Lesson Plan
Mathalicious

XBOX Xpotential

For Teachers 9th - 12th Standards
Touchdown! This is an exponentially insightful lesson that explores the growth of football games with different video game consoles. Class members discuss whether the increase of mergahertz can be described as linear or exponential....
Lesson Plan
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Science 4 Inquiry

Investigating How Heat Flows

For Teachers 6th - 8th Standards
It is impossible to cool down a glass of water by adding ice. Young scientists explore heat transfer through videos, experiments, and interactive games. They quickly catch on that the water melts the ice and things aren't always as they...
Lesson Plan
Curated OER

Human Body Series - Digestive System

For Teachers 3rd - 5th Standards
With articles entitled, "What's Puke?" and "What is a Fart?" this digestive system lesson is sure to be a gas! Elementary anatomists do a belly dance to illustrate how food moves through the digestive system and then design a board game...
Lesson Plan
Curated OER

Comparing Fractions

For Teachers 4th - 5th
The best way to teach students how to compare fractions is using visual means. This instructional activity suggests a variety of ways to help learners understand this concept using a SMART Board, Kidspiration, videos, computer games, and...
Lesson Plan
Computer Science Unplugged

Phylogenetics

For Teachers 4th - 12th
Introduce your class to the concept of creating phylogenetic trees by playing a game of Telephone. Participants create a mixed-up message and through the use of distance matrices, the evolution of the message is recreated. 
Lesson Plan
Curated OER

Computer Terminology

For Teachers 6th
Sixth graders are introduced to computer terminology. They complete a crossword puzzle using the terminology from the instructional activity. Students view a PowerPoint on computer technology. They are given copies of the PowerPoint. ...
Lesson Plan
Curated OER

Fractals and the Chaos Game

For Teachers 9th - 12th
Students explore the concept of fractals. In this fractals lesson, students play the "Chaos Game" via an applet. Students place dots on the screen to recognize that they have created Sierpinski's Triangle.
Lesson Plan
Curated OER

Family Game Night

For Teachers 11th - Higher Ed
Students plan and carryout a family game night to build family relationships. In this family building lesson, students identify games their families enjoy and use the FCCLA planning process to plan a family game night.
Lesson Plan
Curated OER

Game Shows in the Classroom

For Teachers K - 12th
Students participate in game show like games when reviewing material for any subject or grade level.
Lesson Plan
Curated OER

Telephone Game

For Teachers 1st - 12th
Students practice their listening comprehension by playing the "telephone" game.  In this foreign language lesson, students listen to a story read by a teacher in their target language and try to remember the details by writing 5...
Lesson Plan
Curated OER

Jeopardy Game

For Teachers 1st - 12th
Students practice discovering a target language by playing a game of Jeopardy.  In this foreign language lesson, students utilize their target language vocabulary to answer Jeopardy style questions they prepared the day before....
Lesson Plan
Curated OER

The Sporting Life

For Teachers 6th - 12th
Students read and discuss "When the Games Began: Olympic Archaeology," examining the significance of the first Olympic Games in Greece. They research and reenact scenes from these Games and reflect on the Games' original importance.
Lesson Plan
Curated OER

Olympic Obstacle Course

For Teachers 6th - 12th
Students examine the obstacles that Salt Lake City must overcome to host a successful Olympics in 2002. They draft proposals for their own city and/or state to host future Olympic Games.
Worksheet
Curated OER

Missing Vowels-- Computer Words--nouns 1

For Students 5th - 6th
In this language arts and technology worksheet, students analyze words that are related to computers by filling in missing letters in 20 words with a, e, i, o or u.
Worksheet
Curated OER

My Pocket IT Glossary: A-Z of Computer Words--Nouns

For Students 2nd - 4th
In this computer words learning exercise, students are given a list of computer words to define.
Activity
Beauty and Joy of Computing

Algorithms

For Teachers 9th - 12th
Introduces the class to the idea of searching a list by building a script. Learners modify a guessing game script that will find a number in a list. 
Lesson Plan
Code.org

The Need for Addressing

For Teachers 9th - 12th
You sunk my battleship via the Internet? Groups of three play a modified game of Battleship using the Internet Simulator. Team members determine how to address messages, so each player knows who the message is for, and refine their text...
Activity
Computer Science Unplugged

Tablets of Stone—Network Communication Protocols

For Teachers 4th - 12th
Show your learners that the game of Telephone isn't the only way messages get mixed up. Pairs transform into the sender and receiver of a message sent in packets. At least one pupil is the messenger who either delivers, delays, or...
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Computer Science Unplugged

Colour by Numbers–Image Representation

For Teachers 2nd - 12th
How do computers store and send images? Here's an activity that explains one way a computer can compress image information. Pupils decode run-length coding to produce a black and white image. Pairs then work together to code and...
Interactive
Code.org

Minecraft Hour of Code

For Teachers 2nd - 12th
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
Lesson Plan
Google

Friends: Imaginator

For Teachers 5th - 9th
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
Interactive
Arcademics

Speedway

For Students 5th - 6th Standards
Race to extreme fluency. Scholars play a car race online game where the faster they choose the answer to fraction addition and subtraction problems, the faster their cars go. Pupils play against the computer or other players online....

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