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How is a textile loom related to computer programming? An engaging video begins with an example of a textile loom requiring instructions to produce patterns to introduce the idea of programming and hen goes on to explain early programming efforts, such as punch cards, plugboards, and consoles.
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3 Downloads
Concepts
Instructional Ideas
- Have learners create a timeline of progress in computer programming
- Bring in examples of punch cards, if available
Classroom Considerations
- Tenth video in a series on computer science
- The following video in the series continues to address the topic of early computer programming
- This video is hosted on YouTube
Pros
- Provides actual historical pictures and footage
- Detailed descriptions help with understanding
Cons
- None
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