Curated OER
Calculate Time Intervals in 12 and 24 Hour Systems
For this calculate time intervals in 12 and 24 hour systems worksheet, 4th graders solve 4 time interval problems in a 12 hour system and 4 in a 24 hour system with immediate online feedback.
Curated OER
My Test Book: Calculating Percents
In this online interactive math skills worksheet, learners solve 10 multiple choice math problems that require them to calculate percents. Students may view the correct answers.
Curated OER
Math is Everywhere! Post Test
In this math test worksheet, students complete 10 multiple choice questions covering a wide variety of math concepts. An answer link is included.
Curated OER
Grade 3 Math-Advanced 5
For this grade 3 math worksheet, 3rd graders answer a set of 20 'advanced' multiple choice questions covering a variety of concepts. Answers may be checked online.
Curated OER
The Birchbark House Math Activity
In this The Birchbark House math activity learning exercise, learners, after reading the story, complete 10 story problems based on the events in the story; this page has links to helpful websites.
CK-12 Foundation
Mutually Inclusive Events: Card Game
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
CK-12 Foundation
Linear Equations: Deep Dish Pizza
Explore the volume of solids with a real-life connection. Learners calculate the volume of a deep-dish slice of pizza to determine its price. They model the slice as a part of a cylinder and create a formula for calculating the cost.
CK-12 Foundation
Displaying Categorical Variables: Spending Habits
Bar or circle graph—which is best? Given a circle graph and a total amount of money earned, pupils calculate the amount of money in each category. Learners use the calculated amounts to create a bar graph and compare the two displays.
CK-12 Foundation
Area Between Curves: Income and Expenses
Use the area of polygons to calculate the area between curves. Pupils calculate areas under income and expense curves by filling the space with squares and right triangles. Using that information, they determine the profit related to the...
Scholastic
Study Jams! Decimal & Fraction Equivalents
If a candy bar costs 3/4 of a dollar, can your mathematicians figure out the cost in cents? After watching this animated video, your learners will see that every fraction can be a decimal and every decimal can be a fraction. The video...
CK-12 Foundation
Law of Cosines: Get on Base
Baseball is all about math. Young baseball and mathematics enthusiasts determine the distance between players on a baseball field using the Law of Cosines. An interactive helps them find relevant distances and angles to use in their...
CK-12 Foundation
Measurement of Probability
Stockings make your legs warmer and math more enjoyable. A drag-and-drop interactive has pupils take stockings out of drawers to calculate probabilities. This includes dependent events where the probabilities depend on previous stocking...
Shodor Education Foundation
Measures
Take a look at data from a statistical lens. An interactive allows pupils to enter data set, labeling the data including the units used. Manipulating the applet, learners select the statistics to calculate that include total, mean,...
CK-12 Foundation
Operations with Vectors: GPS Device
Determine the distance between two hikers using vectors. Pupils use an interactive to develop the formula to find the distance between two points knowing their relationship to a third point. Learners use the formula to calculate the...
CK-12 Foundation
Length of an Arc: Pi Hour
What time is it when the arc length is pi? An interactive displays the measure of the angle created between the hour and minute hand of a clock. Pupils can set the clock to different hours and calculate the arc length based upon the radius.
CK-12 Foundation
Basic Trigonometric Functions: Ladder Length
Climb the ladder to trigonometry. The interactive introduces trigonometric ratios and finding lengths of sides of right triangles created by a ladder and a building. Learners use the interactive to create triangles by moving the top of...
CK-12 Foundation
Pythagorean Theorem to Determine Distance: Distance Between Friends
Pupils use an interactive to help visualize the right triangles needed to calculate distances between friends' houses. Individuals solve five problems on how to determine distances and comparing the distances.
CK-12 Foundation
Length of a Chord: Distance Across a Ferris Wheel
An interactive presents two friends on a ferris wheel with the task of finding the distance between the them. Pupils create the chord between the two friends and calculate its lengths using trigonometric ratios.
CK-12 Foundation
Angular Velocity: 200 Meter Dash
Do curves slow runners down or help their speed? Pupils simulate a 200-meter dash to calculate the angular and linear velocity of a runner. They then determine whether the runner is faster around the curved section of the track or the...
CK-12 Foundation
Law of Cosines: Baseball Diamond
Catch a great resource! Individuals use an interactive that allows them to move players on a baseball field. They calculate distances between players using the Law of Cosines.
CK-12 Foundation
Addition and Subtraction of Polynomials: Adding Polynomials
Stack the like terms to add vertically. The resource contains a visual aid to help with the addition of polynomials using the vertical method. Pupils use the aid to calculate the sum of two polynomials.
CK-12 Foundation
Sums and Differences of Independent Random Variables: Traveling Seasickness
Use a Punnett square to calculate probabilities. The resource presents a situation in which two patients are randomly selected from a group of patients with a particular illness. Pupils use the interactive to determine the likelihood...
CK-12 Foundation
Expected Value: Playing Darts
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To finish,...
CK-12 Foundation
Conditional Probability: Colorful Cubes
An interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners use...
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