Project Maths
Outcomes of Coin Tosses
Flip a coin: heads, use the resource; tails, use the resource. The fourth of six installments of the Statistics & Probability unit looks at coin tosses and probability. The class conducts an experiment and sees that the outcomes of...
Curated OER
Solving a Simple Maze
It is a-maze-ing how lost one can get. Teams reconstruct a simple maze and solve it. Participants create an algorithm that a robot would follow in order to solve the maze as well. The activity includes an extension directing pupils to...
EngageNY
Recursive Formulas for Sequences
Provide Algebra I learners with a logical approach to making connections between the types of sequences and formulas with a lesson that uses what class members know about explicit formulas to develop an understanding of recursive formulas.
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Ships to a New World
Students experiment with buoyancy as a force. In this buoyancy lesson plan, students access an assigned website to examine the sailing vessels that came to the New World. They work as teams to build boats out of aluminum foil to see...
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The Museum Idea
Students evaluate and record the various types of museum careers. In this The Museum Idea activity, students create a bicentennial time capsule, design a Museum of me, and make a classroom mini museum. In addition students visit a local...
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Olympic Mascot Lesson
Students investigate the 1968 Olympics by identifying their mascots. For this Olympic history lesson, students participate in a group activity where they match countries with their representative mascots. Students analyze the meaning...
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Basketball
Students are able to practice dribbling and passing a basketball. They complete lay-up, set shots ans jump shots. Students play a game of basketball against each other. They are evaluated at the end of the basketball unit.
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A Lottery of Learning
Students investigate the probability necessary to win the lottery. They view a PowerPoint Presentation, evaluate combinations, calculate lottery probability, conduct analysis of a fair game, and design a lottery to meet various...
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My Habitat Address
Sixth graders draw a habitat and write about what they would need to survive in the habitat. They define the input of items such as materials, energy, and information, and what goes out of the habitat. They play a "Habitat Address" game,...
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Keyboarding
Students practice keyboarding skills. They practice numbers, create a list of words, and read a newspaper article. They create a drill page of 15 lines and exchange with a partner. They select from a menu of activities assessments...
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Science: Total Recall
Third graders attempt to recall details about a person entering the classroom while they are involved in another activity. They test their skills of observation and memories by playing an interactive memory game.
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Pooling Around
Students complete a unit of lessons on computing area and volume. They play a Jeopardy game of basic area formulas, calculate surface area of shapes, develop a Powerpoint presentation, and conduct a simulation of finding the surface area...
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The Sexton and the Compass
Students evaluate how movement patterns create and affect interdependence. They analyze the interactions within and between regions and engage in artistic inquiry, exploration, and discovery in collaboration with others. They design...
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Statistics: Misleading or Accurate?
Students explore the concept of misleading statistics. In this misleading statistics lesson, students play a game of tag and graph the number of times each student gets tagged. Students use the graph to determine the fastest runner in...
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Upgrading Hubble
Students investigate the Hubble telescope's role in astrophysics research. They complete a Webquest, watch a video, view Hubble photographs, play online games, answer discussion questions, and evaluate newspaper articles about optics.
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PEMDAS
Sixth graders use the mneumonic device to help them remember orderof operation. In this algebra lesson, 6th graders apply PEMDAS to help them equations. They evaluate equations through PEMDAS.
National First Ladies' Library
Building a Federal Town: Washington, DC
Young scholars create a timeline of the history of Washington, D.C. from 1787 to 1879. Using the internet, they read specified articles about the design of the capital and city of Washington DC. Students write a newspaper article about...
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How the West Was One - Three x Four
While this lesson provides a motivating and interesting way to review the concept of the order of operations, it involves the use of software called How the West Was One + Three x Four. There are also other resources that are referenced,...
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Probability Polly
Students evaluate if an event is certain, probable, or impossible. They design and create a spinner to be used in a game which demonstrates the possible outcome of an event.
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Jesse's Ice Cream Stand
Learners evaluate the best price to scoop size combination for profit. They complete a poem on the concept of profit for earning money and calculate profit in several situations.
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The Structure of British Columbia's Government
Eleventh graders play a "card game" centered around a "Jeopardy" type of task designed to review pertinent information on the subject of the three branches of B.C.'s government.
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Let's Play Scrabble!
What do Alfred Mosher Butts, James Brunot, and Jack Straus have in common? They were all instrumental in the development of Scrabble. Class members will discover these facts and many more as they conduct a WebQuest to gather, organize,...
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Ancient World
Sixth graders play a powerpoint jeopardy game. This can be used as a test or as a way to review information. This is a culminating test for our unit on Ancient Worlds. The jeopardy game is based on goals in math, language arts, and...
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Generators: Three Mile Island vs. Hoover Dam
Students are given a history of electricity and its development into the modern age lifeline upon which we so depend. The methods of power generation are introduced, and further discussion of each technology's pros and cons follows. ...