Curated Video
AI for Teachers with ChatGPT - Pictory Overview
In this video, we will delve into the fascinating capabilities of Pictory, showcasing its potential for creating impactful visual content. This clip is from the chapter "Pictory" of the series "AI for Teachers with ChatGPT".This section...
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The Complement System Song: How The Complement System Works
Do you know complex our complement system is? Check out "The Complement System Song" This song goes over the entire process from the complement system being made up of proteins that are mostly produced in the liver to helping antibodies...
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Why Was Everybody Kung Fu Fighting In The 70s?
Black Kung Fu films reigned in the 1970s – a fusion of Blaxploitation and Kung Fu where protagonists took justice into their own hands…in style! These films were wildly popular, a welcome response to the anger many people felt against...
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Philippines Geography/Philippines Provinces
Learn about the provinces and capitals of the Philippines geography with this fun educational music video! Don't forget to sing along
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - Main and Credits Menu
In this video, you will learn how to create and add a main and credits menu to our game for a better user experience.
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - Player Destroy Effect
In this video, you will learn how to add a death effect to our player to make the game more engaging.
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - Animating the Player
In this video, you will learn how to animate the player to add visual feedback to the game.
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - What Are Components? + Game Files
In this video, we will show how to locate and access the game components and files necessary for our project.
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - Understanding Unity's UI (User Interface)
In this video, we will explore the Unity UI and how to navigate it effectively.
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Create a Dark Moody Atmospheric 2D Game with Unity and C# - Installing the Unity Game Engine
In this video, we will guide you through installing the Unity game engine on your system in a step-by-step process.
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Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Landscape Mode Basics
In this video, you will learn the basics of the Landscape mode in Unreal Engine 5. You will learn how to create a terrain and manipulate it, add foliage and textures, and understand how to use the different painting tools. This clip is...
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Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Setting Up Large-Scale Scene
In this video, you will learn how to create a large-scale scene in Unreal Engine 5. You will understand how to set up the landscape, the sky, and the lighting, and learn how to optimize the scene for better performance. This clip is from...
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The Science and Significance of Tears: Why We Cry
Dive into the fascinating science behind why we cry, exploring the physiological and emotional triggers of tears. This video explains how tears protect our eyes, help manage emotions, and even communicate feelings to others. Learn about...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Off Our Utensils
What good is a table if you cannot sit down and eat? In this lesson, we will be finishing our utensils.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - How to Customize Imported Texture Maps
In this lesson, you will find out how to customize imported texture maps in Blender. You will be learning about the node structure that comes built-in with Blender. You will also learn how to use nodes to create differences in textures,...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - An Introduction to Blender Basics
This lesson will introduce you to Blender. You will find this useful as a new and skilled user as we will show you the basic tools and menus to get started with the course.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using Asset Pack
We will finish this course with a lesson that will walk us through an example of making use of all the assets within a game level. You will learn how to quickly change the entire atmosphere of individual rooms within a dungeon by simply...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Asset Collections with Physics
In this lesson, we are going to continue working with a blueprint setup for our asset collections. This time, you will also learn how to add physics to your smaller props for the blueprint actors.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Banner Models
In this lesson, we will be finishing the banner models.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Importing Asset Pack
The lesson will show us how to export our assets from within our Unreal Engine 5 project template and set them up to be used for other projects.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Smaller Props for Collisions
The lesson will teach us how to properly set up collisions for the smaller props to make sure that they interact with level collisions properly when we simulate physics for them.
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Flower Composition
This lesson will use everything we have worked on so far on foliage mode to set up flower density for the scene. We will paint our terrain with flowers to enhance the environment's visuals. This clip is from the chapter "Using Foliage...
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Blender to Unreal Engine - 3D Plants and Vegetation - Importing Assets Creating Materials
In this lesson, you will learn how to take a whole foliage pack previously created and set up within Blender and import it into our UE5 game engine. You will learn how to make use of our import settings to unpack FBX format and how to...
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Blender to Unreal Engine - 3D Plants and Vegetation - Animating Our 3D Foliage
In this lesson, we will begin to bring our foliage to life. We will add a wind system with a turbulence force to get motion in our scene. This clip is from the chapter "Animating and Rendering In Blender Software" of the series "Blender...