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Lesson Plan
Incredible Art

Skateboard Deck Graphics

For Teachers 9th - 12th
Young artists don't need to be skateboarders to enjoy this assignment. Class members use the provided worksheet to craft 10 sketches that convey action or motion using no more than seven lines. They then select their three best ideas and...
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Lesson Plan
Institute of Electrical and Electronics Engineers

Get it Write

For Teachers 3rd - 12th Standards
In an effort to practice engineering design, STEM classes break out into teams and endeavor to make a working ink pen. To prepare, they read about writing implements through history, patents, and viscosity of liquids. Armed with this...
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Lesson Plan
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Curated OER

Group Product-Pitch Presentation

For Teachers K - 12th
Are you just about to teach persuasion in your class? If so, you should consider this short unit. In small groups, learners create a product, develop a magazine ad for the product, and pitch this product to the class using a visual...
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Lesson Plan
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California Academy of Science

Fresh Solutions: Design Thinking Challenge

For Teachers 6th - 10th Standards
How do people transport fresh water long distances to ensure everyone has access to it? The final lesson in the 10-part Fresh Solutions unit encourages individuals to design their own solution, or solutions, to that very problem. Groups...
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Lesson Plan
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California Academy of Science

Our Hungry Planet: Design Thinking Challenge

For Teachers 6th - 10th Standards
Scholars investigate an issue associated with food systems and design their own solutions. Working collaboratively, they follow each step in the design process to complete the 10th lesson of the 13-part Our Hungry Planet series.
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Lesson Plan
Sargent Art

Symmetry: A Design Problem

For Students 6th - 12th
As part of a study of design, young artists examine an example of a formal (symmetrical) design and then, following step-by-step directions, create their own. 
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Lesson Plan
Curated OER

Cell Game

For Teachers 10th - Higher Ed
Make a prototype of a game based on cell biology. Researching game design and working in groups to create a game will activate knowledge of cell biology. The review task will help students learning as they test out the games and their...
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Lesson Plan
Mathematics Assessment Project

Designing a 3d Product in 2d: a Sports Bag

For Teachers 7th Standards
Sew up pupil interest with an engaging, hands-on lesson. Learners first design a sports bag given constraints on the dimensions of fabric. They then evaluate provided sample responses to identify strengths and weaknesses of included...
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Lesson Plan
Mathematics Assessment Project

Designing 3d Products: Candy Cartons

For Teachers 6th Standards
Wouldn't it be great to work in a candy factory? Learners get their chance as they first design a carton for a candy that meets certain requirements. They then examine and analyze nets and explanations in sample student responses.
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Lesson Plan
Kenan Fellows

Assembly Required and the Design Process Too!

For Teachers 9th - 12th Standards
Do your part to make manufacturing more manageable. A capstone project challenges each group to identify and research a manufacturing process for a product. To complete the activity, they create a presentation for business and community...
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Lesson Plan
National Gallery of Canada

Home Sweet Home

For Teachers 4th - 6th
What are your pupils' homes like? Incorporate their homes into a drawing lesson. Using an enlarged photograph, class members draw a grid so they can easily split their drawing in half. The final product should demonstrate cool colors,...
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Lesson Plan
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Beyond Benign

Product Test

For Students 6th - 8th
It's the moment of truth. Previous lessons in the 24-part series had scholars design and develop shampoo formulas using chemical concepts. The 18th lesson asks them to test the function of their shampoos. To do this, they calculate the...
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Lesson Plan
DiscoverE

Product Dissection

For Teachers 6th - 12th
Sometimes, taking things apart is more fun than putting things together. Groups of learners participate in a reverse engineering activity. They dissect a device of their choosing to see how it works—great hands-on learning from the...
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Lesson Plan
Code.org

Introducing Design Mode

For Teachers 9th - 12th
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
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Lesson Plan
Discovery Education

Clutter Cutter

For Teachers 5th - 8th Standards
Challenge young learners to cut the clutter with this fun engineering project. As employees of a home and office supply company, young engineers are asked to develop devices that organize everyday items. After participating in a...
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Lesson Plan
National Gallery of Canada

Memories of the Past

For Teachers 7th - 8th
Explore contemporary American Indian art. After viewing a set of images, class members discuss the design elements of techniques present, as well as how these artists represent history and culture. Learners examine the parfleche and...
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Lesson Plan
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Purdue University

Field Trip Snack Holder

For Teachers 3rd Standards
Is light related to insulation? An informative hands-on STEM activity demonstrates how light affects temperature. First, the class investigates how light passes through different mediums and how that relates to temperature. Then,...
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Lesson Plan
Curated OER

Coast-to-Coast Book Design-Part 1: What is a book?

For Teachers 6th - 9th
In this first of four lessons on book design, students are introduced to the vocabulary of book design through the use of bookwalks and a non-linear PowerPoint presentation in game-show (Jeopardy!) format.
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Lesson Plan
Curated OER

The Who, What, and Y of Design

For Teachers 6th - 12th
Students discover how large national chain stores create product lines that appeal to Generation-Y consumers. After learning in-depth about Target's new Dorm Room line, students create their own Generation-Y inspired product line.
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Lesson Plan
Curated OER

Logo Design Basics: Your Name Here

For Teachers 1st - 6th
Students become familiar with the fundamentals of graphic design to develop a logo. In this logo design lesson plan, students generate their own two logos using their own name and a personal hobby as inspiration. Students select their...
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Lesson Plan
Curated OER

Logo Design Basics: School ID

For Teachers 9th - 12th
Students design a new logo for their school. In this graphic design instructional activity, students learn the fundamentals of logo design and how to incorporate the needs of the client in design development. Students design a new school...
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Lesson Plan
Rochester Institue of Technology

Ergonomic Packing

For Teachers 6th - 12th
Pupils revisit the concepts of ergonomics and order picking examined in previous lesson and use the results of a simulation to brainstorm ergonomic designs for medical supply stations.
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Lesson Plan
Curated OER

Costume Exploration

For Teachers 10th - 12th
What a great lesson, upper graders are sure to love. They explore costume design and the relationships between theatre, culture, and history. They research three time periods, write a response about two of them, then create a composit...
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Lesson Plan
Curated OER

Tree Diversity Activity

For Teachers 5th - 9th
Class members become tree huggers with this terrific study of biodiversity among trees! They do so by examining different characteristics of trees: shape, leaves, bark, fruit or seeds, etc. After examining five concepts, they use their...

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