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Lesson Plan
Curated OER

Friday Forum (Day 5)

For Teachers 6th - 8th
Students evaluate their performance in different debates about the laws of Michigan. They write a letter to an editor of a newspaper sharing their opinions. They write journal entries as well.
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Lesson Plan
Curated OER

Good Enough To Eat

For Teachers 1st - 3rd
Students are introduced to the five food groups. In groups, they place different foods into the correct section of the Food Pyramid. Using different types of technology, they create one page of a class ABC book sharing what they know...
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Lesson Plan
Curated OER

Shakespear Scavenger Hunt

For Teachers 9th - 12th
Students use the internet to study basic biographical facts about Shakespeare in the form of an internet scavenger hunt. This activity is a great introduction to a Shakespearean unit of study.
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Lesson Plan
Curated OER

Civil War Letter Web

For Teachers 4th - 8th
Students use the internet to gather information on a specific Civil War battle of interest to them. Using the information they gather, they organize it into a web to be used later when writing a letter. They use the web to write their...
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Lesson Plan
Curated OER

Nancy's Nice Nose

For Teachers K
Students recognize the phoneme /n/. Through matching activities, students discriminate the phoneme /n/ from similar looking letters and phonemes. They associate the phoneme /n/ with its letter representation and identify the phoneme /n/...
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Lesson Plan
Curated OER

Presentations

For Teachers 6th - 8th
Learners use the Internet and word processing programs to complete their research for their presentations. In groups, they participate in hands-on activities that incorporate into a drawing project. They share cultural and geographical...
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Lesson Plan
Curated OER

Shoe Shuffle

For Teachers 2nd - 3rd
Students review the "word choice" writing trait, and recall how to use descriptive words to paint a picture. They write a description of one of their tennis shoes without sharing it with classmates. They place a shoe on display while the...
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Lesson Plan
Curated OER

Communicate with a Truck Driver

For Teachers 6th
Sixth graders complete activities to learn about the trucking industry. In this truck driving lesson, 6th graders explore websites for positive trucker images and learn about their contributions to society. Students communicate with...
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Lesson Plan
Curated OER

John Lawson's Emigration Impact: Short Essay

For Teachers 6th - 8th
Young scholars review John Lawson's writings to discover the impact they had on emigration to America. Using the writings, they analyze the influence of them and review the early settlement of the colonies. They write their own essay...
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Lesson Plan
Code.org

Events Unplugged

For Teachers 9th - 12th
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
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Lesson Plan
Curated OER

Painted Lodges

For Teachers 3rd - 5th
Students explore lodge construction as a representation of culture. In this cultural diversity and Native American history lesson, students listen to a narrative explaining the origin of Native American painted lodges. Students design...
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Interactive
Concord Consortium

Intermolecular Attractions and Boiling Point

For Students 9th - 12th
Why do different substances have different boiling points? Through an interactive lesson, learners explore how intermolecular attractions affect boiling points. They interact with molecules through an animation and make conclusions about...
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Lesson Plan
Curated OER

Narrow It Down

For Teachers K - 4th
Ever played 20 Questions? A similar game helps young learners practice asking and answering yes-or-no questions. Spread out several objects, preferably all similar with slight variations (buttons or coins would work well). A leader...
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Lesson Plan
Code.org

Multi-screen Apps

For Teachers 9th - 12th
Scholars continue their study of event-driven programming by creating a multi-screen app in the fifth lesson of the series. They incorporate previously learned elements and events in the mini-project.
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Lesson Plan
Code.org

Controlling Memory with Variables

For Teachers 9th - 12th
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
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Assessment
Code.org

Practice PT – Improve Your App

For Students 9th - 12th
The last installment of a 21-part unit is a practice performance task that asks class members to design an app using skills from the unit. Scholars take one of the previous apps from the unit and modify it by adding elements and making...
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Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
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Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
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Lesson Plan
Code.org

User Input and Strings

For Teachers 9th - 12th
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth instructional...
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Lesson Plan
Code.org

Introduction to Conditional Logic

For Teachers 9th - 12th
On one condition ... explore how to use conditionals within conditionals. Scholars apply conditional statements to improve upon the app they built during a previous lesson. They also learn about nested conditionals in the 11th lesson of...
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Lesson Plan
Code.org

Image Scroller with Key Events

For Teachers 9th - 12th
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson of the series. They learn to refactor code and remove redundancies after modifying code.
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Lesson Plan
Code.org

Beyond Buttons Towards Apps

For Teachers 9th - 12th
Explore how people use event-driven programming in games with a lesson that teaches scholars to use new screen elements and events. They apply these new elements to create a simple chaser game.
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Lesson Plan
Code.org

One-way Functions – The WiFi Hotspot Problem

For Teachers 9th - 12th
Pupils attempt to solve the Wireless Hotspot Problem and learn why it is considered a computationally hard problem in the ninth instructional activity of the series on 12. They also learn about one-way functions and how the Wireless...
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Lesson Plan
Curated OER

2002 Memorabilia and Mascots

For Teachers 1st - 3rd
Students calculate costs and determine change in scenarios where they buy 2002 Olympic Winter Game memorabilia for themselves, family and friends.