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EngageNY
Modeling Video Game Motion with Matrices 2
The second day of a two-part lesson on motion introduces the class to circular motion. Pupils learn how to incorporate a time parameter into the rotational matrix transformations they already know. The 24th installment in the 32-part...
EngageNY
The Geometric Effect of Some Complex Arithmetic 1
Translating complex numbers is as simple as adding 1, 2, 3. In the ninth lesson in a 32-part series, the class takes a deeper look at the geometric effect of adding and subtracting complex numbers. The resource leads pupils into what it...
EngageNY
When Can We Reverse a Transformation? 3
When working with matrix multiplication, it all comes back around. The 31st portion of the unit is the third lesson on inverse matrices. The resource reviews the concepts of inverses and how to find them from the previous two lessons....