University of Nottingham
Modeling Conditional Probabilities: 2
Bring the concept of conditional probability alive by allowing your classes to explore different probability scenarios. Many tasks have multiple solutions that encourage students to continue exploring their problems even after a solution...
Mathalicious
Three Shots
To foul or not to foul, that is the basketball question. High schoolers look at the probability that fouling out a player and allowing free throws yields a better outcome than allowing the original shot. The resource provides a teacher's...
Illustrative Mathematics
Return to Fred's Fun Factory (with 50 Cents)
The penny arcade gets the statistics treatment in this fun probability investigation. A non-standard game of chance is described and then the class is set loose to find missing probabilities, determine common outcomes, and evaluate...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Royal Society of Chemistry
Lead Compounds: Precipitation Reactions and Pigments—Microscale Chemistry
Colorful lead compounds never fail to impress! Solubility scholars examine a series of double replacement reactions involving lead nitrate and record their observations. The second part of the experiment illustrates the differences...
Project Maths
Outcomes of Coin Tosses
Flip a coin: heads, use the resource; tails, use the resource. The fourth of six installments of the Statistics & Probability unit looks at coin tosses and probability. The class conducts an experiment and sees that the outcomes of...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Teach Engineering
What is Going on with Grandma?
Pupils individually determine what they need to know about osteoporosis and how they will find that information. They share their thoughts with a partner before moving on to share with the class. The class arrives at a list of a set of...
NASA
Heavy Lifting
Astronauts need a way to lift heavy objects. Pupils design and build a crane out of cardboard and determine ways to improve their cranes based upon the outcomes of testing.
Visa
A Way to Wealth: Understanding Interest and Investments
Money motivates! Help young bankers understand how math plays a part in investing. Give learners math practice while instilling real-world financial literacy skills.
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