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Curated OER
Alice Computer Programming
Young scholars explore multimedia components. In this science inquiry lesson, students read "Invitation to the Game" by Monica Hughes and they use the Alice Computer Programming System to better understand population dynamics.
Curated OER
Computer Programming: Learning Alice Programming
Students examine the Alice Program. In this computer programming lesson, students use the drag and drop program method and view a PowerPoint presentation. Students will then create a snowman by using the drag and drop method.
Curated OER
Programming with Alice
Students develop their technology skills. For this computer programming lesson, students use Alice software to complete programming tasks and ultimately to program a video game or movie.
Ontario
Animation Programming—Computer Studies
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Curated OER
Adventures in Alice
Students use the Alice computer program and use the basic features to manipulate a world within it. In this programming lesson students use their computer skills to create a storyboard in the Alice program.
Curated OER
Adventures in Alice
Young scholars complete a computer program in which they see how the programming language works for creating a virtual world. For this technology lesson students produce their own interactive video.
EngageNY
First-Person Computer Games
How do graphic designers project three-dimensional images onto two-dimensional spaces? Scholars connect their learning of matrix transformations to graphic design. They understand how to apply matrix transformations to make...
Curated OER
Adventures in Alice
Learners create a haiku and illustrate it on the computer. In this haiku lesson plan, students review the history of the haiku while they are outside and then write their own. Learners then use a computer program to illustrate their poem.
Curated OER
Alice World:Tornado
Seventh graders use the Alice program and complete a world that is damaged after a tornado. In this atmospheric conditions lesson students complete an activity using the Alice program.
Curated OER
Animation: ALICE Software
Students familiarize themselves with the ALICE software program. In this computer animation activity, students are guided through a tutorial on how to use the ALICE software for animation.
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The Adventure of Negative clue and Alice World
Students read the story "The Adventure of the Negative Clue" and design an Alice World for the story's setting. In this reading analysis lesson, students read the story and complete a story map. Students use the Alice program to design...
Curated OER
Adventures in Alice
Eighth graders complete a computer program where they learn about different methods. For this computer lesson students see the differences between a world and character method and learn what they do.
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Alice
Students work with computers and use the Alice software. In this computer lesson plan students learn how to use the Alice program.
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Creating with Alice
Students explore Alice Programming Software. In this exploratory lesson, students design a unique storyboard which will guide the creation of their Alice World. Students write and create their own films.
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Adventures in Alice
Students produce a development project with characters. In this investigative instructional activity students use a program to understand its basic features and how to create and insert characters.
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FINDING A RESOLUTION
Young scholars examine detailed Moon and Earth views provided by the NASA-sponsored "World Wind" computer program. They work in groups to create maps of different scales using landmarks of their choice, and challenge their classmates to...
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Talk the Talk
Students interactively learn multimedia terminology while using the Alice Programming. In this multimedia lesson students become the director of a movie or video game.
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Art as a profession
Students research a possible career in computer animation. In this computer animation lesson plan, students research the amount of money you could make in computer animation and the kinds of jobs you could acquire.
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Wetland Habitats
Eighth graders explore the program Alice and the Internet to research wetland habitats. In this habitat lesson students build their own Alice world that includes wetland habitats, food sources and ways to protect the...
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Measurement
Seventh graders measure surface area. In this geometry lesson, 7th graders find the surface area of various geometrical shapes. Using a computer program, students compute the area of 2-D and 3-D shapes. Students use...
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Have I Been Hacked?
Learners investigate how effective SNEAK strategies are in detecting hackers. In this technology lesson, students explain the ethical issues about hacking. They graph and analyze their experimental results.
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Action Verbs
As you are teaching the parts of speech, introduce your action verbs lesson with this helpful PowerPoint. The 19 slides in this presentation walk students through the different types of action verbs, including: present, past, and future...
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Scientific Method
Sixth graders explore the scientific method. In this scientific method lesson, 6th graders write acrostic poems regarding the steps of the scientific method, experience an Alice program regarding the method, and create story boards...
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A My Name Is Alice
Fourth graders brainstorm and research to find information that fits with their assigned letter. They decide with their group which items to be used in their book page. Students participate in the illustration of the group page.