Interactive
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iCivics

Responsibility Launcher

For Students 6th - 12th Standards
So how would pupils solve a town's problems? Using a video game, scholars tell residents of a town how to solve their problems by taking steps such as going back to school, voting, or serving in the military. As they make good choices,...
Interactive
iCivics

Sortify: U.S. Citizenship

For Students 6th - 12th Standards
What is the difference between a right and a responsibility? Scholars consider the question while sorting characteristics of citizenship into buckets using a video game. After playing, class members see how effectively they sorted the...
Interactive
DocsTeach

WWI Propaganda and Art

For Teachers 9th - 12th
Uncle Sam wants you! During World War II, the US government and military created a propaganda campaign to gain public support. The activity uses primary documents such as photos to explain how and why the propaganda campaign was...
Interactive
iCivics

I Civics: Games: Argument Wars

For Students 9th - 10th Standards
Games in which players act as lawyers arguing head to head before a judge about real Supreme Court cases.
Interactive
Daily Teaching Tools

Daily Teaching Tools: I Civics Attributes

For Students 9th - 10th
This Daily Teaching Tools resource explains the attributes associated with the free educational game designed by Sandra Day O'Connor, iCivics. Teachers can use this resource to assess understanding of the American government and...

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