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Lesson Plan
College Board

Strategies for Teaching AP Computer Science

For Students 10th - 12th
Implement strategies from the beginning to the end. A collection of strategies and lessons span from the first day of school to after the exam. Resources cover basic information such as computer ethics and top 10 tips to a lesson on how...
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Lesson Plan
College Board

AP® Computer Science A: Elevens Lab Student Guide

For Students 11th - 12th
Looking for a project to use in an AP® Computer Science class? Engage learners with a simple solitaire game called Elevens. Through these activities, learners break down the task and write the code for a game. Sign in to your College...
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Lesson Plan
College Board

AP® Computer Science: A Picture Lab Student Guide

For Students 11th - 12th
How do you modify digital pictures? In this lab learners write methods that modify digital pictures. They how to traverse a two-dimensional array of integers or objects, and are introduced to nested loops, binary numbers, interfaces, and...
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Lesson Plan
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Teach Engineering

Java Code: Does It Work? Test and Test Again

For Teachers 9th - 12th Standards
Testing software code can sure test one's patience. Future programmers learn about the importance of testing when writing code for computer software. They access the CodingBat website to test programs written in Java using three test...
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Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
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Lesson Plan
Drexel University

Learning Roomba Module 1: Robotics Introduction

For Teachers 9th - 12th
Introducing Mr. Robot. As an introduction to robotics, class develop a definition of a robot and make distinctions between real robots and those in science fiction. They also study the basics of programming in Java to program a Roomba.
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Lesson Plan
Curated OER

Getting Started with Java

For Teachers 9th - 12th
High schoolers explore a programming curriculum based in the Java language. They start with the basic information needed to code and run their first program. Students analyze the planning, debugging and testing points of the unit. They...
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Lesson Plan
Curated OER

Getting Started With Java-Background

For Teachers 10th - 12th
Young scholars study the history of computers including hardware and software, binary representation of data and examine the beginnings of programming languages. They investigate the development of software and the fundamentals of...
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Lesson Plan
Curated OER

Getting Started with Java

For Teachers Higher Ed
Students discuss the history of computers and describe how hardware and software make up computer architecture. They review the binary system and the evolution of programming languages then discuss the fundamental concepts of object...
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Lesson Plan
Curated OER

Order It Up!

For Teachers 6th - 12th
Learners use the game "Order It Up" an activity about the solar system statistics. The teacher is in the front of a classroom with an Internet-capable computer and a computer projector projecting the game onto the screen. Students have...
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Lesson Plan
Curated OER

TECH:Introduction to Programming (IT)

For Teachers 9th - Higher Ed
Students complete an activity that illustrates the concepts of giving accurate instructions and computer programming. They also identify the relationship of the instructions/code to computer programming. Students then create a peanut...
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Lesson Plan
Curated OER

Weather Maps and Prediction

For Teachers 2nd
Young meteorologists read basic weather maps by learning about the symbols that are associated with them. This two-day instructional activity has some excellent demonstrations and activities to get youngsters thinking about the weather...
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Lesson Plan
Curated OER

Using Graphs to Compare

For Teachers 9th - 12th
Students use the FoilSim computer simulation program, and demonstrate an understanding of the lift variables by explaining their graphical representations. They demonstrate an understanding of forces and motion.
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Lesson Plan
Curated OER

Weather Maps and Prediction

For Teachers 2nd
Second graders point out symbols for high and low pressure that would be found on weather maps. They break into small groups and use a copy of the weather maps file to make observations about the maps and come up with an explanation of...
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Lesson Plan
Curated OER

How Does Altitude Relate To Density?

For Teachers 9th - 12th
Students demonstrate an understanding of the properties of matter by applying them to density, pressure, and temperature. The educational software program, "Foilsim" is used in this inquiry.
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Lesson Plan
Curated OER

Lift Relationships

For Teachers 9th - 12th
Students use FoilSim (downloadable) to determine how lift is affected by varying parameters on the Airfoil simulation.
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Lesson Plan
Curated OER

Upside-Down Wings

For Teachers 9th - 12th
Students use FoilSim to demonstrate that the graphic analysis of the airflow around one object can be used to hypothesize airflow graphs for objects as they are elongated from a sphere to an airfoil shape.
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Lesson Plan
Curated OER

Design of Airfoil for Given Lift

For Teachers 9th - 11th
Pupils use FoilSim to design an airplane wing that generates a given lift. As they change parameters such as airspeed, altitude, angle of attack, thickness and curvature of the airfoil, and size of the wing area, the software calculates...
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Lesson Plan
Curated OER

Actual Airflow vs. Ideal Airflow: Stalls

For Teachers 9th - 12th
Students use 3-D modeling techniques to observe the characteristic signature of the stall condition apparent on an airfoil at high angles of attack. They use FoilSim to compare the above with ideal airflow.
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Lesson Plan
Curated OER

Design of Airfoils and Problem- Solving Using FoilSim

For Teachers 9th
Ninth graders, after reading the explanation given below, complete the problem-solving activities to demonstrate an understanding of the concepts presented.
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Lesson Plan
Curated OER

Did You Catch My Drift?

For Teachers 8th - 10th
Students, through the use of the Curveball interactive software package, become familiar with the way in which the flow of air across or around an object affects its ability to lift, spin, and curve. After reading the explanation given...
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Lesson Plan
Curated OER

Wing Specifications

For Teachers 9th
Ninth graders use FoilSim to fulfill the specifications of a given airfoil (wing) and plot and interpret graphs.
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Lesson Plan
Curated OER

Froggy Fun

For Teachers K - 3rd
Students exploring about frogs and their environment. They describe what camouflage is and why it is useful to frogs especially in the environment that frogs live in. They also draw a picture of a frog in its habitat.
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Lesson Plan
Curated OER

The Baseball and Air

For Teachers 8th - 10th
Learners use Curveball to complete the activity to determine how the speed of airstreams changes in relation to changes in the distance of the airstream from the center of the baseball.

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