportunity for your programming students who are just learning how to use...
Interactive
Khan Academy

Challenge: Picture Painter

6th - Higher Ed
Your young coding students will love the result of this programming activity and will be amazed at what they can make the computer do. Using objects and their properties, they will create a paint brush that will redraw an object across...
Interactive
Khan Academy

Challenge: Double Rainbow

6th - Higher Ed
Draw a rainbow over the rainbow. The second segment in a series of six has the class practice using functions to edit a program that draws a rainbow. After creating the function, the interactive lesson challenges pupils to create another...
Interactive
Khan Academy

Challenge: Your First Button

6th - Higher Ed
Practice using conditional if statements, Boolean expressions, and Boolean operators by programming a user-selected button. This activity guides by using a small program that needs some modifications to work correctly. 
Interactive
Khan Academy

Project: Bookshelf

6th - Higher Ed
Start your own virtual library with this JavaScript programming project. Create arrays of book objects, and fill the shelves with different books, different colors, titles, authors, etc. Let coders create their own unique display. 
Interactive
Khan Academy

Project: Ad Design

6th - Higher Ed
Let your young programmers' creativity and programming knowledge shine with this culminating activity. Coders put together everything they know about using text commands, drawing, and animation to create a unique ad. This activity could...
Interactive
Khan Academy

Challenge: Exploding Sun

6th - Higher Ed
Animating an object by moving it across a computer screen can be accomplished by drawing the object repetitively, each time adjusting some aspect of the drawing slightly. This activity is an easy introduction to animation in JavaScript,...
Interactive
Khan Academy

Challenge: Bouncy Ball

6th - Higher Ed
Create your own bouncing ball program with this guided activity. Java Script code that sends a ball down the screen is provided. The task is to fix the code to make it bounce up when it hits the bottom of the screen and then down again...
Interactive
Khan Academy

Challenge: Smarter Button

6th - Higher Ed
Now, challenge your knowledge of Boolean operators even further with this JavaScript program to create a button that changes color after being pressed. This activity is the second in a series and would made a good follow up to the first...
Interactive
Khan Academy

Challenge: A Loopy Ruler

6th - Higher Ed
Now try writing your first while loop! This activity guides you through creating a small JavaScript program that marks the top of the screen with a ruler. Use the while loop to write the numbers across the screen.
Interactive
Khan Academy

Challenge: A Loopy Landscape

6th - Higher Ed
Drawing trees and grass over and over again is the perfect time to add a while loop to your computer code. This activity guides coders through the steps as they practice using this loop. 
Activity
Computer Science Unplugged

Marching Orders—Programming Languages

4th - 8th
Computers need precise directions to complete a task. Class members experience what it is like to program a computer with an activity that asks one pupil to describe an image while classmates follow the directions to duplicate the picture.
Interactive
Khan Academy

Challenge: Flower Grower

6th - Higher Ed
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
Activity
DiscoverE

Coding Without Computers

6th - 12th
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Activity
College Board

AP® Computer Science A: Magpie Chatbot Lab Student Guide

11th - 12th
How is your computer or phone able to talk to you? Explore the tasks needed for a computer to understand human voice input and then write code for a Chatbot with this lab guide.
Interactive
Khan Academy

Challenge: H for Hopper

6th - Higher Ed
An "H" is just three rectangles when you are trying to draw them on a computer screen. After watching the previous Intro to Drawing video this online programing activity guides young coders to draw the letter "H" on the screen. Help and...

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